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FS17 ReShade Revamped

Created by harlanrm
Added June 12, 2017
Updated 24 Dec 08:08 CET
Shader used: ReShade
Preset description:
This ReShade Preset is designed to enhance the graphics of FS17 without changing the overall look and feel of the game. All effects have been tuned to be minimally invasive. In other words, if you didn't know this preset was installed, you might not recognize the differences. The differences are huge when comparing before and after screenshots. With the new ReShade you'll experience greater depth within the images. A quick note about the shaders used: Adaptive Sharpen is used to sharpen the details of textures and the overall image. Bloom and Lens Flares is used to add halos around bright objects. (Unfortunately the UI is impacted, but can be easily disabled). HDR (High Dynamic Range) is used to give the image a bit more contrast. MXAO (Ambient Occlusion) is used to give depth to the image by adding shadow effect near the edges and corners of objects, as well as object layer in front of each other. SMAA (Anti Aliasing) is used to smooth jagged edges of straight lines. De-band is used to soften the boundaries between similar colors. Unfortunately MXAO introduces some banding in the sky, so this helps to reduce the effects. This preset does not include "Photographic" effects like Depth of Field or color tint. All in one download: https://drive.google.com/file/d/0B3M7glaeFD4tY2kzQURXV3JMTWM/view?usp=sharing&resourcekey=0-lX7UKu7Sy6oK3byxnegzDA
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KeyAdaptiveSharpen=219,0,0,0 KeyBloomAndLensFlares=221,0,0,0 KeyHDR=186,0,0,0 KeySMAA=188,0,0,0 Techniques=AdaptiveSharpen,BloomAndLensFlares,HDR,MXAO,SMAA,Deband KeyMXAO=222,0,0,0 TechniqueSorting=AdaptiveSharpen,BloomAndLensFlares,HDR,MXAO,SMAA,Deband KeyDeband=190,0,0,0 [SMAA.fx] EdgeDetectionType=0.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [AdaptiveSharpen.fx] curve_height=0.650000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 max_scale_lim=0.100000 pm_p=0.750000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.400000 bAnamFlareEnable=0.000000 fBloomThreshold=0.800000 fBloomAmount=0.400000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=1.000000 bMXAOSmoothNormalsEnable=-1.000000 fMXAOIndirectLightingAmount=4.000000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAONormalBias=0.000000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=8.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [HDR.fx] HDRPower=1.100000 radius1=0.793000 radius2=0.870000 [Deband.fx] Threshold=0.003000 Range=16.000000 Iterations=1.000000 Grain=0.000000

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