KeyPCGI_One@RadiantGI.fx=46,0,0,0
PreprocessorDefinitions=bADOF_ImageGrainEnable=1,iADOF_ShapeVertices=6
Techniques=DPX@DPX.fx,MXAO@qUINT_mxao.fx,SSDO_Plus@GloomAO.fx,vort_HDR@vort_HDR.fx,MagicHDR@MagicHDR.fx,Vibrance@Vibrance.fx,LumaSharpen@LumaSharpen.fx,LiftGammaGain@LiftGammaGain.fx,CA@ChromaticAberration.fx,FXAA@FXAA.fx,Vignette@Vignette.fx
TechniqueSorting=MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,DPX@DPX.fx,MXAO@qUINT_mxao.fx,SSDO_Plus@GloomAO.fx,vort_HDR@vort_HDR.fx,MagicHDR@MagicHDR.fx,Vibrance@Vibrance.fx,LumaSharpen@LumaSharpen.fx,LiftGammaGain@LiftGammaGain.fx,CA@ChromaticAberration.fx,FilmGrain@FilmGrain.fx,TAA@Temporal_AA.fx,FXAA@FXAA.fx,BloomAndLensFlares@Bloom.fx,SMAA@SMAA.fx,Curves@Curves.fx,MagicBloom@MagicBloom.fx,HQ4X@HQ4X.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,HDR@FakeHDR.fx,LUT@LUT.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,Vignette@Vignette.fx,AdaptiveSharpen@AdaptiveSharpen.fx,vort_MotionBlur@vort_MotionBlur.fx,Bloom@qUINT_bloom.fx,AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,Before@Splitscreen.fx,After@Splitscreen.fx,AmbientLight@AmbientLight.fx,ASCII@ASCII.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,Cartoon@Cartoon.fx,CMAA_2@CMAA_2.fx,ColorMatrix@ColorMatrix.fx,Debanding@qUINT_deband.fx,DELC_Sharpen@qUINT_sharp.fx,DH_RTGI@dh_rtgi.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Image@Image.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Layer@Layer.fx,Levels@Levels.fx,Lightroom@qUINT_lightroom.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,Monochrome@Monochrome.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Polynomial_Barrel_Distortion_P@Polynomial_Barrel_Distortion_for_HMDs.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,PCGI_One@RadiantGI.fx,SharpContrast@SharpContrast.fx,SSR@qUINT_ssr.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,VRToolkit@VRToolkit.fx,ArcaneBloom@ArcaneBloom.fx,DepthAlpha@DepthAlpha.fx,SCurve@SCurve.fx
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1
GAMMA_LEVEL=1.000000
LEIFX_LINES=1.000000
LEIFX_PIXELWIDTH=1.500000
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=3.574999
alLensInt=2.000000
alLensThresh=1.000000
alThreshold=10.500002
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=1
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=1.000000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=1.000000
uAdapt_Time=1.000000
uBloomIntensity=1.000000
uExposure=1.000000
uMaxBrightness=100.000000
[Bloom.fx]
bAnamFlareEnable=0
bChapFlareEnable=0
bGodrayEnable=0
bLensdirtEnable=0
bLenzEnable=0
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fBloomAmount=0.255000
fBloomSaturation=1.000000
fBloomThreshold=0.800000
fBloomTint=0.701961,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.900000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=2
iChapFlareCount=15
iGodraySamples=128
iLensdirtMixmode=1
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=5
Auto_Exposure=1
BloomCurve=2.000000
BloomSensitivity=1.000000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000
Bloom_Spread=1.000000
CBT_Adjust=0.500000
Contrast=1.000000
Debug_View=0
Dither_Bloom=0.125000
Exp=0.000000
Gamma=2.200000
GreyValue=0.128000
HDR_BP=0.500000
Inv_Tonemappers=2
Saturate=1.000000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[cAbberation.fx]
