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5 minutes ago
by taotao
50 minutes ago
1 hour, 4 minutes ago
2 hours, 27 minutes ago

What Kena say, i love it!

Created by Karda222
Added Sept. 21, 2021
Shader used: ReShade
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[AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=5 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.085000 Exposure=-0.220000 FixWhitePoint=1 TonemapOperator=2 [BilateralComic.fx] Anisotropy=2 EdgeStrength=2.000000 EdgeThreshold=1.001000 IgnoreSky=1 LevelCount=48 QuantizeLuma=1 Sigma0=2.000000 Sigma1=0.001000 [CAS.fx] Contrast=0.234000 Sharpening=1.000000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=1.000000,0.370000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=0.090000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=0 iUIColorEdgesType=1 iUIMeshEdgesEnable=0 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=4.687000 Strength=0.076000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.000000 sharp_strength=1.611000 show_sharpen=0 [Oilify.fx] Scale=1.000000 Sharpness=1.000000 Tuning=2.000000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=0.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=0.403000 PD80_LutSelector=4 PD80_MixChroma=1.000000 PD80_MixLuma=0.873000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Technicolor.fx] Power=5.408000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.254000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.087000 FogColor=0.000000,0.000000,1.000000 Gamma=1.037000 Saturation=0.020000 [TrackingRays.fx] Curve=3.000000 Delay=1.000000 Intensity=1.000000 MergeTolerance=0.100000 Scale=10.000000 _WipWarn=0

Comments

Karda222
22 Sep 13:47 CEST

Kena Bridge of Spirits\Kena\Binaries\Win64\Kena-Win64-Shipping.exe

Hixxes
22 Sep 12:25 CEST

how to get reshade working in this game? I tried several versions yet the reshade prompt just doesn't show up after starting the game. Maybe Epics overlay interferes with that? How did you get it to work?

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