SweetFX Settings DB
Latest forum threads
1 hour, 28 minutes ago
1 hour, 52 minutes ago
2 hours, 31 minutes ago
by Esha
2 hours, 55 minutes ago

๏ photoReal ๏

Created by 1337keef
Added Sept. 21, 2017
Updated 24 Sep 09:32 CEST
Shader used: ReShade
Preset description:
The best locally-sourced, non-GMO, gluten free, and organic Reshade profile!
Ӂ Download here: >> https://ufile.io/6xe86 << Ӂ Extract contents into Steam>Steamapps>Common>PUBG>TslGame>Binaries>Win64
Excellent realistic visuals without any distracting and demanding flashy effects! photoReal offers improved AA, crisp visuals, realistic colors, and balanced contrast while keeping your fps high! • Deep shadows • Rich, vibrant color • Sharp, clear image • Improved anti-aliasing • Not overly blue or oversaturated like some "realistic" presets • Light performance cost! (Disable clarity to achieve almost 0 performance cost) Your enemies cannot hide anymore... [-----------------------------------------------------------------------------------] This preset is based off of my Clear Reality preset ( https://sfx.thelazy.net/games/preset/8280/ ). This preset offers similar visuals to Clear Reality, with a cooler tone and without some of the more demanding filmic effects. Very performance friendly!
Download preset Show / Hide settings
KeyLumaSharpen=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyClarity=109,0,0,0 KeyColourfulness=109,0,0,0 KeyCurves=109,0,0,0 KeyHighPassSharp=0,0,0,0 TechniqueSorting=Clarity,Colourfulness,Curves,HighPassSharp,LumaSharpen,Vibrance,ColorMatrix,SMAA KeyVibrance=0,0,0,0 Techniques=Clarity,Colourfulness,Curves,HighPassSharp,LumaSharpen,Vibrance,ColorMatrix,SMAA KeyColorMatrix=0,0,0,0 KeySMAA=0,0,0,0 KeyTonemap=0,0,0,0 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.550000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassSharpStrength=0.720000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0.000000 [Vibrance.fx] Vibrance=0.160000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Colourfulness.fx] colourfulness=0.250000 lim_luma=0.700000 [LumaSharpen.fx] sharp_strength=0.332000 pattern=1.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=3.000000 alThreshold=15.000001 AL_Adaptation=-1.000000 AL_Dirt=-1.000000 alAdapt=0.720000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=-1.000000 AL_Adaptive=0.000000 alDirtInt=0.800000 alLensInt=1.000000 alDirtOVInt=0.800000 AL_Lens=-1.000000 [Curves.fx] Mode=2.000000 Formula=4.000000 Contrast=0.270000 [ColorMatrix.fx] ColorMatrix_Red=0.500000,0.240000,0.000000 ColorMatrix_Green=0.000000,0.250000,0.310000 ColorMatrix_Blue=0.330000,0.740000,0.450000 Strength=0.100000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.050000 MaxSearchSteps=112.000000 MaxSearchStepsDiagonal=20.000000 CornerRounding=0.000000 DebugOutput=0.000000

Comments

gaboh24
22 Oct 08:02 CEST

LINK EXPIRED!!! please reupload the file..

1337keef
23 Sep 02:47 CEST

@Antary
Thanks for the feedback. I'll look into Clarity2. Is that ioxa's shader? And as for the blue balance: to my eye's and on my monitor, the blue balance looks good to me.

Antary
22 Sep 23:19 CEST

I try this one. Blue balance is not perfect, a bit dark, and personally i add some sharpen cus its not feels at all. Dont see role of highpasssharpen here and why you using Clarity insted of Clarity2 (wich costs less fps). Questionable preset.

1337keef
22 Sep 22:33 CEST

@barakooda
Thanks!!! Let me know how it goes.

barakooda
22 Sep 21:24 CEST

This one looks pretty nice, gonna try it, thanks

You need to be logged in to post a comment