_ShiftBlue=1.000000,1.000000
_ShiftGreen=0.000000,0.000000
_ShiftRed=-1.000000,-1.000000
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[cBloom.fx]
_ColorShift=1.000000,1.000000,1.000000
_Intensity=5.000000
_Saturation=1.000000
_Smooth=0.500000
_Threshold=0.800000
[cChromaticity.fx]
_Select=0
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[CinematicDOF.fx]
AutoFocusPoint=0.500000,0.500000
AutoFocusTransitionSpeed=0.200000
BlurQuality=5.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=1.000000
FNumber=2.800000
FocalLength=100.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightGainFarPlane=0.500000
HighlightGainNearPlane=0.000000
HighlightThresholdFarPlane=0.000000
HighlightThresholdNearPlane=0.000000
ManualFocusPlane=10.000000
NearPlaneMaxBlur=1.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=1
UseAutoFocus=1
UseMouseDrivenAutoFocus=1
[CMAA_2.fx]
DebugEdges=0
UIHELP=0
[Curves.fx]
Contrast=0.358000
Formula=2
Mode=0
[Daltonize.fx]
Type=0
[Deband.fx]
custom_avgdiff=1.800000
custom_maxdiff=4.000000
custom_middiff=2.000000
debug_output=0
iterations=1
range=24.000000
threshold_preset=0
[Depth3D.fx]
Auto_Balance_Ex=0
Cursor_Lock=0
Cursor_SC=1,2
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_View=0
Divergence=25.000000
Eye_Fade_Reduction_n_Power=0,0
Eye_Swap=0
FPSDFIO=0
HUD_Adjust=0.000000,0.500000
Offset=0.000000
Performance_Mode=0
Perspective=0
Stereoscopic_Mode=0
Theater_Mode=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
ZPD=0.025000
ZPD_Boundary=0
[DepthHaze.fx]
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[dh_anime.fx]
bDithering=0
fBlackLineThreshold=0.995000
fSaturation=2.500000
iBlackLineThickness=3
iShadingSteps=16.000000
iSurfaceBlur=3.000000
[dh_rtgi.fx]
bAOProtectLight=1
bBrightnessWeight=0
bDebug=0
bDepthWeight=1
bFrameAccuAuto=1
bLightOmnidirectional=0
bNormalWeight=1
bPurenessWeight=0
fAOMultiplier=1.500000
fBrightnessOpacity=0.450000
fDepthMultiplier=1.000000
fFadePower=1.500000
fLightMult=1.750000
fLightNormalize=0.850000
fLightOffset=0.650000
fLightOmnidirectionalIntensity=1.000000
fLightOmnidirectionalMinPureness=0.150000
fLightOmnidirectionalSaturate=0.150000
fLightOmnidirectionalThres=0.800000
fNormalFilter=1.000000
fPeviousDepth=0.010000
fPreservePower=3.000000
fRayBounce=0.100000
fRayHitDepthThreshold=0.350000
fRayStepMultiply=1.000000
fRayStepPrecision=2000.000000
fSaturateColor=0.150000
fSaturateColorPower=1.750000
fSkyColor=0.150000
fSkyDepth=0.990000
fSmoothDepthThreshold=0.020000
fSmoothNormalThreshold=1.500000
fSourceColor=0.750000
fSubpixelJitter=1.000000
fWeaponDepth=0.001000
iAODistance=6
iFrameAccu=3
iFrameAccuAutoTarget=60
iRayPreciseHit=8
iRayPreciseHitSteps=4
iSmoothRadius=4
[dh_sync.fx]
fTargetFramerate=60.000000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
bUIUsePreprocessorDefs=0
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIOffset=0.000000,0.000000
fUIScale=1.000000,1.000000
iUILogarithmic=0
iUIOffset=0,0
iUIPresentType=2
iUIReversed=0
iUIUpsideDown=0
[DLAA_Plus.fx]
De_Artifact=0.500000
Long_Edge_Mask_H=0.000000
Long_Edge_Mask_V=0.000000
Short_Edge_Mask=0.250000
Text_Preservation=0.500000
View_Mode=0
[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
bADOF_ShapeChromaEnable=0
bADOF_ShapeCurvatureEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeDistortEnable=0
bADOF_ShapeWeightEnable=0
bGPDOFPolygonalBokeh=1
