9 minutes ago
The Hunter
Preset description:
the original visuals look very dull in my opinion, so i made a deep colored preset with some depth of field; this is still being adjusted but the current version is available,
thank you for your interest.
30/03/2021 EDIT: Increased DPX, changed HDR power levels.
31/03/2021 EDIT: Added a slight amount of ambient lighting, added a tweaked amount of Lumasharpening.
PreprocessorDefinitions=
Techniques=Curves@Curves.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,MartyMcFlyDOF@DOF.fx,DPX@DPX.fx,AmbientLight@AmbientLight.fx,Colourfulness@Colourfulness.fx,Vibrance@Vibrance.fx,LumaSharpen@LumaSharpen.fx,HDR@FakeHDR.fx
TechniqueSorting=CRT_Yeetron@CRT_Yeetron.fx,LeiFx_Tech@3DFX.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,FilmGrain@FilmGrain.fx,BilateralComic@BilateralComic.fx,Levels@Levels.fx,Before@Splitscreen.fx,After@Splitscreen.fx,NormalMap@NormalMap.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,GaussianBlur@GaussianBlur.fx,Wave@Wave.fx,PPFXSSDO@PPFX_SSDO.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,DisplayDepth@DisplayDepth.fx,HotsamplingHelper@HotsamplingHelper.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,SSR@qUINT_ssr.fx,SimpleGrain@SimpleGrain.fx,StageDepth@StageDepth.fx,LevelsPlus@LevelsPlus.fx,FilmGrain2@FilmGrain2.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,MagicHDR@MagicHDR.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,WhitepointerFixer@WhitepointFixer.fx,Curves@Curves.fx,GaussianBlurCS@GaussianBlurCS.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,BloomAndLensFlares@Bloom.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Nostalgia@Nostalgia.fx,Dither@Dither.fx,MeshEdges@MeshEdges.fx,SunsetFilter@SunsetFilter.fx,Flair@Flair.fx,LiftGammaGain@LiftGammaGain.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,MBMB@MBMB.fx,FilmicSharpen@FilmicSharpen.fx,UIMaskCreator@UIMaskCreator.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,ZigZag@ZigZag.fx,SurfaceBlur@SurfaceBlur.fx,Daltonize@Daltonize.fx,GlitchB@Glitch.fx,prod80_03_Levels@PD80_03_Levels.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Border@Border.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,MultiTonePoster@MultiTonePoster.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Oilify@Oilify.fx,MagicBorder@MagicBorder.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,MinimalColorGrading@MinimalColorGrading.fx,Flipbook@Flipbook.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Swirl@Swirl.fx,GrainSpread@GrainSpread.fx,BulgePinch@BulgePinch.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,FilmicPass@FilmicPass.fx,RetroFog@RetroFog.fx,Deband@Deband.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,Bloom@qUINT_bloom.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,Overlay@Overlay.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,ColorLab@ColorLab.fx,RemoveTint@RemoveTint.fx,Monochrome@Monochrome.fx,ImageTest@Image.fx,UnrealLens@UnrealLens.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Technicolor@Technicolor.fx,HexLensFlare@HexLensFlare.fx,Cartoon@Cartoon.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,LiquidLens@LiquidLens.fx,ColorMatrix@ColorMatrix.fx,RetroTint@RetroTint.fx,Debanding@qUINT_deband.fx,Interlaced@Interlaced.fx,DPX@DPX.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,MultiFX@MultiFX.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,CanvasFog@CanvasFog.fx,Technicolor2@Technicolor2.fx,PandaFX@PandaFX.fx,ContrastAdaptiveSharpen@CAS.fx,Unsharp@Unsharp.fx,HighPassSharp@HighPassSharpen.fx,AmbientLight@AmbientLight.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,Colourfulness@Colourfulness.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,Letterbox@Letterbox.fx,Flashlight@Flashlight.fx,AspectRatioComposition@AspectRatioComposition.fx,Checkerboard@Checkerboard.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Vibrance@Vibrance.fx,prod80_02_Bloom@PD80_02_Bloom.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,LocalContrastCS@LocalContrastCS.fx,HQ4X@HQ4X.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,ADOF@qUINT_dof.