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BioShock Rapture ReImagined (Release)

Created by 4quto
Added May 27, 2020
Updated 8 Jun 13:15 CEST
Shader used: ReShade
Preset description:
reshade 4.5.4 (doesn't affect) THE ALL-IN-ONE PACKAGE DOES NOT CONTAIN PASCAL GILCHER'S RTGI SHADER. GET IT YOURSELF (this step is very important)! https://www.patreon.com/mcflypg all-in-one package download: http://www.mediafire.com/file/vn5vmc2gjv4qgn3/allinone.7z/file NOTE: this preset is currently work in progress. (not anymore) so please, please keep that in mind! do not forget to leave credits when using online & check out my other stuff! preset by 4quto in order for the preset to work you'll need pascal gilcher's ray tracing shader. 1. head over to pascal gilcher's patreon page or alternatively you can use my link at https://bit.ly/2zrZneA 2. now you'll need to get yourself a tier or wait until it's release 3. install reshade (i won't cover the installation process here, use the internet) 4. go to my post from bellow and download the text file 5. be careful. you have to select the correct shaders within the installation process of reshade (you can find those on the page listed bellow) 6. drag the .txt into your bioshock games local directory 7. launch the game, done! optional. adjust the brightness of the game until the x is almost not visible. 8. howto: configure hbao+ https://www.youtube.com/watch?v=2RQPZ9s6eaU Showcase Video (updated) https://bit.ly/373yGcq all screenshots were taken ingame. no editing software has been used!
list of effects: qUINT_sharp NeoBloom mxao (added in 1.13) qUINT_ssr (default off since update 1.13) qUINT_rtgi AmbientLight (added in update 1.02) DPX (added in update 1.13) MinimalColorGrading (removed in update 1.13) qUINT_dof FilmGrain ChromaticAberration
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KeyRTGlobalIllumination=45,0,0,0 KeySSR=46,0,0,0 PreprocessorDefinitions=ADOF_OPTICAL_VIGNETTE_ENABLE=0,MINIMAL_COLOR_GRADING_USE_HDR_BUFFER=0,NEO_BLOOM_ADAPT=0,NEO_BLOOM_LENS_DIRT=0,NEO_BLOOM_DEPTH_ANTI_FLICKER=0,NEO_BLOOM_DEPTH=0,NEO_BLOOM_LENS_DIRT_ASPECT_RATIO_CORRECTION=0,NEO_BLOOM_DEBUG=0,NEO_BLOOM_GHOSTING=0,MXAO_MIPLEVEL_AO=2,MXAO_ENABLE_IL=1,MXAO_SMOOTHNORMALS=1 Techniques=DELC_Sharpen,RTGlobalIllumination,NeoBloom,AmbientLight,DPX,ADOF,FilmGrain,CA TechniqueSorting=MatCap_Outlines,DELC_Sharpen,SSR,MXAO,RTGlobalIllumination,NeoBloom,AmbientLight,LumaSharpen,DPX,MinimalColorGrading,ADOF,FilmGrain,CA,LUT,ColorLab,Pirate_LightAdaptation,MatCap_Experimental,MBMB,FramerateLimiter,Dither,MatCap_SmoothNormals,Deband,Daltonize,Sketch,MatCap_Rainbow,ArcaneBloom,CRT_Yee64,UIMask_Top,Overlay,CRT_Yeetron,UIMask_Bottom,HexLensFlare,MultiFX,Flashlight,MatCap_DisplayNormals,FlexibleCA,Vibrance,GrainSpread,PiecewiseFilmicTonemap_Debug,FocalDOF,MatCap_TextureReplace,Vignette,PiecewiseFilmicTonemap,ArtisticVignette,RetroFog,SCurve,AspectRatioSuite,Pirate_SSAO,VirtualResolution,Pirate_Bloom,DisplayDepth,Checkerboard,Pirate_Tonemap,Bloom,Pirate_LumaSharpen,Pirate_Curve,Technicolor,Pirate_Vibrance,Pirate_Vignette,Pirate_FXAA,Technicolor2,Pirate_DepthPreProcess,Lightroom,Pirate_DOF,Pirate_GI [AmbientLight.fx] alAdapt=1.000000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=0.000000 alDirtOVInt=0.000000 alInt=10.000000 alLensInt=0.000000 alLensThresh=0.000000 alThreshold=10.