bMatsoDOFChromaEnable=1
DOF_AUTOFOCUS=1
DOF_BLURRADIUS=15.000000
DOF_FARBLURCURVE=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_FOCUSRADIUS=0.050000
DOF_FOCUSSAMPLES=6
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_MOUSEDRIVEN_AF=0
DOF_NEARBLURCURVE=1.600000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_ImageGrainAmount=0.550000
fADOF_ImageGrainCurve=1.000000
fADOF_ImageGrainScale=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=15.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=4.000000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=8.000000
fMatsoDOFChromaPow=1.400000
fRingDOFBias=0.000000
fRingDOFFringe=0.500000
fRingDOFGain=27.000000
fRingDOFThreshold=0.700000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
iADOF_ShapeQuality=17
iGPDOFPolygonCount=5
iGPDOFQuality=6
iMagicDOFBlurQuality=8
iMatsoDOFBokehQuality=2
iRingDOFRings=4
iRingDOFSamples=6
[DPX.fx]
Colorfulness=2.500000
Contrast=0.700000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[FakeHDR.fx]
HDRPower=1.143000
radius1=0.881000
radius2=0.768000
[FakeMotionBlur.fx]
mbRecall=0.050000
mbSoftness=1.000000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=29.999979
UseMask=1
[FilmicBloom.fx]
BlurRadius=6.000000
BlurSamples=6
[FilmicSharpen.fx]
Clamp=0.650000
Coefficient=0
Offset=0.100000
Preview=0
Strength=60
UseMask=0
[FineSharp.fx]
cstr=0.900000
lstr=1.490000
pstr=1.272000
sstr=2.000000
xrep=0.250000
xstr=0.190000
[FXAA.fx]
EdgeThreshold=0.250000
EdgeThresholdMin=0.060000
Subpix=0.400000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000
[GloomAO.fx]
Debug=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Dither_SSDO=1
GloomAO=0
NCD=0.125000,0.000000
Offset=0.000000
Persistence=0.125000
SamplesXY=3
SSDO_ColorPower=1.500000
SSDO_Fade=1.000000
SSDO_Intensity_Masking=0.000000
SSDO_Levels=32
SSDO_Max_Depth=0.999000
SSDO_MipSampling=4
SSDO_Power=1.500000
SSDO_SampleRadius=2500.000000
SSDO_Saturation=1.000000
SSDO_Trimming=0.100000
SSDO_X2=0
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[HQ4X.fx]
k=-1.100000
lum_add=0.330000
max_w=0.750000
min_w=0.030000
mx=1.000000
s=1.500000
[Image.fx]
AspectCorrect=1
DimBackground=1.000000
FillImage=0
[LiftGammaGain.fx]
RGB_Gain=0.983000,0.985000,0.975000
RGB_Gamma=0.981000,0.984000,0.976000
RGB_Lift=0.986000,0.982000,0.975000
[LightDoF.fx]
bLightDoF_AutoFocus=1
bLightDoF_UseCA=0
bLightDoF_UseMouseFocus=1
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
fLightDoF_AutoFocusSpeed=0.100000
fLightDoF_ManualFocus=0.000000
fLightDoF_Width=5.000000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.699999
show_sharpen=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LUTTools.fx]
LutChromaLuma=1.000000,1.000000
LutRes=32
VerticalOrietation=0
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=0.500000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2
iDebug=0
[MagicHDR.fx]
BlendingAmount=1.000000
BlendingBase=1.000000
BloomAmount=0.200000
BloomBrightness=1.000000
BloomSaturation=1.000000
BlurSize=1.000000
Exposure=0.420000
InputExposure=-0.420000
InvTonemap=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[MartysMods_LAUNCHPAD.fx]
ENABLE_SMOOTH_NORMALS=0
FILTER_RADIUS=4.000000
UIHELP=0
[MartysMods_MXAO.fx]
HELP1=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH=0.250000
MXAO_FILTER_SIZE=1
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=0.800000