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,EyeAdaption@EyeAdaption.fx,FlexibleCA@FlexibleCA.fx,ContrastStretch@ContrastStretch.fx,ArcaneBloom@ArcaneBloom.fx,TinyPlanet@TinyPlanet.fx,ColorfulPoster@ColorfulPoster.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,Vignette@Vignette.fx,LumaSharpen@LumaSharpen.fx,MXAO@MXAO.fx,HSLShift@HSLShift.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,FocalDOF@FocalDOF.fx,HDR@FakeHDR.fx,Tonemap@Tonemap.fx,DeHaze@Dehaze.fx,Pong@Pong.fx,ArtisticVignette@ArtisticVignette.fx,CA@ChromaticAberration.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,LUT@LUT.fx,AdvancedCRT@CRT.fx,ColorIsolation@ColorIsolation.fx,VirtualResolution@VirtualResolution.fx,Layer@Layer.fx,Lightroom@qUINT_lightroom.fx,Flip@Flip.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,FramerateLimiter@FramerateLimiter.fx,MotionBlur@FakeMotionBlur.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,TrackingRays@TrackingRays.fx,ASCII@ASCII.fx,CRT_Lottes@CRT_Lottes.fx,PPFXBloom@PPFX_Bloom.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,MagicBloom@MagicBloom.fx,VariableRateShading@VRS_Map.fx,Comic@Comic.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,NeoBloom@NeoBloom.fx,FXAA@FXAA.fx,MXAO@qUINT_mxao.fx,PPFX_Godrays@PPFX_Godrays.fx,FreezeShot@FreezeShot.fx,CRT_Yee64@CRT_Yee64.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,Smart_Sharp@Smart_Sharp.fx,Nightvision@NightVision.fx,AspectRatioSuite@AspectRatioSuite.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,DELC_Sharpen@qUINT_sharp.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,SCurve@SCurve.fx,SuperDepth3D@SuperDepth3D.fx,Depth3D@Depth3D.fx,StageDepthPlus@StageDepthPlus.fx,TAA@Temporal_AA.fx,Tint@Sepia.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,DepthAlpha@DepthAlpha.fx,Trails@Trails.fx,Sketch@Sketch.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,SMAA@SMAA.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,Blooming_HDR@BloomingHDR.fx,Monocular_Cues@Depth_Cues.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,eMotionBlur@eMotionBlur.fx
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=0.080000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=0.000000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=2
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=2.680000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=22.600000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[Bloom.fx]
bAnamFlareEnable=0
bChapFlareEnable=0
bGodrayEnable=0
bLensdirtEnable=0
bLenzEnable=0
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fBloomAmount=0.400000
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fBloomTint=0.700000,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.900000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=2
iChapFlareCount=15
iGodraySamples=128
iLensdirtMixmode=1
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=2
Auto_Exposure=1
BloomCurve=2.000000
BloomSensitivity=1.629000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000,0.500000
Bloom_Spread=1.403000
CBT_Adjust=0.500000
Contrast=1.348000
Debug_View=0
Depth_Map=1
Depth_Map_Adjust=17.500000
Depth_Map_Flip=0
Dither_Bloom=0.250000
Exp=0.000000
Gamma=2.200000
GreyValue=0.180000
HDR_BP=0.500000
Inv_Tonemappers=2
NFCD=1.000000
Offset=0.000000
Saturate=1.000000
Saturation=0.975000,0.685000
Tonemappers=0
WP=1.000000
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[CinematicDOF.fx]
AutoFocusPoint=0.500000,0.500000
AutoFocusTransitionSpeed=0.200000
BlurQuality=5.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=1.000000
FNumber=2.800000
FocalLength=100.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightGainFarPlane=0.500000
HighlightGainNearPlane=0.200000
HighlightThresholdFarPlane=0.000000
HighlightThresholdNearPlane=0.000000
ManualFocusPlane=10.000000
NearPlaneMaxBlur=1.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=1
UseAutoFocus=1
UseMouseDrivenAutoFocus=1
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=157
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=1.000000
ClarityRadius=1
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.600000
col_noise=1
enable_dither=0
lim_luma=0.700000
[Curves.fx]
