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by elynna

4-Gamma

Preset for Forza Horizon 4
Created by timo538
Added Feb. 2, 2023
Updated 30 Apr 09:00 CEST
Shader used: ReShade
Preset description:
Tested at 720p Recommended for medium bright screens
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Techniques=LocalContrastCS@LocalContrastCS.fx,Monocular_Cues@Depth_Cues.fx,DELC_Sharpen@qUINT_sharp.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,HDR@FakeHDR.fx,Unsharp@Unsharp.fx,Curves@Curves.fx,Tonemap@Tonemap.fx,Vibrance@Vibrance.fx [Curves.fx] Contrast=0.000000 Formula=4 Mode=2 [Deband.fx] banding_depth=1.000000 custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=2 range=24.000000 t1=0.006000 t2=0.040000 threshold_preset=0 [Depth_Cues.fx] Blur_Cues=1.000000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=1000.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=0.500000 Spread=1.000000 [FakeHDR.fx] HDRPower=0.667000 radius1=0.000000 radius2=0.000000 [LocalContrastCS.fx] Strength=1.000000 WeightExponent=8.000000 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=20.000000 dither_strength=1.000000 enable_dither=0 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=190.000000 [PD80_04_Selective_Color_v2.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_yel=0.000000 bm_adj_bla=0.000000 bm_adj_cya=0.000000 bm_adj_lig=0.000000 bm_adj_lig_curve=0.000000 bm_adj_mag=0.000000 bm_adj_sat=0.000000 bm_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_lig=0.000000 b_adj_lig_curve=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_yel=0.000000 cb_adj_bla=0.000000 cb_adj_cya=0.000000 cb_adj_lig=0.000000 cb_adj_lig_curve=0.000000 cb_adj_mag=0.000000 cb_adj_sat=0.000000 cb_adj_yel=0.000000 corr_method=0 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_lig=0.000000 c_adj_lig_curve=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_yel=0.000000 gc_adj_bla=0.000000 gc_adj_cya=0.000000 gc_adj_lig=0.000000 gc_adj_lig_curve=0.000000 gc_adj_mag=0.000000 gc_adj_sat=0.000000 gc_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_lig=0.000000 g_adj_lig_curve=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_yel=0.000000 mr_adj_bla=0.000000 mr_adj_cya=0.000000 mr_adj_lig=0.000000 mr_adj_lig_curve=0.000000 mr_adj_mag=0.000000 mr_adj_sat=0.000000 mr_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_lig=0.000000 m_adj_lig_curve=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_yel=0.000000 o_adj_bla=0.000000 o_adj_cya=0.000000 o_adj_lig=0.000000 o_adj_lig_curve=0.000000 o_adj_mag=0.000000 o_adj_sat=0.000000 o_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=0.000000 r_adj_lig=0.000000 r_adj_lig_curve=0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_yel=0.000000 yg_adj_bla=0.000000 yg_adj_cya=0.000000 yg_adj_lig=0.000000 yg_adj_lig_curve=0.000000 yg_adj_mag=0.000000 yg_adj_sat=0.000000 yg_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_lig=0.000000 y_adj_lig_curve=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_yel=0.000000 [qUINT_deband.fx] AUTOMATE_BIT_DEPTH=0 BIT_DEPTH=8 DEBAND_MODE=2 SEARCH_RADIUS=1.000000 SKY_ONLY=0 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=0 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.250000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=-1.000000 [Unsharp.fx] Amount=0.500000 BlurScale=1.000000 [Vibrance.fx] Vibrance=6.000000 VibranceRGBBalance=1.000000,1.000000,1.000000

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