SweetFX Settings DB
Latest forum threads
1 hour ago
2 hours, 3 minutes ago
2 hours, 5 minutes ago
2 hours, 5 minutes ago

-- FullOne 1.26 --

Created by sinsmi
Added Aug. 12, 2017
Updated 2 Sep 21:14 CEST
Shader used: ReShade
Preset description:
Plenty of people asked me to upload my settings, so here they are. Increased Saturation Increased Contrast Increased Bloom Increased Ambient Light Vignette +more <2% Performance Impact. Fighting Grimmz: https://www.youtube.com/watch?v=LxjVJZfDiJ0 FullOne Test: https://www.youtube.com/watch?v=FzHo6FY38e4
HOW TO INSTALL Download ReShade from https://reshade.me/ Run the ReShade .exe and select your game's main "TslGame.exe" which should be located along this path: "... Steam\SteamApps\common\PUBG\TslGame\Binaries\Win64\TslGame.exe" Select the DirectX 10+ version. Say yes to downloading a collection of shaders. Then hit deselect/unselect all and just check these effects before hitting the continue button: Ambient Light Bloom Curves Filmic pass LumaSharpen Tonemap Vibrance Vignette Run the game, and let reshade load. Once it's done, open the reshade menu with "Shift+F2" and click the plus symbol on the top-right of the menu and name it anything you want. Make at least one change with the sliders below. Follow the instructions until the boxes turn gray. Close the game. Go to your game's folder again where the TslGame.exe is and download FullOne. In the main folder, open the ReShade file you just created and paste the text from FullOne in there. Save it! Run your game. This time once reshade loads it should have all the effects.
Download preset Show / Hide settings
KeyLumaSharpen=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyCurves=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyTonemap=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 Techniques=AmbientLight,BloomAndLensFlares,Curves,FilmicPass,LumaSharpen,Tonemap,Vibrance,Vignette TechniqueSorting=AmbientLight,BloomAndLensFlares,Curves,Tonemap,Vibrance,Vignette [Vibrance.fx] Vibrance=1.000000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.100000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.200000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=7.000000 alThreshold=100.000008 AL_Adaptation=-1.000000 AL_Dirt=-1.000000 alAdapt=1.000000 alLensThresh=0.300000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.000000 alLensInt=2.400000 alDirtOVInt=1.000000 AL_Lens=0.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.320000 bAnamFlareEnable=0.000000 fBloomThreshold=0.856000 fLensdirtSaturation=2.000000 fBloomAmount=1.000000 fLensdirtIntensity=0.300000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=-1.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [FilmicPass.fx] Linearization=0.725000 Strength=0.500000 Contrast=0.955000 Fade=0.174000 Bleach=-0.275000 Saturation=-0.140000 GreenCurve=2.000000 RedCurve=2.000000 BlueCurve=2.000000 BaseCurve=2.000000 BaseGamma=1.012000 EffectGamma=0.000000 EffectGammaR=1.540000 EffectGammaG=1.720000 EffectGammaB=2.000000 LumCoeff=0.212656,0.715158,0.072186 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.622000 sharp_clamp=0.100000 offset_bias=1.000000 show_sharpen=0.000000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000

Comments

phroZac
30 Dec 22:15 CET

@1337 - That's because AmbientLight is an FPS hog. I know because I use it in all of my presets. You can also check how taxing it is with ReShade 3's stats tab.

Btw, this looks good, sinsmi :)

1337keef
15 Nov 22:25 CET

This is absolutely the best looking preset on here!!! Great job. I'm surprised more people don't use the ambient light effect. It makes every game look awesome.

You need to be logged in to post a comment