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The Odyssey

Created by Riged_Sausage.
Added March 30, 2021
Updated 30 Mar 04:33 CEST
Shader used: ReShade
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PreprocessorDefinitions= Techniques=Curves@Curves.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Clarity@Clarity.fx,MartyMcFlyDOF@DOF.fx,DPX@DPX.fx,Colourfulness@Colourfulness.fx,EyeAdaption@EyeAdaption.fx,Vibrance@Vibrance.fx,HDR@FakeHDR.fx,Vignette@Vignette.fx,PPFXBloom@PPFX_Bloom.fx TechniqueSorting=LeiFx_Tech@3DFX.fx,BilateralComic@BilateralComic.fx,CRT_Yeetron@CRT_Yeetron.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,FilmGrain@FilmGrain.fx,Levels@Levels.fx,GaussianBlur@GaussianBlur.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,NormalMap@NormalMap.fx,Before@Splitscreen.fx,After@Splitscreen.fx,Wave@Wave.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,DisplayDepth@DisplayDepth.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,PPFXSSDO@PPFX_SSDO.fx,FilmGrain2@FilmGrain2.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,LevelsPlus@LevelsPlus.fx,HotsamplingHelper@HotsamplingHelper.fx,SSR@qUINT_ssr.fx,MagicHDR@MagicHDR.fx,StageDepth@StageDepth.fx,SimpleGrain@SimpleGrain.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,BloomAndLensFlares@Bloom.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,GaussianBlurCS@GaussianBlurCS.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Curves@Curves.fx,Dither@Dither.fx,WhitepointerFixer@WhitepointFixer.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,Nostalgia@Nostalgia.fx,LiftGammaGain@LiftGammaGain.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,MeshEdges@MeshEdges.fx,Flair@Flair.fx,MBMB@MBMB.fx,AdaptiveSharpen@AdaptiveSharpen.fx,SunsetFilter@SunsetFilter.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,FilmicSharpen@FilmicSharpen.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,Border@Border.fx,UIMaskCreator@UIMaskCreator.fx,SurfaceBlur@SurfaceBlur.fx,Daltonize@Daltonize.fx,ZigZag@ZigZag.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,GlitchB@Glitch.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,FilmicPass@FilmicPass.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Oilify@Oilify.fx,prod80_03_Levels@PD80_03_Levels.fx,MinimalColorGrading@MinimalColorGrading.fx,MultiTonePoster@MultiTonePoster.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Flipbook@Flipbook.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,MagicBorder@MagicBorder.fx,ColorLab@ColorLab.fx,BulgePinch@BulgePinch.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Swirl@Swirl.fx,GrainSpread@GrainSpread.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Deband@Deband.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,RetroFog@RetroFog.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Bloom@qUINT_bloom.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,Overlay@Overlay.fx,Monochrome@Monochrome.fx,ImageTest@Image.fx,ColorMatrix@ColorMatrix.fx,RemoveTint@RemoveTint.fx,UnrealLens@UnrealLens.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,Cartoon@Cartoon.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Technicolor@Technicolor.fx,HexLensFlare@HexLensFlare.fx,DPX@DPX.fx,LiquidLens@LiquidLens.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,Debanding@qUINT_deband.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,AmbientLight@AmbientLight.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,MultiFX@MultiFX.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,RetroTint@RetroTint.fx,Interlaced@Interlaced.fx,Colourfulness@Colourfulness.fx,Flashlight@Flashlight.fx,Technicolor2@Technicolor2.fx,ContrastAdaptiveSharpen@CAS.fx,CanvasFog@CanvasFog.fx,Unsharp@Unsharp.fx,HighPassSharp@HighPassSharpen.fx,PandaFX@PandaFX.fx,Letterbox@Letterbox.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,FlexibleCA@FlexibleCA.fx,Checkerboard@Checkerboard.fx,ArcaneBloom@ArcaneBloom.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,EyeAdaption@EyeAdaption.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,ContrastStretch@ContrastStretch.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,Vibrance@Vibrance.fx,ADOF@qUINT_dof.fx,LocalContrastCS@LocalContrastCS.fx,prod80_02_Bloom@PD80_02_Bloom.