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=0 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [AspectRatioSuite.fx] AspectRatio=4.000000,3.000000 BackgroundColor=0.000000,0.000000,0.000000,0.000000 LetterBoxColor=0.000000,0.000000,0.000000,1.000000 Mode=0 TestBoxColor=1.000000,0.000000,1.000000,1.000000 TestBoxSize=1.000000 [Checkerboard.fx] TileColorA=0.350000,0.350000,0.350000,1.000000 TileColorB=0.650000,0.650000,0.650000,1.000000 TileSize=20.000000 _Help=0 [ChromaticAberration.fx] Shift=1.647000,0.000000 Strength=0.653000 [ColorLab.fx] Multiplier=1.000000,1.280000,1.000000 [CRT_Yee64.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [CRT_Yeetron.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [Daltonize.fx] Type=0 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 iterations=1 range=24.000000 threshold_preset=0 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DPX.fx] Colorfulness=2.000000 Contrast=0.228000 RGB_C=0.420000,0.420000,0.452000 RGB_Curve=9.892000,8.568000,9.213000 Saturation=2.000000 Strength=0.324000 [FilmGrain.fx] Intensity=0.548000 Mean=0.463000 SignalToNoiseRatio=6 Variance=0.386000 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FlexibleCA.fx] Mode=1 Multiplier=1.000000 Ratio=-1.000000,0.000000,1.000000 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [FramerateLimiter.fx] Framerate=30.000000 [GrainSpread.fx] BlendMode=0 GlobalGrain=0.500000 Opacity=0.500000 Speed=1.000000 Spread=1.000000 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [LumaSharpen.fx] offset_bias=1.000000 pattern=0 sharp_clamp=1.000000 sharp_strength=0.134000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MatCap.fx] bDisplayOutlines=0 fOutlinesCorrection=428.000000 [MBMB.fx] f2MinMaxSpeed=0.100000,10.000000 fBlur_Sigma=4.000000 fDistortion=1.000000 fSensitivity=0.100000 [MinimalColorGrading.fx] ColorFilter=0.784314,0.674510,0.733333 Contrast=1.000000 Exposure=0.000000 Saturation=1.000000 SaturationMode=2 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [NeoBloom.fx] AdaptAmount=1.000000 AdaptExposure=0.000000 AdaptFormula=3 AdaptLimits=0.000000,1.000000 AdaptMode=0 AdaptPrecision=0.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 AdaptUseLimits=1 BloomBlendMode=0 BloomTextureToShow=-1 ColorFilter=1.000000,1.000000,1.000000 DebugOptions=0 DepthMultiplier=1.000000,1.000000,1.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 GhostingAmount=0.000000 Intensity=0.584000 LensDirtAmount=0.000000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.000000 Sigma=3.270000 Variance=5.000000 _Help=0 [Overlay.fx] bFollowMouse=0 bKeepAspectRatio=0 f2Center=0.500000,0.500000 fOpacity=1.000000 fStretch=1.000000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=1 Gamma=1.000000 ShoulderAngle=0.000000 ShoulderLength=0.500000 ShoulderStrength=0.000000 ToeLength=0.500000 ToeStrength=0.000000 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=5.