14 minutes ago
Real Light V6.2
DESCRIPTION The new preset of my Real Light series is finished and now available. My goal is to achieve a more realistic light at any ingame time without interfering with the overall game performance in Arma 3. I edited the overall exposure to achieve a more natural sunlight. Custom gamma and contrast settings are used for more realistic half shades. I did many color fine tunings to round the entire look up and get it even more believable than Arma already provides. The reason why I made this preset was that I liked the look of Arma already very much. But the Sunlight and the visual components related to that weren´t realistic enough for me. Arma has a big amount of grey tint overall which prevents it far to often from looking realistic. On cloudy weather situations its way too dark for example. Direct Sunlight doesn´t "feel" right. So I developed "Real Light" to eliminate those flaws. DOWNLOAD The download, installation guide and a comparison screenshot selection can be found here on the official Project Page: http://sh8.videopilot.link/arma3/real-light-v6/
The download, installation guide and a comparison screenshot selection can be found here on the official Project Page: http://sh8.videopilot.link/arma3/real-light-v6/
Glad you enjoy it!
Thanks for your work! I am using it after the new Update and it looks great! :)
Best so far!
I updated the screenshots. They show Real Light V6.2 | Advanced with the crisp LUT.
Hey nextdayiar - for the shots above I turned the vibrance effect off in the SweetFX_settings.cfg at line 63 in the ReShade folder in your game directory. I use it to desaturate in this case. So off is a very saturated version of Real Light V6. If you need something more just let me know at my page via contact or the help section. Regards!
How much more saturated are your screenshots? I like the way it looks, and I would like to try it out!