40 minutes ago
☣DRAGON'S DOGMA DARK ARISEN REMASTERED☣
Preset description:
Discord server:
https://discord.gg/dpCUwm2A
Updated**
**********PLEASE READ EVERYTHING BEFORE SAYING IT'S NOT WORKING! THANK YOU!**********
Everything you need to know and answers are in this sheet so please utilize this as much as possible.
*********The picture below should be enough for you to see the difference***********
INTRO:
CURRENT RESHADE VERSION: 5.8.0
This is for the game Dragon's Dogma Dark Arisen and yes, it's an old game and why now? Well, I never had time to play it since I'd forgotten this game from one of my lists and never have I expected to love this game, especially with my RESHADE settings.
Pictures are included and you can refer to one of my videos on FB as well.
Just download the preset then install the latest version from https://reshade.me/
Make sure that the preset is placed on the DDDA game root folder before installing RESHADE.
> Steam > steamapps > common > DDDA
Then install RESHADE and it will automatically detect the DX9 API then browse for the ReshadePreset on the DDDA root folder then install. Just hit next then next.
Set Brightness at 9.
**NOTE**
If it's too bright, you can always disable "vort_HDR" from the RESHADE menu!
Video gameplay:
https://www.facebook.com/100000040287704/videos/210275198045880/
ENJOY!!!
P.S:
Found a place where it hangs the game and gets stuck on the loading screen 'till you close and restart the game.
Location found:
1. Meeting the previous arisen with the dragon forged. Game hangs after the cinematics
Fix:
Uninstall reshade via the installer. After getting out of the cave, you can reinstall reshade back to DDDA.
2. The Watergod's altar quest going inside the cave will make your game freeze like the first one.
Fix:
Uninstall reshade via the installer. After getting out of the cave, you can reinstall reshade back to DDDA.
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DOF_DEBUG=0
DOF_FAR_STRENGTH=1.000000
DOF_FOCAL_CURVE=1.000000
DOF_FOCAL_RANGE=0.000000
DOF_FOCUS_SPEED=0.500000
DOF_FOCUS_SPREAD=0.050000
DOF_FOCUS_X=0.500000
DOF_FOCUS_Y=0.500000
DOF_HYPERFOCAL=0.900000
DOF_MANUAL_FOCUS=0.500000
DOF_NEAR_STRENGTH=0.500000
DOF_RADIUS=1.000000
DOF_SCRATCHES_STRENGTH=0.150000
FOV=75
FOV_DEBUG=0
GI_DIFFUSE_BLEND_MODE=2
GI_DIFFUSE_CURVE_MODE=4
GI_DIFFUSE_DEBUG=0
GI_DIFFUSE_RADIUS=1.000000
GI_DIFFUSE_STRENGTH=4.000000
GI_REFLECT_RADIUS=1.000000
LUMA_MODE=3
[Pirate_FXAA.fx]
FXAA_DEBUG=0
FXAA_RADIUS=1.000000
FXAA_STRENGTH=1.000000
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=3.080000
BLOOM_INTENSITY=0.998000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=1.001000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=7
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.700000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.000000
[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=1.000000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.667000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=3
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.001000
[Smart_Sharp.fx]
B_Grounding=0.000000
CAM_IOB=0
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=1
Debug_View=0
Denoise_Power=0.500000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
F_DeNoise=0
No_Depth_Map=0
Sharpness=0.625000
[SuperDepth3D.fx]
Auto_Balance_Ex=0
Auto_Depth_Adjust=0.100000
Cursor_Lock=0
Cursor_SC=1,0
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=0
Depth_Edge_Mask=0.000000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=25.000000