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.500000 BLOOM_THRESHOLD=0.500000 [Pirate_Depth.fx] DEPTH_AO_ALCHEMY_ANGLE=-0.000300 DEPTH_AO_ALCHEMY_DISTANCE=0.000020 DEPTH_AO_ALCHEMY_STRENGTH=0.005000 DEPTH_AO_BLEND_MODE=1 DEPTH_AO_BLUR_NOISE=0.000000 DEPTH_AO_BLUR_RADIUS=1.000000 DEPTH_AO_BLUR_WEIGHT=1.000000 DEPTH_AO_CULL_HALO=0.000000 DEPTH_AO_CURVE_MODE=1 DEPTH_AO_DEBUG=0 DEPTH_AO_DEBUG_IMAGE=0.100000 DEPTH_AO_MANUAL_CURVE=1.000000 DEPTH_AO_MANUAL_FAR=500.000000 DEPTH_AO_MANUAL_NEAR=1.000000 DEPTH_AO_RADIUS=50.000000 DEPTH_AO_STRENGTH=5.000000 DEPTH_DEBUG=0 DEPTH_FARPLANE=200.000000 DEPTH_INVERT=0 DEPTH_INVERT_Y=0 DEPTH_USE_FARPLANE=0 DOF_BLEND=0.300000 DOF_BOKEH_BIAS=1.000000 DOF_BOKEH_CONTRAST=0.040000 DOF_DEBUG=0 DOF_FAR_STRENGTH=1.000000 DOF_FOCAL_CURVE=1.000000 DOF_FOCAL_RANGE=0.000000 DOF_FOCUS_SPEED=0.500000 DOF_FOCUS_SPREAD=0.050000 DOF_FOCUS_X=0.500000 DOF_FOCUS_Y=0.500000 DOF_HYPERFOCAL=0.900000 DOF_MANUAL_FOCUS=0.500000 DOF_NEAR_STRENGTH=0.500000 DOF_RADIUS=1.000000 DOF_SCRATCHES_STRENGTH=0.150000 FOV=75 FOV_DEBUG=0 GI_DIFFUSE_BLEND_MODE=2 GI_DIFFUSE_CURVE_MODE=4 GI_DIFFUSE_DEBUG=0 GI_DIFFUSE_RADIUS=1.000000 GI_DIFFUSE_STRENGTH=4.000000 GI_REFLECT_RADIUS=1.000000 LUMA_MODE=3 [Pirate_LightAdaptation.fx] LIGHTADAPT_CURVE=0.100000 LIGHTADAPT_DEBUG=0 LIGHTADAPT_EXPOSURE=0.100000 LIGHTADAPT_LEVELS=0.168000 LIGHTADAPT_SPEED=0.004000 LIGHTADAPT_SPREAD=0.347000 LUMA_MODE=3 [Pirate_Vibrance.fx] LUMA_MODE=3 VIBRANCE_STRENGTH=0.300000 [Pirate_Vignette.fx] VIGNETTE_BLEND=0 VIGNETTE_CURVE=1.500000 VIGNETTE_RANGE=0.700000 VIGNETTE_STRENGTH=1.000000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.336000 fADOF_AutofocusSpeed=0.228000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=2.622000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=3.207000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_ShapeVignetteAmount=1.000000 fADOF_ShapeVignetteCurve=0.750000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.222000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=0.500000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 MXAO_SSIL_AMOUNT=1.000000 MXAO_SSIL_SATURATION=1.000000 [qUINT_rtgi.fx] RT_AO_AMOUNT=4.000000 RT_DEBUG_VIEW=0 RT_FADE_DEPTH=0.000000,0.222000 RT_HIGHP_LIGHT_SPREAD=1 RT_IL_AMOUNT=4.000000 RT_IL_BOUNCE_WEIGHT=0.000000 RT_RAY_AMOUNT=6 RT_RAY_STEPS=12 RT_SAMPLE_RADIUS=6.000000 RT_Z_THICKNESS=0.240000 SIZE_SCALE_BOOLEAN=1 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.726000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=1.974000 SSR_FADE_DIST=0.111000 SSR_FIELD_OF_VIEW=38.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=4.467000 SSR_JITTER_AMOUNT=0.692000 SSR_RAY_INC=2.000000 SSR_REFLECTION_INTENSITY=0.743000 SSR_RELIEF_AMOUNT=0.663000 SSR_RELIEF_SCALE=0.336000 [RetroFog.fx] bAutoColor=0 bCurved=1 bDithering=1 f2Curve=0.000000,1.000000 f3Color=0.000000,0.000000,0.000000 fOpacity=1.000000 fQuantize=255.000000 fStart=0.000000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [Sketch.fx] OutlineThreshold=0.010000 PatternColor=1.000000,1.000000,1.000000,0.062745 PatternRange=0.000000,0.500000 Posterization=5.000000 SmoothingScale=1.000000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

4quto
12 May 20:39 CEST

oh, it's for both games actually, the engine isn't different and the game looks almost the same with a few little changes. so I uploaded one file for both games

davoker
2 Jul 16:19 CEST

This is for bioshock 2, not bioshock 1, you should change it so there is no confusion hehe

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