Going to update with the new Deband Shader in the next couple of days.
- Started fixing another preset instead of doing this :P
What's been done?:
Filmic curve + Spherical Tonemapping. I like the way Filmic curve looks better and I fixed some of it's issues. Spherical to correct white point a bit again.
Levels to correct black level when using Filmic curve.
Tonemap for a bit of exposure correction.
Vibrance. Same values as original preset.
Dither for sky-banding (will be replaced with De-band in the future)
Performance is really good.
I'm measuring no frames lost.
This is because I'm using no depth buffer calc. (boosts performance when not using depth effects)