Eye_Fade_Reduction_n_Power=0,0,0
Eye_Swap=0
FPSDFIO=0
Interlace_Anaglyph=0.500000,1.000000
Offset=0.000000
Performance_Mode=0
Perspective=0
Scaling_Support=0
Stereoscopic_Mode=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
WZPD_and_WND=0.030000,0.000000
ZPD_Boundary=0
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.025000,0.000000
[SuperDepth3D_VR.fx]
Adjust_Vignette=0.000000
Auto_Balance_Ex=0
Auto_Depth_Adjust=0.100000
Barrel_Distortion=0
Blinders=0.000000
Cursor_Lock=0
Cursor_SC=1,0
Cursor_Type=0
Depth_Detection=0
Depth_Edge_Mask=0.000000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=25.000000
Eye_Fade_Reduction_n_Power=0,0,0
FoV=0.000000
FPSDFIO=0
IPD=0
Offset=0.000000
Performance_Mode=0
Polynomial_Colors_K1=0.220000,0.220000,0.220000
Polynomial_Colors_K2=0.240000,0.240000,0.240000
Saturation=0.000000
Sharpen_Power=0.000000
Theater_Mode=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
WZPD_and_WND=0.030000,0.000000
ZPD_Boundary=0
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.025000,0.000000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=1
Delta_Power=0.250000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.005000
Similarity=0.250000
[UIDetect.fx]
infotext=0
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
_Help=0
[UIMaskCreator.fx]
Radius=16
ReadyForScreenshot=0
SquareCursor=0
[Vibrance.fx]
Vibrance=-0.224000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0
[vort_HDR.fx]
UI_Bloom_DitherStrength=0.050000
UI_Bloom_Intensity=0.050000
UI_Bloom_Radius=0.800000
UI_CC_AutoExpAdaptTime=0.900000
UI_CC_AutoExpMax=0.200000
UI_CC_AutoExpMin=0.055000
UI_CC_ColorFilter=1.000000,1.000000,1.000000
UI_CC_Contrast=0.000000
UI_CC_HighlightsColor=0.500000,0.500000,0.500000
UI_CC_HighlightsLumi=0.000000
UI_CC_HueShift=0.000000
UI_CC_LottesMod=1.500000
UI_CC_MidtonesColor=0.500000,0.500000,0.500000
UI_CC_MidtonesLumi=0.000000
UI_CC_OffsetColor=0.500000,0.500000,0.500000
UI_CC_OffsetLumi=0.000000
UI_CC_RGBMixerBlue=0.500000,0.500000,0.750000
UI_CC_RGBMixerGreen=0.500000,0.750000,0.500000
UI_CC_RGBMixerRed=0.750000,0.500000,0.500000
UI_CC_Saturation=0.000000
UI_CC_ShadowsColor=0.500000,0.500000,0.500000
UI_CC_ShadowsLumi=0.000000
UI_CC_SharpenLimit=0.005000
UI_CC_SharpenStrength=0.800000
UI_CC_SharpenSwitchPoint=0.100000
UI_CC_ShowSharpening=0
UI_CC_UnsharpenStrength=1.000000
UI_CC_WBTemp=0.000000
UI_CC_WBTint=0.000000
_vort_HDR_Help_=0
[VR.fx]
ChBlueK=0.000000,0.000000,0.000000,0.000000
ChBlueOffsetL=0.000000,0.000000
ChBlueOffsetR=0.000000,0.000000
ChGreenK=0.000000,0.000000,0.000000,0.000000
ChGreenOffsetL=0.000000,0.000000
ChGreenOffsetR=0.000000,0.000000
ChromaticAbrSwitch=1
Clamp=0.650000
FOV=96
ImageScale=1.000000
IPD=0.477000
K=0.000000,0.000000,0.000000,0.000000
LensType=0
Offset=0.100000
P=0.000000,0.000000,0.000000
ParallaxCenter=1.000000
ParallaxMaskScalar=10
ParallaxOffset=0.355000
ParallaxSteps=16
ParallaxSwitch=1
PerspectiveSwitch=1
Preview=0
Sharpen=1
SoloBlue=0
SoloGreen=0
SoloLines=0
StereoSwitch=1
Strength=25.000000
TestGrid=1
The game has an impressive graphics background. It is very similar to the game [url=https://techtodown.com/megamon-global-mod-apk/]Megamon Global Mod Apk[/url], both are very attractive and attractive games for players like me
The game has an impressive graphics background. It is very similar to the game <a href="https://techtodown.com/megamon-global-mod-apk/">Megamon Global Mod Apk</a>, both are very attractive and attractive games for players like me