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Call of Duty 2 yytssln's Reshade MOD

Preset for Call of Duty 2
Created by yytssln
Added April 17, 2017
Updated 25 Apr 10:03 CEST
Shader used: ReShade
Preset description:
Installation: 1.First run the game, enter the graphic option ,turn off anti-aliasing off, and then out of the game 2.Download the latest version of reshade 3.0.6 from the official website https://reshade.me/ (Currently the latest version is 3.0.7) 3.Run ReShade_Setup_3.0.6.exe, select the game executable file(it is CoD2SP_s.exe), then select Direct3D 8/9, waiting to download the preset file 4. Put my preset file COD2 yytssln's Reshade.ini in the root directory of the game 5.Run the game, wait for a period of time to load the Reshade file,then it works. 6.If it doesn't work,please press "F2" to open the menu, in the Home option bar, the top of the input box click on the drop-down box to find COD2 yytssln's Reshade.ini on it. 7.Hot Key: F2:open the menu, Scroll Lock:on/off effect, Ins:on/off MXAO, Del:on/off DOF, End:on/off Border Hide hud: cg_drawHUD 0/1 cg_draw2D 0/1 8.If you do not need MXAO or depth of field or border, so go to the X:\Activision \ Call Of Duty 2 \reshade-shaders \ Shaders directory, remove or backup MXAO.fx, DOF.fx, Border.fx to other places. 9.Nowaday BUG: This Reshade MOD hit a lot performance ,my graphics card is GTX970, 8G memory, you can keep 60FPS. MXAO effect in the case of smoke or backlight is not ideal, especially after throwing smoke bomb, smoke can still see the shadow of AO. Tips: If you can not from https://reshade.me/ download the latest version of the reshade 3.0.6 tool or feel slow to download, you can directly download my complete File from https://mega.nz/#!7cRDjJ4L!_uYsh4B21J-TzaF1OImkLT_6AYvFgRUWeaDElWzY5JA https://mega.nz/#!rMoi2bbY!FbXbr47K_B_oJmBVyNv7KuoqEEdaGVyVYsADZu1nPHU but after downloading you have to modify d3d9.ini. Open d3d9.ini, change the following four paths to your own game path, so reshade 3.0.6 tools can read the Textures and Shaders file in the reshade-shaders folder For example: [GENERAL] TextureSearchPaths=I:\Activision\Call Of Duty 2,I:\Activision\Call Of Duty 2\reshade-shaders\Textures EffectSearchPaths=I:\Activision\Call Of Duty 2,I:\Activision\Call Of Duty 2\reshade-shaders\Shaders ScreenshotPath=I:\Activision\Call of Duty 2 PresetFiles=I:\Activision\Call of Duty 2\COD2 yytssln's Reshade.ini to be like this: [GENERAL] TextureSearchPaths=X:\Activision\Call Of Duty 2,X:\Activision\Call Of Duty 2\reshade-shaders\Textures EffectSearchPaths=X:\Activision\Call Of Duty 2,X:\Activision\Call Of Duty 2\reshade-shaders\Shaders ScreenshotPath=X:\Activision\Call of Duty 2 PresetFiles=X:\Activision\Call of Duty 2\COD2 yytssln's Reshade.ini My call of Duty 2 video uses the following mod, thank you very much for sharing the original author Back2Fronts Mod http://www.moddb.com/mods/back2fronts-mod Merciless Mod 无情MOD http://www.moddb.com/mods/merciless-mod BuckDich's Dirty Thompson Skin by BuckDich 血迹的汤姆森冲锋枪MOD http://www.nexusmods.com/callofduty2/mods/1791/? My video : youtube:https://youtu.be/jNLziahwks4 This year's 2017, the Activision Sledgehammer's next Call of Duty will return to the world war 2 , hear the news, let us COD fans feel so excited and ecstatic, so recently I go to the Reshade official website and youtube website, moddb official website to study something about graphic,because I really want to make a graphic MOD for my love Call of Duty 2, at the same time thank you Activision’s Call of Duty 2 game and these official websites to provide the tools, tutorials and MOD, also hope that you will like this video,if you like it ,please click a like on the video and I will be very grateful for your support.
Download preset Show / Hide settings
KeyTonemap=0,0,0,0 KeyBorder=35,0,0,0 KeyMode1=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyLUT=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyCurves=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyRingDOF=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=46,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyMonochrome=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMXAO=45,0,0,0 KeyTint=0,0,0,0 KeyCartoon=0,0,0,0 KeySurfaceBlur=0,0,0,0 Techniques=AmbientLight,BloomAndLensFlares,DPX,FXAA,HDR,Levels,MatsoDOF,MXAO,Technicolor,Border,Vibrance KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyClarity=0,0,0,0 KeyDeband=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyMode3=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyMode2=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyCA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyTiltShift=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyVignette=0,0,0,0 [Border.fx] border_width=0.000000,160.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [SurfaceBlur.fx] BlurRadius=3.000000 BlurOffset=1.000000 BlurEdge=1.600000 BlurStrength=0.720000 [Curves.fx] Mode=1.000000 Formula=3.000000 Contrast=0.400000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=1.000000 alInt=7.800000 AL_DirtTex=1.000000 AL_Adaptive=1.000000 alThreshold=39.000000 AL_Adaptation=0.000000 AL_Dirt=1.000000 alAdapt=1.180000 alLensThresh=0.840000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=1.000000 alLensInt=1.800000 [AdaptiveFog.fx] FogCurve=7.000000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.430000 BloomPower=73.000000 FogStart=0.100000 BloomThreshold=0.000000 BloomWidth=0.720000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.000000 fBloomThreshold=0.217000 fLensdirtSaturation=0.000000 fBloomAmount=0.000000 fLensdirtIntensity=2.000000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.140000 bLensdirtEnable=0.000000 iLensdirtMixmode=2.