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,AspectRatioComposition@AspectRatioComposition.fx,HQ4X@HQ4X.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,FocalDOF@FocalDOF.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ArtisticVignette@ArtisticVignette.fx,TinyPlanet@TinyPlanet.fx,MXAO@MXAO.fx,HDR@FakeHDR.fx,DeHaze@Dehaze.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,Vignette@Vignette.fx,AdvancedCRT@CRT.fx,LumaSharpen@LumaSharpen.fx,HSLShift@HSLShift.fx,ColorfulPoster@ColorfulPoster.fx,CA@ChromaticAberration.fx,Pong@Pong.fx,FramerateLimiter@FramerateLimiter.fx,Tonemap@Tonemap.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMa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[AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.208000 Exposure=-0.840000 FixWhitePoint=1 TonemapOperator=2 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_Bloom=0.250000 Exp=0.000000 Gamma=2.200000 GreyValue=0.180000 HDR_BP=0.500000 Inv_Tonemappers=2 NFCD=1.000000 Offset=0.000000 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [Chromakey.fx] AntiAliased=1 Color=1 CustomColor=1.000000,0.000000,0.000000 FOV=90 Pass=0 RadialX=0 RadialY=0 Threshold=0.500000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=2 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.080000 col_noise=1 enable_dither=0 lim_luma=0.620000 [Curves.fx] Contrast=0.288000 Formula=4 Mode=2 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=5.000000 DOF_FOCUSPOINT=0.500000,0.539000 DOF_FOCUSRADIUS=0.166000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.262000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=10.172000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=1.334000 Contrast=0.104000 RGB_C=0.360000,0.338000,0.306000 RGB_Curve=4.545000,5.091000,8.897000 Saturation=1.904000 Strength=0.434000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.408000 radius1=0.848000 radius2=0.870000 [Flair.fx] Auto_Flare_Intensity=0 CA_Type=1 Depth_Map=0 Depth_Map_Adjust=1.500000 Depth_Map_Flip=0 Flair_Falloff=0 Flare_Clamp_A=1.000000 Flare_Clamp_B=1.000000 Flare_Color_Map=4 Flare_Localization=0.000000 Flare_PBD=1.000000,0.500000,0.000000 Flare_Power=1.000000 Flare_Saturation=5.000000 Flare_Spread=0.500000 Flare_Type=0 Mask_Sky=0 User_Flare_Color=1.000000,1.000000,1.000000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [PD80_04_Color_Balance.fx] h_BlueShift=0.000000 h_GreenShift=0.000000 h_RedShift=0.000000 m_BlueShift=0.000000 m_GreenShift=0.000000 m_RedShift=0.000000 preserve_luma=1 separation_mode=0 s_BlueShift=0.000000 s_GreenShift=0.000000 s_RedShift=0.000000 [PD80_04_Selective_Color.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_vib=0.000000 bk_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_vib=0.000000 b_adj_yel=0.000000 corr_method=1 corr_method2=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_vib=0.000000 c_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_vib=0.000000 g_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_vib=0.000000 n_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_vib=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_vib=0.000000 w_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_vib=0.000000 y_adj_yel=0.000000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.540000 pBloomIntensity=0.100000 pBloomRadius=64.000000 pBloomSaturation=2.700000 pBloomThreshold=0.406000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.288000 pTonemapCurve=4.800000 pTonemapExposure=1.161000 pTonemapMode=2 pTonemapSaturateBlacks=0.063000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=0.957000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.071000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [RemoveTint.fx] bUIUseExcludeColor=0 cUIDebug=0 fUIExcludeColor=1.000000,1.000000,1.000000 fUIExcludeColorStrength=3.000000 fUISpeed=0.100000 fUIStrength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.144000 FogColor=0.000000,0.000000,1.000000 Gamma=0.816000 Saturation=-0.004000 [Vibrance.fx] Vibrance=0.080000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

Skipwoof
1 Aug 17:51 CEST

looks pretty well... I'll give a try to this one thanks :)

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