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T7 RayTracedGI 0.30

Preset for Tekken 7
Created by Late_Shift
Added Feb. 10, 2022
Shader used: ReShade
Preset description:
** USES the Reshade RT Global Illumination shader 0.30, Regrade BETA 0.5 and Solaris by Pascal Gilcher can be obtained from donating into the Breakfast tier at https://www.patreon.com/mcflypg then joining the Discord server as a beta supporter ** Requires Reshade 4.9.1 or higher to work ** Tested on Reshade 5.0.1 ** Requires Quint Shaders from https://github.com/martymcmodding/qUINT You will need to use the following shaders stacked in this order: DisplayDepth.fx qUINT_sharp.fx qUINT_rtgi.fx qUINT_solaris.fx qUINT_regrade.fx Uses Regrade to adjust color grading and avoid banding. Turn off or adjust to your tastes. This preset is much milder in comparison to older versions and is much lighter on the GPU load. I reduced the depth at which the GI is rendered to help with bleeding on the overlay (health bars and such). You can increase the slider to around 4 if you prefer the older way I did it. I dulled the specular highlights down as well to avoid blown out whites on some outfits and stages. You can adjust the specular slider to around 10 if you like the nice light rims it creates though.
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KeyPhysicalDOF_MKII@qUINT_physicaldof_MKII.fx=46,0,0,0 PreprocessorDefinitions=SMOOTHNORMALS=1,MATERIAL_TYPE=1,ENABLE_SOLARIS_REGRADE_PARITY=1,SKYCOLOR_MODE=0,IMAGEBASEDLIGHTING=0 Techniques=DELC_Sharpen@qUINT_sharp.fx,RTGlobalIllumination@qUINT_rtgi.fx,qUINT_Solaris@qUINT_solaris.fx,qUINT_ReGrade@qUINT_regrade.fx TechniqueSorting=DisplayDepth@DisplayDepth.fx,DELC_Sharpen@qUINT_sharp.fx,RTGlobalIllumination@qUINT_rtgi.fx,qUINT_Solaris@qUINT_solaris.fx,qUINT_ReGrade@qUINT_regrade.fx [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [qUINT_regrade.fx] CB_BALANCE_BL=0.000000,0.000000,0.000000 CB_BALANCE_CR=0.000000,0.000000,0.000000 CB_BALANCE_GM=0.000000,0.000000,0.000000 CB_HI=0.000000,0.000000 CB_MID=0.000000,0.315000 CB_SHAD=0.000000,0.114000 COLOR_REMAP_AQUA=0.000000,0.020000,0.008000 COLOR_REMAP_BLUE=0.000000,0.159000,0.022000 COLOR_REMAP_GREEN=0.000000,0.191000,0.044000 COLOR_REMAP_MAGENTA=0.000000,0.000000,0.000000 COLOR_REMAP_ORANGE=0.000000,-0.004000,0.000000 COLOR_REMAP_RED=0.000000,0.038000,0.019000 COLOR_REMAP_YELLOW=0.000000,0.013000,0.006000 DITHER_BIT_DEPTH=2 ENABLE_VIGNETTE=0 GRADE_CONTRAST=-0.020000 GRADE_EXPOSURE=0.000000 GRADE_GAMMA=0.100000 GRADE_SATURATION=-0.140000 GRADE_VIBRANCE=0.549000 HISTOGRAM_MODE=1 HISTOGRAM_UIENABLE=1 INPUT_BLACK_LVL=0.000000 INPUT_COLOR_TEMPERATURE=7000.000000 INPUT_GAIN_COLOR=0.500000,0.500000,0.500000 INPUT_GAMMA_COLOR=0.500000,0.500000,0.500000 INPUT_LIFT_COLOR=0.500000,0.500000,0.500000 INPUT_WHITE_LVL=255.000000 NODE1=2 NODE2=4 NODE3=6 NODE4=8 NODE5=9 NODE6=0 NODE7=0 NODE8=0 NODE9=0 OUTPUT_BLACK_LVL=0.000000 OUTPUT_WHITE_LVL=255.000000 SHOW_CLIPPING=0 SPECIAL_BLEACHBP=0.150000 SPECIAL_GAMMA_LUM_CHROM=0.000000,0.000000 SPLITTONE_BALANCE=0.500000 SPLITTONE_HIGHLIGHTS=1.000000,1.000000,1.000000 SPLITTONE_SHADOWS=1.000000,1.000000,1.000000 tempF1=1.000000,1.000000,1.000000,1.000000 tempF2=1.000000,1.000000,1.000000,1.000000 tempF3=1.000000,1.000000,1.000000,1.000000 TONECURVE_DARKS=0.001000 TONECURVE_DARKWASH_INT=0.000000 TONECURVE_DARKWASH_RANGE=0.200000 TONECURVE_HIGHLIGHTS=-0.011000 TONECURVE_LIGHTS=-0.051000 TONECURVE_SHADOWS=0.258000 UIHELP=0 VIGNETTE_BLEND_MODE=1 VIGNETTE_BLURRYNESS_MECH=0.800000 VIGNETTE_RADIUS_MECH=0.525000 VIGNETTE_RADIUS_SENSOR=1.000000 VIGNETTE_RATIO=0.000000 [qUINT_rtgi.fx] FADEOUT_MODE_UI=2 RT_AO_AMOUNT=5.000005 RT_BACKFACE_MIRROR=1 RT_DEBUG_VIEW=0 RT_DO_RENDER=0 RT_FADE_DEPTH=0.150000 RT_HIGHP_LIGHT_SPREAD=1 RT_IBL_AMOUT=0.050000 RT_IL_AMOUNT=8.000000 RT_RAY_AMOUNT=8 RT_RAY_STEPS=20 RT_ROUGHNESS=0.900000 RT_SAMPLE_RADIUS=8.400001 RT_SAMPLE_RADIUS_FAR=0.100000 RT_SPECULAR=0.050000 RT_USE_ACESCG=1 RT_USE_SRGB=0 RT_Z_THICKNESS=0.300000 SKY_COLOR=1.000000,1.000000,1.000000 SKY_COLOR_AMBIENT_MIX=0.500000 SKY_COLOR_AMT=3.040000 SKY_COLOR_SAT=1.000000 UIHELP=0 UIHELP2=0 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=0 SHARPEN_MODE=1 SHARP_STRENGTH=0.300000 [qUINT_solaris.fx] BLOOM_DEPTH_MASK=1 BLOOM_DEPTH_MASK_STRENGTH=0.500000 BLOOM_TONE_PRES=1 HDR_BLOOM_BLEND_MODE=0 HDR_BLOOM_INT=0.000000 HDR_BLOOM_RADIUS=0.000000 HDR_EXPOSURE=0.000000 HDR_WHITEPOINT=7.005000

Comments

Late_Shift
10 Feb 04:13 CET

I left motion blur on in the screenshots sorry. I am also having issues with screenshots not working correctly via reshade 5 its crushing the colors on in game screenshots.

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