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Into the Bladerunner

Preset for Into the Breach
Created by Keimpe
Added Aug. 17, 2022
Updated 29 Oct 13:30 CEST
Shader used: ReShade
Preset description:
I made a reshade that is over the top. It's lights, flares, bloom etc. A bit shaking letters, filmgrain. You name it. The fun part is, it reacts a bit to the game. But it doesn't stand in the way of the game itself. I made sure it was adding atmosphere, not hiding functionality. It gives me that Bladerunner feel of lights and shimmers. Press "\" for effects on/off. I hope you like it, Please consider buying my wife and i a cup of coffee when you like the reshade. Appreciated: keimpes@gmail.com
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KeyPCGI_One@RadiantGI.fx=46,0,0,0 PreprocessorDefinitions= Techniques= 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[PD80_06_Luma_Fade.fx] maxlevel=0.300000 minlevel=0.125000 transition_speed=0.500000 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.700000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000

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