MXAO_WORLDSPACE_ENABLE=0
SHADING_RATE=0
[MartysMods_SMAA.fx]
DebugOutput=0
EDGE_DETECTION_MODE=1
SMAA_CORNER_ROUNDING=25
SMAA_DEPTH_THRESHOLD=0.010000
SMAA_MAX_SEARCH_STEPS=32
SMAA_MAX_SEARCH_STEPS_DIAG=16
SMAA_PREDICATION=0
SMAA_PREDICATION_SCALE=2.000000
SMAA_PREDICATION_STRENGTH=0.400000
SMAA_PREDICATION_THRESHOLD=0.010000
SMAA_THRESHOLD=0.100000
[MXAO.fx]
MXAO_BLEND_TYPE=3
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[PD80_05_Sharpening.fx]
BlurSigma=0.450000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=0
enable_reverse=0
limiter=0.030000
Sharpening=1.700000
Threshold=0.000000
[PD80_06_Chromatic_Aberration.fx]
CA=-12.000000
CA_curve=1.000000
CA_shapeX=1.000000
CA_shapeY=1.000000
CA_strength=1.000000
CA_type=0
CA_width=1.000000
degrees=135
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth_int=0
enable_depth_width=0
oX=0.000000
oY=0.000000
show_CA=0
vignetteColor=0.000000,0.000000,0.000000
[Pirate_Bloom.fx]
BLOOM_BLEND=1
BLOOM_DEBUG=0
BLOOM_RADIUS=5.000000
BLOOM_SATURATION=1.000000
BLOOM_STRENGTH=0.500000
BLOOM_THRESHOLD=0.951000
[Pirate_Curve.fx]
CURVE_METHOD=0
CURVE_STRENGTH=0.200000
LUMA_MODE=3
[Pirate_Depth.fx]
DEPTH_AO_ALCHEMY_ANGLE=-0.000300
DEPTH_AO_ALCHEMY_DISTANCE=0.000020
DEPTH_AO_ALCHEMY_STRENGTH=0.005000
DEPTH_AO_BLEND_MODE=1
DEPTH_AO_BLUR_NOISE=0.000000
DEPTH_AO_BLUR_RADIUS=1.000000
DEPTH_AO_BLUR_WEIGHT=1.000000
DEPTH_AO_CULL_HALO=0.000000
DEPTH_AO_CURVE_MODE=1
DEPTH_AO_DEBUG=0
DEPTH_AO_DEBUG_IMAGE=0.100000
DEPTH_AO_MANUAL_CURVE=1.000000
DEPTH_AO_MANUAL_FAR=500.000000
DEPTH_AO_MANUAL_NEAR=1.000000
DEPTH_AO_RADIUS=50.000000
DEPTH_AO_STRENGTH=5.000000
DEPTH_DEBUG=0
DEPTH_FARPLANE=200.000000
DEPTH_INVERT=0
DEPTH_INVERT_Y=0
DEPTH_USE_FARPLANE=0
DOF_BLEND=0.300000
DOF_BOKEH_BIAS=1.000000
DOF_BOKEH_CONTRAST=0.040000
DOF_DEBUG=0
DOF_FAR_STRENGTH=1.000000
DOF_FOCAL_CURVE=1.000000
DOF_FOCAL_RANGE=0.000000
DOF_FOCUS_SPEED=0.500000
DOF_FOCUS_SPREAD=0.050000
DOF_FOCUS_X=0.500000
DOF_FOCUS_Y=0.500000
DOF_HYPERFOCAL=0.900000
DOF_MANUAL_FOCUS=0.500000
DOF_NEAR_STRENGTH=0.500000
DOF_RADIUS=1.000000
DOF_SCRATCHES_STRENGTH=0.150000
FOV=75
FOV_DEBUG=0
GI_DIFFUSE_BLEND_MODE=2
GI_DIFFUSE_CURVE_MODE=4
GI_DIFFUSE_DEBUG=0
GI_DIFFUSE_RADIUS=1.000000
GI_DIFFUSE_STRENGTH=4.000000
GI_REFLECT_RADIUS=1.000000
LUMA_MODE=3
[Pirate_FXAA.fx]
FXAA_DEBUG=0
FXAA_RADIUS=1.000000
FXAA_STRENGTH=1.000000
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=3.080000
BLOOM_INTENSITY=0.998000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=1.001000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=7
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.700000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.000000
[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=1.000000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.667000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=3
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.001000
[Smart_Sharp.fx]
B_Grounding=0.000000
CAM_IOB=0
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=1
Debug_View=0
Denoise_Power=0.500000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
F_DeNoise=0
No_Depth_Map=0
Sharpness=0.625000
[SuperDepth3D.fx]
Auto_Balance_Ex=0
Auto_Depth_Adjust=0.100000
Cursor_Lock=0
Cursor_SC=1,0
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=0
