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Shift2 Unleashed Realism

Preset for Shift2 Unleashed
Created by Slipstreem
Added Nov. 24, 2012
Shader used: SweetFX 1.3
Preset description:
1/ Adds tweaked SMAA settings to achieve best antialiasing (disable in-game AA for best results) 2/ Adds very mild blur to help mask remaining aliasing. 3/ Adds mild but wide bloom to help blend high contrast edges. 4/ Corrects overall green hue (if you suffer from it) to give accurate colours according to the in-game menu colour test card.
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[preset] name = Shift2 Unleashed Realism description = Optimised for 1920x1080 resolution [setting] USE_SMAA_ANTIALIASING = 1 USE_LUMASHARPEN = 1 USE_BLOOM = 1 USE_HDR = 0 USE_TECHNICOLOR = 0 USE_DPX = 0 USE_LIFTGAMMAGAIN = 1 USE_TONEMAP = 0 USE_VIBRANCE = 1 USE_CURVES = 0 USE_SEPIA = 0 USE_VIGNETTE = 0 USE_DITHER = 0 USE_SPLITSCREEN = 0 SMAA_THRESHOLD = 0.05 SMAA_MAX_SEARCH_STEPS = 32 SMAA_MAX_SEARCH_STEPS_DIAG = 16 SMAA_CORNER_ROUNDING = 100 COLOR_EDGE_DETECTION = 1 SMAA_DIRECTX9_LINEAR_BLEND = 0 sharp_strength = -2 sharp_clamp = 0.035 pattern = 2 offset_bias = 0.0625 show_sharpen = 0 BloomThreshold = 21 BloomPower = 1.25 BloomWidth = 2 HDRPower = 0.79 radius2 = 0.64 TechniAmount = 0.1 TechniPower = 8 redNegativeAmount = 0.45 greenNegativeAmount = 0.5 blueNegativeAmount = 0.60 Red = 10 Green = 10 Blue = 10 ColorGamma = 0.85 DPXSaturation = 1.0 RedC = 0.4 GreenC = 0.44 BlueC = 0.46 Blend = 0.1 RGB_Lift = float3(1.01, 1.04, 1.01) RGB_Gamma = float3(0.99, 0.87, 0.98) RGB_Gain = float3(1.004, 1.001, 1.006) Gamma = 1 Exposure = 0 Saturation = 0.00 Bleach = 0.00 Defog = 0 FogColor = float3(2.55, 2.55, 2.55) Vibrance = 0.05 Curves_contrast = 0.30 Curves_formula = 3 ColorTone = float3(1.40, 1.10, 0.90) GreyPower = 0.11 SepiaPower = 0.58 VignetteRadius = 1.00 VignetteAmount = -1.00 VignetteSlope = 8 VignetteCenter = float2(0.500, 0.500) splitscreen_mode = 1

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