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Cinematic realism

Preset for Half-Life 2
Created by oline8992
Added Aug. 4, 2020
Updated 5 Aug 18:32 CEST
Shader used: ReShade
Preset description:
Me trying to create a more filmatic look to the game with some light and focus tweaks.. Ray Tracing mod is on and is something you have to download separately.
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PreprocessorDefinitions=INFINITE_BOUNCES=3 Techniques=HDR,SSR,ContrastAdaptiveSharpen,Lightroom,FXAA,RTGlobalIllumination,CinematicDOF TechniqueSorting=CA,Daltonize,Levels,Monochrome,HDR,ColorMatrix,ASCII,Technicolor,Vibrance,LiftGammaGain,FilmGrain,Border,Deband,Technicolor2,SSR,Vignette,Tint,Cartoon,Tonemap,DisplayDepth,LumaSharpen,AdvancedCRT,ContrastAdaptiveSharpen,UIMask_Top,UIMask_Bottom,LUT,DPX,Curves,Nostalgia,Lightroom,Bloom,Bloom,FXAA,Layer,MXAO,ADOF,DELC_Sharpen,DELC_Sharpen,SMAA,Before,Before,Before,After,After,After,RTGlobalIllumination,prod80_04_ColorBalance,DisplayLUT,ApplyLUT,Comic,MotionBlur,HotsamplingHelper,PerfectPerspective,PerfectPerspective,AdaptiveSharpen,CRT_Lottes,MeshEdges,LevelsPlus,ChromaticAberration,ChromaticAberration,MultiTonePoster,AdaptiveTonemapper,FilmGrain2,prod80_04_ColorGradient,CRT_Yee64,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,RealGrain,StageDepth,RemoveTint,CRT_Yeetron,FilmicAnamorphSharpen,FilmicAnamorphSharpen,RetroTint,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,prod80_04_ColorIsolation,Cursor,Cursor,Reflection,AspectRatioPS,AspectRatioPS,FilmicPass,RimLight,AmbientLight,prod80_04_ColorTemperature,SurfaceBlur,ScreenShake,Pong,Mode1,Mode2,Mode3,Swirl,SimpleBloom,Flashlight,Chromakey,Chromakey,PPFXBloom,MagicBloom,ArcaneBloom,FlexibleCA,SimpleGrain,PPFX_Godrays,KNearestNeighbors,NonLocalMeans,CrossHair,ArtisticVignette,SunsetFilter,FocalDOF,TiltShift,TiltShift,FramerateLimiter,prod80_04_ContrastBrightnessSaturation,PPFXSSDO,TinyPlanet,Nightvision,ThinFilm,ColorLab,prod80_01A_RT_Correct_Contrast,MagicHDR,FilmicBloom,TriDither,SuperDepth3D_VR,AspectRatioSuite,MBMB,UIDetect,UIDetect_Before,UIDetect_After,FilmicGrade,AdaptiveFog,AdaptiveFog,ImageTest,LeiFx_Tech,HighPassSharp,ColorIsolation,MinimalColorGrading,FilmicSharpen,Depth3D,prod80_01B_RT_Correct_Color,prod80_04_Magical_Rectangle,Emphasize,Emphasize,Unsharp,VR,GaussianBlur,Flipbook,prod80_01_Color_Gamut,DepthAlpha,Interlaced,MultiFX,VR_nose,BloomAndLensFlares,prod80_04_Saturation_Limiter,MultiLUT,MultiLUT,GlitchB,DepthHaze,DepthHaze,Letterbox,Colourfulness,VirtualResolution,GrainSpread,BulgePinch,HQ4X,EyeAdaption,HexLensFlare,prod80_04_Black_and_White,Dither,CinematicDOF,WhitepointerFixer,LocalContrast,prod80_04_SelectiveColor,ZigZag,prod80_02_Bloom,Checkerboard,ReflectiveBumpmapping,DirectionalDepthBlur,RetroFog,NeoBloom,pd80_02_Bonus_LUT_pack,SCurve,HSLShift,Overlay,prod80_02_Cinetools_LUT,Sketch,prod80_02_LUT_Creator,PandaFX,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Pirate_Bloom,prod80_03_Color_Space_Curves,Pirate_Curve,Clarity,prod80_04_SelectiveColor_v2,prod80_04_Technicolor,prod80_03_CurvedLevels,prod80_03_FilmicTonemap,prod80_05_LumaSharpen,prod80_03_Levels,Pirate_DepthPreProcess,Pirate_SSAO,Pirate_GI,Pirate_DOF,prod80_06_ChromaticAberration,Pirate_FXAA,Pirate_LightAdaptation,Pirate_LumaSharpen,prod80_03_Shadows_Midtones_Highlights,prod80_06_Depth_Slicer,Pirate_Tonemap,Pirate_Vibrance,Pirate_Vignette,AspectRatioComposition,ColorfulPoster,prod80_06_FilmGrain,prod80_06_LumaFade_Start,prod80_06_LumaFade_End,prod80_06_Posterize_Pixelate,SuperDepth3D [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.080000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=4.000000 FNumber=1.400000 FocalLength=35.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=5.000000 HighlightGainNearPlane=5.000000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=9.999993 NearPlaneMaxBlur=0.010000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=0 UseAutoFocus=1 UseMouseDrivenAutoFocus=0 [Daltonize.fx] Type=0 [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.243000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=3 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.461000 MXAO_SAMPLE_RADIUS=2.556000 MXAO_SSAO_AMOUNT=1.331000 [qUINT_rtgi.fx] RT_AO_AMOUNT=7.160000 RT_BACKFACE_MIRROR=1 RT_DEBUG_VIEW=0 RT_FADE_DEPTH=0.000000,0.502000 RT_HIGHP_LIGHT_SPREAD=1 RT_IL_AMOUNT=1.650000 RT_IL_BOUNCE_WEIGHT=0.500000 RT_RAY_AMOUNT=10 RT_RAY_STEPS=15 RT_ROUGHNESS=1.000000 RT_SAMPLE_RADIUS=20.000000 RT_SPECULAR=1.000000 RT_Z_THICKNESS=0.100000 SKY_COLOR=1.000000,0.000000,0.000000 SKY_COLOR_AMBIENT_MIX=0.200000 SKY_COLOR_AMT=4.000000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.039001 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.112000 SSR_JITTER_AMOUNT=0.216000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=0.305000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.001001 PredicationStrength=0.400001 PredicationThreshold=0.010000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

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