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=2.000000 bAnamFlareEnable=0.000000 fAnamFlareThreshold=0.100000 fAnamFlareWideness=1.075000 fAnamFlareAmount=1.380000 fAnamFlareColor=0.011765,0.333333,1.000000 fLenzIntensity=0.228000 fLenzThreshold=0.600000 fChapFlareTreshold=0.970000 bChapFlareEnable=1.000000 iChapFlareCount=1.000000 fChapFlareDispersal=1.000000 fFlareIntensity=1.352000 fChapFlareSize=0.728000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=12.800000 fGodrayDecay=0.515000 fGodrayExposure=1.500000 fGodrayWeight=1.169000 iGodraySamples=128.000000 fGodrayDensity=2.000000 fGodrayThreshold=0.880000 fFlareBlur=100.990005 fFlareTint=0.137000,0.216000,1.000000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=0.050000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0.000000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=1.000000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_NEARBLURCURVE=250.375015 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 DOF_FOCUSRADIUS=0.200000 DOF_BLURRADIUS=2.000000 iRingDOFSamples=30.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=3.000000 fRingDOFGain=30.000002 fRingDOFFringe=0.500000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=0.200000 fMatsoDOFBokehCurve=1.280000 iMatsoDOFBokehQuality=1.000000 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 iADOF_ShapeQuality=1.000000 bADOF_ShapeDistortEnable=0.000000 fADOF_ShapeRotation=15.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 bADOF_ShapeCurvatureEnable=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [Technicolor2.fx] Saturation=0.690000 ColorStrength=0.435294,0.454902,0.737255 Brightness=1.220000 Strength=1.000000 [DPX.fx] Strength=0.530000 RGB_Curve=7.160000,6.040000,6.460001 RGB_C=0.398000,0.401000,0.401000 Contrast=0.000000 Saturation=0.800000 Colorfulness=1.132000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 BaseGamma=1.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FXAA.fx] Subpix=1.000000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.000000 radius1=0.880000 radius2=0.790000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=1.000000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 [HQ4X.fx] k=-1.100000 s=1.508000 mx=1.000000 max_w=0.750000 lum_add=0.338000 min_w=0.030000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=9.000000 WhitePoint=188.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=44.000004 Line=0.000000 Axis=0.000000 Offset=-0.800000 BlurCurve=7.100000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [MXAO.fx] bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=1.200000 fMXAONormalBias=0.264000 iMXAOBayerDitherLevel=2.000000 fMXAOIndirectLightingAmount=0.000000 iMXAOSampleCount=10.000000 fMXAOIndirectLightingSaturation=0.060000 fMXAOSampleRadius=3.200000 fMXAOBlurSharpness=0.300000 fMXAOBlurSteps=3.000000 fMXAOFadeoutStart=0.010000 fMXAOFadeoutEnd=1.000000 [LightDoF.fx] fLightDoF_Width=6.040000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=0.800000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.458824,0.490196,0.607843 Strength=0.630000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.702000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [Technicolor.fx] Power=7.200000 RGBNegativeAmount=0.788235,0.858824,0.807843 Strength=0.610000 [Tonemap.fx] Defog=0.010000 Bleach=0.000000 Gamma=1.120000 Exposure=0.100000 Saturation=0.000000 FogColor=0.000000,0.000000,0.639216 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [Vibrance.fx] Vibrance=0.500000 VibranceRGBBalance=1.000000,1.000000,1.000000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Brightness=0.900000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [RBM.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32.000000 fRBM_BlurWidthPixels=13.000001 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [SMAA.fx] EdgeDetectionType=0.000000 EdgeDetectionThreshold=0.200000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0.000000 iAdapt_Precision=2.700000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000

Comments

stoggs1
31 Jul 09:47 CEST

whenver I try to use reshade 3.6 or 3.7 with call of duty 2 it crashes at start up. I followed your instructions completely and re installed it a few times, but no luck.

Please help and thank you.

yytssln
23 Jul 03:52 CEST

I am not familiar with Reshade 2.0 ,sorry @Fon-Sohn

Fon-Sohn
28 May 13:57 CEST

Can you translate to Reschade 2.0? I am experiencing a lot of performance loss in 3.0.7.

yytssln
18 Apr 12:48 CEST

Thanks ,I have noticed that.So I set a hot key to trun on/off it,when I play the game I trun off it ,when I take photo,I trun on it.By the way ,you can change the “cinematic bar”'s width in "COD2 yytssln's Reshade.ini".

ItsGunner_
17 Apr 16:26 CEST

This is a pretty good one, in my opinion the best preset for this game! But if you remove or decrease that ''cinematic bar'' a bit down then it makes it better because it overlays the weapons a bit.
Goodjob! :)

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