10 minutes ago
Disney Souls
Preset description:
muy bien
PreprocessorDefinitions=
Techniques=DPX@DPX.fx,Curves@Curves.fx,HDR@FakeHDR.fx,Vibrance@Vibrance.fx,FXAA@FXAA.fx,Technicolor2@Technicolor2.fx,Levels@Levels.fx,SMAA@SMAA.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_02_Bloom@PD80_02_Bloom.fx,DELC_Sharpen@qUINT_sharp.fx
TechniqueSorting=CA@ChromaticAberration.fx,LiftGammaGain@LiftGammaGain.fx,DPX@DPX.fx,Curves@Curves.fx,ASCII@ASCII.fx,Tonemap@Tonemap.fx,Before@Splitscreen.fx,After@Splitscreen.fx,ColorMatrix@ColorMatrix.fx,Border@Border.fx,Daltonize@Daltonize.fx,HDR@FakeHDR.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,LumaSharpen@LumaSharpen.fx,Technicolor@Technicolor.fx,Cartoon@Cartoon.fx,Deband@Deband.fx,FilmGrain@FilmGrain.fx,LUT@LUT.fx,AdvancedCRT@CRT.fx,Vibrance@Vibrance.fx,FXAA@FXAA.fx,ContrastAdaptiveSharpen@CAS.fx,Technicolor2@Technicolor2.fx,Nostalgia@Nostalgia.fx,Monochrome@Monochrome.fx,DisplayDepth@DisplayDepth.fx,Layer@Layer.fx,Vignette@Vignette.fx,Tint@Sepia.fx,Levels@Levels.fx,SMAA@SMAA.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,Debanding@qUINT_deband.fx,SSR@qUINT_ssr.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,Bloom@qUINT_bloom.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,ADOF@qUINT_dof.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Lightroom@qUINT_lightroom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,MXAO@qUINT_mxao.fx,DELC_Sharpen@qUINT_sharp.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx
[Curves.fx]
Contrast=0.245000
Formula=7
Mode=1
[DPX.fx]
Colorfulness=2.500000
Contrast=0.000000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=2.051000
Strength=0.045000
[FakeHDR.fx]
HDRPower=0.759999
radius1=1.031996
radius2=0.960001
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[Levels.fx]
BlackPoint=21
HighlightClipping=0
WhitePoint=200
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=0.999999
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.507000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=0
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_02_Bloom.fx]
bExposure=0.000000
BKelvin=6500
BloomLimit=0.333000
BloomMix=0.152000
BloomSaturation=0.000000
BlurSigma=30.000000
debugBloom=0
dither_strength=0.000000
enableBKelvin=0
GreyValue=0.333000
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.279000
adj_shoulder=1.158000
adj_toe=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.073000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Technicolor2.fx]
Brightness=0.505000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.255000
Strength=0.980000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000