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HDR Sharp Stalker like Dark Nights

Created by wolfrage
Added May 13, 2023
Shader used: ReShade
Preset description:
Dark Atmospheric, better lighting, sharp textures, HDR
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PreprocessorDefinitions=MULTIFX_SRGB=1,ARCANE_BLOOM_USE_DIRT=0,ARCANE_BLOOM_USE_SATURATION=1,ARCANE_BLOOM_WHITE_POINT_FIX=0,NEO_BLOOM_BLUR_SAMPLES=8,NEO_BLOOM_LENS_DIRT=1,MULTIFX_FILMGRAIN=1,MULTIFX_SCURVE=0,MAGIC_HDR_SRGB_INPUT=0,MAGIC_HDR_SRGB_OUTPUT=0,MAGIC_HDR_BLUR_SAMPLES=5,MAGIC_HDR_DOWNSAMPLE=2,NEO_BLOOM_DOWN_SCALE=4,BLOOM_ENABLE_CA=0,BLOOM_QUALITY_0_TO_2=1,BLOOM_LOOPCOUNT=300,BLOOM_USE_FOCUS_BLOOM=0,ADOF_CHROMATIC_ABERRATION_ENABLE=1,ADOF_OPTICAL_VIGNETTE_ENABLE=1,FCSB16X_CASCADE_1_ON=1,MXAO_ENABLE_IL=1,MXAO_SMOOTHNORMALS=1,ARCANE_BLOOM_USE_CUSTOM_DISTRIBUTION=1,CMAA2_STATIC_QUALITY_PRESET=4,CMAA2_EXTRA_SHARPNESS=1,ENABLE_NATIVE_COLOR_PROCESSING=1,IMAGEBASEDLIGHTING=1,SKYCOLOR_MODE=2,SMOOTHNORMALS=1,OVERRIDE_COLOR_SPACE=0,ENABLE_SOLARIS_REGRADE_PARITY=0,INFINITE_BOUNCES=1,MATERIAL_TYPE=1,HQAA__INTRODUCTION_ACKNOWLEDGED=1,HQAA_ADVANCED_MODE=1,HQAA_OPTIONAL__TEMPORAL_AA_PERSISTENCE=1,LSPOIRR_SRGB=0,SHARP_CONTRAST_COMPUTE=0,SHARP_CONTRAST_FASTER_COMPILE=0,SHARP_CONTRAST_SIZE=4,PRE_BLOCK_SIZE_2_TO_7=5,MXAO_TWO_LAYER=1,MXAO_HIGH_QUALITY=1,MXAO_MIPLEVEL_AO=1,SOLARIS_PERF_MODE=1,FG_GRAIN_SMOOTHING=1,UI_DIFFICULTY=1 Techniques=Glamarye_Fast_Effects_with_Fake_GI@Glamayre_Fast_Effects.fx,ContrastAdaptiveSharpen@CAS.fx,FXAA@FXAA.fx,Blooming_HDR@BloomingHDR.fx,HDR@FakeHDR.fx,AmbientLight@AmbientLight.fx,Vibrance@Vibrance.fx,Curves@Curves.fx TechniqueSorting=Glamarye_Fast_Effects_with_Fake_GI@Glamayre_Fast_Effects.fx,ContrastAdaptiveSharpen@CAS.fx,FXAA@FXAA.fx,Blooming_HDR@BloomingHDR.fx,HDR@FakeHDR.fx,AmbientLight@AmbientLight.fx,Vibrance@Vibrance.fx,Curves@Curves.fx,Glamarye_Fast_Effects_without_Fake_GI@Glamayre_Fast_Effects.fx [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.600000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=-0.467000 Gamma=2.261000 GreyValue=0.058000 HDR_BP=0.587000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [Curves.fx] Contrast=0.189000 Formula=4 Mode=0 [FakeHDR.fx] HDRPower=1.056000 radius1=0.768000 radius2=0.870000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [Glamayre_Fast_Effects.fx] abtest=0 ao_big_dither=0 ao_enabled=1 ao_fog_fix=1.000000 ao_max_depth_diff=0.900000 ao_radius=1.000000 ao_shape_modifier=3520.000000 ao_shine_strength=0.200000 ao_strength=0.200000 big_sharpen=0 bounce_multiplier=1.500000 debug_mode=0 depth_detect=1 dof_enabled=1 dof_strength=0.400000 edge_detect_sharpen=0 fast_color_space_conversion=1 fxaa_bias=0.020000 fxaa_enabled=1 gi_ao_strength=0.250000 gi_contrast=0.650000 gi_dof_safe_mode=1 gi_local_ao_strength=0.400000 gi_max_distance=1.000000 gi_saturation=0.350000 gi_shape=0.010000 gi_strength=0.650000 gi_use_depth=1 max_sharp_diff=0.100000 reduce_ao_in_light_areas=2.400000 select_color_space=0 sharp_enabled=1 sharp_strength=0.750002 sky_detect=0 tone_map=1.500000 [Vibrance.fx] Vibrance=-0.161000 VibranceRGBBalance=1.000000,1.000000,1.000000

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