Depth_Edge_Mask=0.000000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=25.000000
Eye_Fade_Reduction_n_Power=0,0,0
Eye_Swap=0
FPSDFIO=0
Interlace_Anaglyph=0.500000,1.000000
Offset=0.000000
Performance_Mode=0
Perspective=0
Scaling_Support=0
Stereoscopic_Mode=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
WZPD_and_WND=0.030000,0.000000
ZPD_Boundary=0
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.025000,0.000000
[SuperDepth3D_VR.fx]
Adjust_Vignette=0.000000
Auto_Balance_Ex=0
Auto_Depth_Adjust=0.100000
Barrel_Distortion=0
Blinders=0.000000
Cursor_Lock=0
Cursor_SC=1,0
Cursor_Type=0
Depth_Detection=0
Depth_Edge_Mask=0.000000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=25.000000
Eye_Fade_Reduction_n_Power=0,0,0
FoV=0.000000
FPSDFIO=0
IPD=0
Offset=0.000000
Performance_Mode=0
Polynomial_Colors_K1=0.220000,0.220000,0.220000
Polynomial_Colors_K2=0.240000,0.240000,0.240000
Saturation=0.000000
Sharpen_Power=0.000000
Theater_Mode=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
WZPD_and_WND=0.030000,0.000000
ZPD_Boundary=0
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.025000,0.000000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=1
Delta_Power=0.250000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.005000
Similarity=0.250000
[UIDetect.fx]
infotext=0
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
_Help=0
[UIMaskCreator.fx]
Radius=16
ReadyForScreenshot=0
SquareCursor=0
[Vibrance.fx]
Vibrance=-0.224000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0
[vort_HDR.fx]
UI_Bloom_DitherStrength=0.050000
UI_Bloom_Intensity=0.050000
UI_Bloom_Radius=0.800000
UI_CC_AutoExpAdaptTime=0.900000
UI_CC_AutoExpMax=0.200000
UI_CC_AutoExpMin=0.055000
UI_CC_ColorFilter=1.000000,1.000000,1.000000
UI_CC_Contrast=0.000000
UI_CC_HighlightsColor=0.500000,0.500000,0.500000
UI_CC_HighlightsLumi=0.000000
UI_CC_HueShift=0.000000
UI_CC_LottesMod=1.500000
UI_CC_MidtonesColor=0.500000,0.500000,0.500000
UI_CC_MidtonesLumi=0.000000
UI_CC_OffsetColor=0.500000,0.500000,0.500000
UI_CC_OffsetLumi=0.000000
UI_CC_RGBMixerBlue=0.500000,0.500000,0.750000
UI_CC_RGBMixerGreen=0.500000,0.750000,0.500000
UI_CC_RGBMixerRed=0.750000,0.500000,0.500000
UI_CC_Saturation=0.000000
UI_CC_ShadowsColor=0.500000,0.500000,0.500000
UI_CC_ShadowsLumi=0.000000
UI_CC_SharpenLimit=0.005000
UI_CC_SharpenStrength=0.800000
UI_CC_SharpenSwitchPoint=0.100000
UI_CC_ShowSharpening=0
UI_CC_UnsharpenStrength=1.000000
UI_CC_WBTemp=0.000000
UI_CC_WBTint=0.000000
_vort_HDR_Help_=0
[VR.fx]
ChBlueK=0.000000,0.000000,0.000000,0.000000
ChBlueOffsetL=0.000000,0.000000
ChBlueOffsetR=0.000000,0.000000
ChGreenK=0.000000,0.000000,0.000000,0.000000
ChGreenOffsetL=0.000000,0.000000
ChGreenOffsetR=0.000000,0.000000
ChromaticAbrSwitch=1
Clamp=0.650000
FOV=96
ImageScale=1.000000
IPD=0.477000
K=0.000000,0.000000,0.000000,0.000000
LensType=0
Offset=0.100000
P=0.000000,0.000000,0.000000
ParallaxCenter=1.000000
ParallaxMaskScalar=10
ParallaxOffset=0.355000
ParallaxSteps=16
ParallaxSwitch=1
PerspectiveSwitch=1
Preview=0
Sharpen=1
SoloBlue=0
SoloGreen=0
SoloLines=0
StereoSwitch=1
Strength=25.000000
TestGrid=1
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The game has an impressive graphics background. It is very similar to the game <a href="https://techtodown.com/megamon-global-mod-apk/">Megamon Global Mod Apk</a>, both are very attractive and attractive games for players like me