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DetaiL

Preset for ShadeS
Created by mirt81
Added Oct. 20, 2022
Updated 11 Jul 17:18 CEST
Shader used: ReShade
Preset description:
Content Pull Always check access to DepthBuffer DisplayDepth.fx ShaderS [FluoroDuoTone.fx] https://gist.github.com/FransBouma/9ea34ea627d9c5cedfc8f92f55be0721 - for function in D3D9 DirectX 9 change in line 101 - "out float4 fragment" to "out float3 fragment" [Kuwahara.fx] https://drive.google.com/file/d/1S8icdS4m16N5409lJiYf3JWToYdeswBY/view [rj_sharpen.fx] https://github.com/rj200/Glamarye_Fast_Effects_for_ReShade [CMAA_2.fx] [LumaSharpen.fx] [Bumpmapping.fx] https://github.com/guestrr/ReshadeShaders [LocalContrast.fx] [TrackingRays.fx] [Clarity.fx]
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KeyDisplayDepth@DisplayDepth.fx=187,1,0,0 PreprocessorDefinitions=CMAA2_STATIC_QUALITY_PRESET=2,CMAA2_EXTRA_SHARPNESS=1,CMAA2_PERFORMANCE_HACK=0,HDR_WHITELEVEL=85,FAST_COLOR_SPACE_CONVERSION=false,TRACKING_RAYS_SAMPLES=1 Techniques=FluoroDuoTone@FluoroDuoTone.fx,KuwaharaMod@Kuwahara.fx,rj_sharpen@rj_sharpen.fx,CMAA_2@CMAA_2.fx,LumaSharpen@LumaSharpen.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,TrackingRays@TrackingRays.fx,Clarity@Clarity.fx TechniqueSorting=FluoroDuoTone@FluoroDuoTone.fx,KuwaharaMod@Kuwahara.fx,rj_sharpen@rj_sharpen.fx,CMAA_2@CMAA_2.fx,LumaSharpen@LumaSharpen.fx,BUMPMAPPING@Bumpmapping.fx,LocalContrast@LocalContrast.fx,TrackingRays@TrackingRays.fx,Clarity@Clarity.fx,DisplayDepth@DisplayDepth.fx [Bumpmapping.fx] CONTRAST=0.035000 EMBOSS=1.000000 RANGE=0.500000 SMART=1.000000 SMOOTHING=0.000000 [Clarity.fx] ClarityBlendIfDark=51 ClarityBlendIfLight=204 ClarityBlendMode=0 ClarityDarkIntensity=0.170000 ClarityLightIntensity=0.085000 ClarityOffset=3.000000 ClarityRadius=2 ClarityStrength=0.255000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CMAA_2.fx] DebugEdges=0 PreprocessorDefinitions=CMAA2_STATIC_QUALITY_PRESET=2,CMAA2_EXTRA_SHARPNESS=1,CMAA2_PERFORMANCE_HACK=0 UIHELP=0 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=0 iUIReversed=0 iUIUpsideDown=0 [FluoroDuoTone.fx] Layer1HighlightColor=0.000000,1.000000,0.000000 Layer1Opacity=0.000000 Layer1ShadowColor=1.000000,0.000000,0.000000 Layer2HighlightColor=1.000000,1.000000,0.000000 Layer2Opacity=0.000000 Layer2ShadowColor=0.000000,0.000000,1.000000 PatternDotSize=1.000000 PatternOpacity=0.010000 [Kuwahara.fx] Iterations=1 SampleDistance=0.123000 [LocalContrast.fx] ContrastLimit=23 CorrectGamma=1 [LumaSharpen.fx] offset_bias=1.000000 pattern=2 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [rj_sharpen.fx] PreprocessorDefinitions=HDR_WHITELEVEL=85,FAST_COLOR_SPACE_CONVERSION=false sharp_size=0 sharp_strength=0.350000 [TrackingRays.fx] Curve=1.000000 Delay=0.000000 Intensity=0.050000 MergeTolerance=0.000000 PreprocessorDefinitions=TRACKING_RAYS_SAMPLES=1 Scale=1.000000 _WipWarn=0

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