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NextGen Photorealistic | تنظیمات مهیار

Preset for Crysis 3
Created by MahyarTpour
Added July 11, 2020
Updated 11 Jul 07:55 CEST
Shader used: ReShade
Preset description:
Looks so amazing. Do try ☻ ReShade 4.5.4
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PreprocessorDefinitions= Techniques=Clarity,FilmicPass,Tonemap,Vibrance,PPFXBloom,MultiLUT,FilmicAnamorphSharpen,DPX,LevelsPlus TechniqueSorting=Clarity,FilmicPass,Tonemap,Vibrance,PPFXBloom,MultiLUT,FilmicAnamorphSharpen,DPX,LevelsPlus,FilmGrain2,HDR,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,ColorMatrix,Colourfulness,Curves,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FilmGrain,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vignette [AmbientLight.fx] alAdapt=0.000000 alAdaptBaseBlackLvL=0 alAdaptBaseMult=0.000000 alDebug=0 alDirtInt=0.000000 alDirtOVInt=0.632000 alInt=5.189000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=100.000000 AL_Adaptation=0 AL_Adaptive=2 AL_Dirt=4294967295 AL_DirtTex=4294967295 AL_Dither=0 AL_Lens=0 AL_Vibrance=4294967295 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Clarity.fx] ClarityBlendIfDark=36 ClarityBlendIfLight=106 ClarityBlendMode=5 ClarityDarkIntensity=0.000000 ClarityLightIntensity=0.000000 ClarityOffset=1.000000 ClarityRadius=3 ClarityStrength=0.236000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Denoise.fx] CounterThreshold=0.000000 GaussianSigma=45.830002 LerpCoefficeint=0.505000 NoiseLevel=0.790000 WeightThreshold=0.000000 [DPX.fx] Colorfulness=2.500000 Contrast=0.325000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=1.962000 Strength=0.217000 [FakeHDR.fx] HDRPower=1.849000 radius1=0.717000 radius2=1.132000 [FilmGrain2.fx] coloramount=1.000000 grainamount=0.091000 grainsize=1.500000 lumamount=1.000000 [FilmicAnamorphSharpen.fx] Clamp=0.559000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.070000 Preview=0 Strength=43.400002 UseMask=0 [FilmicPass.fx] BaseCurve=2.000000 BaseGamma=1.522000 Bleach=0.816000 BlueCurve=1.000000 Contrast=0.995000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.340000 GreenCurve=1.000000 Linearization=1.222000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.057000 Strength=0.693000 [FXAA.fx] EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 Subpix=1.000000 [GaussianBlur.fx] GaussianBlurOffset=0.099000 GaussianBlurRadius=4 GaussianBlurStrength=1.000000 [Levels.fx] BlackPoint=2 HighlightClipping=0 WhitePoint=255 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=4294967295 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=0.311000 pattern=1 sharp_clamp=0.175000 sharp_strength=1.618000 show_sharpen=0 [MultiLUT.fx] fLUT_AmountChroma=0.373000 fLUT_AmountLuma=0.401000 fLUT_LutSelector=9 [MXAO.fx] MXAO_BLEND_TYPE=3 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.000000 MXAO_FADE_DEPTH_START=0.000000 MXAO_GAMMA=1.906000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.585000 MXAO_SAMPLE_RADIUS=2.524000 MXAO_SSAO_AMOUNT=0.528000 [PPFX_Bloom.fx] pBloomBlendMode=1 pBloomCurve=4.000000 pBloomIntensity=0.800000 pBloomRadius=250.000000 pBloomSaturation=10.000000 pBloomThreshold=1.000000 pEnableHDR=4294967295 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=0.474000 pTonemapCurve=1.500000 pTonemapExposure=3.397000 pTonemapMode=0 pTonemapSaturateBlacks=1.000000 [PPFX_SSDO.fx] pSSDOAmount=1.500000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.800000 pSSDOBounceSaturation=1.000000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=1.500000 pSSDOSampleAmount=10 pSSDOSampleRange=70.000000 pSSDOSourceLOD=2 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=4.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.557000 fRBM_FresnelReflectance=0.392000 fRBM_LowerThreshold=0.486000 fRBM_ReliefHeight=0.858000 fRBM_UpperThreshold=1.000000 iRBM_SampleCount=128 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Tonemap.fx] Bleach=0.717000 Defog=0.000000 Exposure=-0.940001 FogColor=0.000000,0.000000,1.000000 Gamma=1.047000 Saturation=0.620000 [Vibrance.fx] Vibrance=0.500000 VibranceRGBBalance=1.000000,1.000000,1.000000

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