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Anor Londo Color Correction

Preset for Dark Souls 3
Created by LalaSama
Added April 23, 2017
Updated 24 Apr 01:16 CEST
Shader used: ReShade
Preset description:
This Reshade preset fixes the horrible BLUE/green colors in Irithyll and Anor Londo. That's pretty much the only area i play in anymore so that's why i focused on dat area. Makes a few other locations look better aswell but also makes bunch of other areas look a bit worse.. So Yeah, this preset is for those who be like: SOOT UR FOOKIN MOWT BLUE COLORS! YEWL DEW NOOTIN! GIT DA FOOK OWDA HEEYA BLUE COLORS!!1!1!! There's two ways you can download this preset. If you know how to use a preset on Reshade 3+ then just download the settings txt file and use it on your reshade 3.0.7+ install (you need Curves,Deband,DPX,FXAA,LiftGammaGain,LumaSharpen,Tonemap,HSV_Tech,Vibrance downloaded on your resahde install). Or you can simply download my entire Reshade 3.0.7 install from the link below http://www.nexusmods.com/darksouls3/mods/197/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fdarksouls3%2Fajax%2Fmodfiles%2F%3Fid%3D197&pUp=1 BUT if you download my Reshade install, you need to have DS3 installed in the deafult steam install location for this to work. Deafult steam install location: C:\Program Files (x86)\Steam\steamapps\common\DARK SOULS III\Game <<<<< unzip into that Game folder
Download preset Show / Hide settings
KeyLumaSharpen=0,0,0,0 KeyDPX=0,0,0,0 KeyFXAA=0,0,0,0 KeyDeband=0,0,0,0 KeyCurves=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyTonemap=0,0,0,0 KeyHSV_Tech=0,0,0,0 Techniques=Curves,Deband,DPX,FXAA,LiftGammaGain,LumaSharpen,Tonemap,HSV_Tech,Vibrance KeyVibrance=0,0,0,0 TechniqueSorting=Curves,Deband,DPX,FXAA,LiftGammaGain,LumaSharpen,Tonemap,HSV_Tech,Vibrance [Vibrance.fx] Vibrance=0.260000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Tonemap.fx] Defog=0.200000 Bleach=0.000000 Gamma=0.990000 Exposure=-0.040000 Saturation=0.000000 FogColor=-0.003922,0.003922,0.000000 [FXAA.fx] Subpix=0.100000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [Curves.fx] Mode=0.000000 Formula=2.000000 Contrast=0.150000 [HSV.fx] fSaturationModCyan=0.000000 fColorSaturationMod=0.000000 fColorHueMult=1.000000 fSaturationModMagenta=0.000000 fColorSaturationMult=1.000000 fColorSaturationPow=0.910000 fSaturationMultYellow=-0.350000 fColorIntensityMod=0.000000 fColorIntensityMult=1.000000 fColorIntensityPow=1.000000 fColorHueMod=0.000000 fColorHuePow=1.000000 fSaturationModRed=0.000000 fSaturationModGreen=0.000000 fSaturationModOrange=0.000000 fSaturationModBlue=0.000000 fSaturationModYellow=0.000000 fSaturationMultRed=0.125000 fSaturationMultOrange=0.150000 fSaturationMultGreen=0.100000 fSaturationMultCyan=0.050000 fSaturationPowOrange=0.000000 fSaturationMultBlue=0.300000 fSaturationMultMagenta=0.060000 fSaturationPowRed=0.200000 fSaturationPowYellow=0.000000 fSaturationPowGreen=0.000000 fSaturationPowCyan=0.300000 fSaturationPowBlue=0.600000 fSaturationPowMagenta=0.000000 [LiftGammaGain.fx] RGB_Lift=1.006000,1.000000,0.993000 RGB_Gamma=1.000000,1.000000,1.005000 RGB_Gain=1.055000,1.000000,0.995000 [Deband.fx] Threshold=0.005000 Range=16.000000 Iterations=1.000000 Grain=0.000000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.500000 sharp_clamp=0.050000 offset_bias=0.900000 show_sharpen=0.000000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.100000 RGB_C=0.360000,0.400000,0.340000 Contrast=0.000000 Saturation=0.350000 Colorfulness=1.500000

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