Contrast=-0.192000
Formula=5
Mode=0
[Daltonize.fx]
Type=2
[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
bADOF_ShapeChromaEnable=0
bADOF_ShapeCurvatureEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeDistortEnable=0
bADOF_ShapeWeightEnable=0
bGPDOFPolygonalBokeh=1
bMatsoDOFChromaEnable=1
DOF_AUTOFOCUS=1
DOF_BLURRADIUS=14.429000
DOF_FARBLURCURVE=5.000000
DOF_FOCUSPOINT=0.419000,0.448000
DOF_FOCUSRADIUS=0.113000
DOF_FOCUSSAMPLES=7
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.364000
DOF_MOUSEDRIVEN_AF=0
DOF_NEARBLURCURVE=10.000000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=15.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=4.000000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=8.000000
fMatsoDOFChromaPow=1.400000
fRingDOFBias=0.348000
fRingDOFFringe=0.438000
fRingDOFGain=27.000000
fRingDOFThreshold=1.935000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
iADOF_ShapeQuality=17
iGPDOFPolygonCount=5
iGPDOFQuality=6
iMagicDOFBlurQuality=13
iMatsoDOFBokehQuality=2
iRingDOFRings=4
iRingDOFSamples=18
[DPX.fx]
Colorfulness=2.500000
Contrast=0.696000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=1.680000
Strength=0.302000
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FakeHDR.fx]
HDRPower=2.512000
radius1=1.136000
radius2=1.152000
[FilmGrain2.fx]
coloramount=0.600000
grainamount=0.050000
grainsize=1.600000
lumamount=1.000000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.080000
Preview=0
Strength=10.200000
UseMask=0
[FilmicSharpen.fx]
Clamp=0.650000
Coefficient=0
Offset=0.100000
Preview=0
Strength=18.799999
UseMask=0
[FineSharp.fx]
cstr=0.900000
lstr=1.490000
pstr=1.272000
sstr=2.000000
xrep=0.250000
xstr=0.190000
[Flair.fx]
Auto_Flare_Intensity=0
CA_Type=1
Depth_Map=0
Depth_Map_Adjust=1.500000
Depth_Map_Flip=0
Flair_Falloff=0
Flare_Clamp_A=1.000000
Flare_Clamp_B=1.000000
Flare_Color_Map=4
Flare_Localization=0.000000
Flare_PBD=1.000000,0.500000,0.000000
Flare_Power=1.000000
Flare_Saturation=5.000000
Flare_Spread=0.500000
Flare_Type=0
Mask_Sky=0
User_Flare_Color=1.000000,1.000000,1.000000
[Flashlight.fx]
uBrightness=10.000000
uColor=1.000000,0.901961,0.784314
uDistance=0.100000
uSize=420.000000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[Levels.fx]
BlackPoint=15
HighlightClipping=0
WhitePoint=243
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.721000
show_sharpen=0
[MagicBorder.fx]
BorderColor=1.000000,1.000000,1.000000,1.000000
LeftBottomCornerDepth=1.000000
LeftTopCornerDepth=1.000000
PictureFrameColor=0.700000,0.700000,0.700000,1.000000
PictureFrameLeftBottom=0.100000,0.900000
PictureFrameLeftTop=0.100000,0.100000
PictureFrameRightBottom=0.900000,0.900000
PictureFrameRightTop=0.900000,0.100000
RightBottomCornerDepth=1.000000
RightTopCornerDepth=1.000000
ShowDepths=0
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.108000
BloomBrightness=2.928000
BloomSaturation=1.148000
BlurSize=0.500000
Exposure=0.576000
InputExposure=0.156000
InvTonemap=2
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[Monochrome.fx]
Monochrome_color_saturation=0.000000
Monochrome_conversion_values=0.210000,0.720000,0.070000
Monochrome_preset=0
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.354000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=0
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=0.500000
MXAO_SSAO_AMOUNT=1.000000
[NormalMap.fx]
AddressMode=0
DistortionAmount=1.000000
Rotation=0.000000
TextureScale=6.000000
Translation=0.000000,0.000000
ZScale=1.000000
_WipWarn=0
[PD80_03_Filmic_Adaptation.fx]
adj_linear=2.764000
adj_shoulder=1.688000
adj_toe=1.432000
[PD80_03_Levels.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
[PPFX_SSDO.fx]
pSSDOAmount=1.500000
pSSDOAngleThreshold=0.125000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.800000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=1.500000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.092000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=0.000000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[Vibrance.fx]
Vibrance=0.156000
VibranceRGBBalance=1.000000,1.000000,1.000000
[VirtualResolution.fx]
fResolutionX=2560.000000
fResolutionY=1440.000000
iScaleMode=0