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by asdfgh

True Cold

Created by Voltar
Added May 2, 2021
Shader used: ReShade
Preset description:
Movie-like picture, cold-toned and slightly bleached/desaturated with tweaked shadows/lights and contrasts. Powered by sharpness and clarity to compensate in-game TAA blur. Best looking with default in-game brightness and AA set to Filmic SMAA T2x (Ultra) Shaders: 1) Technicolor2 2) FilmicPass 3) Curves 4) LiftGammaGain 5) AmbientLight 6) Vibrance 7) Tonemap 8) Clarity2 (please download this one from https://drive.google.com/file/d/1hqdT4zIuRgGN8ATrKCxPnNKF6LePcuGs/view?usp=sharing and place downloaded Clarity2.fx to your \reshade-shaders\shaders\ folder inside game. For copyrights - official source of this shader here https://github.com/Mortalitas/GShade/blob/master/Shaders/Clarity2.fx) 9) LumaShapren 10) Border
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PreprocessorDefinitions= Techniques=Technicolor2@Technicolor2.fx,FilmicPass@FilmicPass.fx,Curves@Curves.fx,LiftGammaGain@LiftGammaGain.fx,AmbientLight@AmbientLight.fx,Vibrance@Vibrance.fx,Tonemap@Tonemap.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,Border@Border.fx TechniqueSorting=Technicolor2@Technicolor2.fx,FilmicPass@FilmicPass.fx,Curves@Curves.fx,LiftGammaGain@LiftGammaGain.fx,AmbientLight@AmbientLight.fx,Vibrance@Vibrance.fx,Tonemap@Tonemap.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,Border@Border.fx [AmbientLight.fx] alAdapt=0.715000 alAdaptBaseBlackLvL=3 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=5.000000 alLensInt=3.000000 alLensThresh=0.750000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=0 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,45.000000 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=205 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400000 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=8.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.400000 DitherStrength=1.000000 MaskContrast=0.100000 PreprocessorDefinitions=0 [Curves.fx] Contrast=0.143000 Formula=7 Mode=2 [FilmicPass.fx] BaseCurve=2.000000 BaseGamma=1.000000 Bleach=0.475000 BlueCurve=1.200000 Contrast=0.985000 EffectGamma=0.950000 EffectGammaB=1.325000 EffectGammaG=0.980000 EffectGammaR=0.840000 Fade=0.235000 GreenCurve=0.900000 Linearization=0.715000 LumCoeff=0.500000,0.500000,0.700000 RedCurve=0.900000 Saturation=-0.245000 Strength=0.650000 [LiftGammaGain.fx] RGB_Gain=0.975000,0.975000,0.975000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.050000,1.050000,1.050000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.715000 show_sharpen=0 [Technicolor2.fx] Brightness=0.875000 ColorStrength=0.200000,0.200000,0.200000 Saturation=0.705000 Strength=0.435000 [Tonemap.fx] Bleach=0.035000 Defog=0.000000 Exposure=-0.085000 FogColor=0.258824,0.180392,0.137255 Gamma=1.000000 Saturation=-0.075000 [Vibrance.fx] Vibrance=0.205000 VibranceRGBBalance=1.000000,1.000000,1.000000

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