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by puluza

Bioshock True Tone

Created by paulmichaelg
Added Oct. 8, 2017
Updated 8 Oct 18:10 CEST
Shader used: ReShade
Preset description:
Colors have been toned down making the game more moody and less cartoony looking. May get a bit dark in some places but definitely adds to the scare factor and immersion imo.
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KeyLUT=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyGoldenRatio=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=0,0,0,0 KeyCartoon=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyYACA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyNostalgia=0,0,0,0 KeyFXAA=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHQ4X=0,0,0,0 KeyGlitchB=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTiltShift=0,0,0,0 KeyVignette=0,0,0,0 KeyMultiLUT=0,0,0,0 Techniques=LumaSharpen,SMAA,HDR,LiftGammaGain,Tonemap,Vibrance,Emphasize,HighPassSharp,MagicBloom,ReflectiveBumpmapping KeyCA=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyEGAfilter=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMode3=0,0,0,0 KeyLeiFx_Tech=0,0,0,0 KeyNightvision=0,0,0,0 KeyTint=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyASCII=0,0,0,0 TechniqueSorting=LumaSharpen,SMAA,HDR,LiftGammaGain,Tonemap,Vibrance,Curves,BloomAndLensFlares,Border,Cartoon,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LeiFx_Tech,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdaptiveFog,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,ReflectiveBumpmapping,Tint,AdaptiveSharpen,SurfaceBlur,Technicolor,Technicolor2,TiltShift,AmbientLight,UIMask_Top,UIMask_Bottom,ASCII,Vignette [Clarity.fx] ClarityBlendMode=0.000000 ClarityRadius=1.000000 ClarityOffset=3.000000 ClarityDarkIntensity=0.900000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=1.500000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.100000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [HQ4X.fx] k=-2.000000 s=0.250000 mx=1.000000 max_w=1.000000 lum_add=1.000000 min_w=1.000000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=1.000000 curveslope=0.500000 D_overshoot=0.005000 L_overshoot=0.005000 D_compr_high=0.504000 scale_cs=0.056000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.500000 scale_lim=0.100000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=-1.000000 alInt=2.500000 AL_Adaptive=2.000000 alThreshold=15.000000 AL_Adaptation=-1.000000 AL_Dirt=-1.000000 alAdapt=0.500000 alLensThresh=0.500000 alAdaptBaseBlackLvL=1.000000 AL_Vibrance=-1.000000 alDirtInt=0.500000 alLensInt=0.500000 alDirtOVInt=0.500000 AL_Lens=-1.000000 [CRT.fx] Resolution=9.000000 Curvature=0.000000 Gamma=2.000000 Brightness=1.000000 MonitorGamma=2.000000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=-1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=-1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.900000 fAnamFlareCurve=0.100000 bAnamFlareEnable=0.000000 fBloomThreshold=0.280000 fLensdirtSaturation=0.500000 fBloomAmount=0.900000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=1.000000 fFlareLuminance=0.100000 bLensdirtEnable=1.000000 iLensdirtMixmode=2.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.999000 fAnamFlareWideness=0.100000 fAnamFlareAmount=0.100000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=0.900000 fLenzThreshold=0.900000 bChapFlareEnable=1.000000 fChapFlareTreshold=0.900000 iChapFlareCount=100.000000 fChapFlareDispersal=100.000008 fFlareIntensity=0.500000 fChapFlareSize=0.500000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.500000 fGodrayExposure=0.500000 fGodrayWeight=0.500000 fGodrayDensity=0.500000 iGodraySamples=50.000000 fGodrayThreshold=0.500000 fFlareBlur=100.000008 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=0.100000 EdgeSlope=1.500000 [CA.fx] ImageChromaHues=25.000000 ImageChromaCurve=0.500000 ImageChromaAmount=0.005000 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] lim_luma=1.000000 colourfulness=0.500000 [SurfaceBlur.fx] BlurRadius=1.000000 DebugMode=0.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0.000000 Formula=2.000000 Contrast=0.500000 [FineSharp.fx] cstr=0.624500 sstr=8.000000 pstr=3.000000 xstr=0.500000 lstr=3.000000 xrep=1.000000 [Daltonize.fx] Type=1.000000 [Deband.fx] Threshold=1.000000 Range=1.000000 Iterations=1.000000 Grain=0.000000 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=-1.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=-1.000000 DOF_FOCUSSAMPLES=6.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 DOF_FOCUSRADIUS=0.050000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fADOF_ShapeDiffusionAmount=0.100000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=-1.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=2.000000 fRingDOFGain=27.000000 bADOF_ImageChromaEnable=-1.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5.000000 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=-1.000000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17.000000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 bADOF_RotAnimationEnable=-1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=-1.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=-1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=-1.000000 bADOF_ShapeWeightEnable=-1.000000 fADOF_ImageChromaAmount=3.000000 [Emphasize.fx] ManualFocusDepth=0.025000 FocusRangeDepth=0.025000 EffectFactor=0.110000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.100000 [ReflectiveBumpMapping.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=31.000000 fRBM_BlurWidthPixels=30.000002 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [MotionBlur.fx] mbRecall=0.100000 mbSoftness=2.000000 [FilmicPass.fx] Linearization=1.250000 Strength=0.601000 Contrast=1.000000 Fade=0.300000 Bleach=0.250000 BaseGamma=2.000000 Saturation=0.000000 GreenCurve=0.500000 RedCurve=0.600000 BlueCurve=0.400000 BaseCurve=0.500000 EffectGamma=2.000000 EffectGammaB=0.700000 EffectGammaR=0.480000 EffectGammaG=0.360000 LumCoeff=0.196078,0.160784,0.215686 [FXAA.fx] Subpix=0.100000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=5.000000 fDirt_Intensity=1.000000 fExposure=1.000000 fAdapt_Sensitivity=3.000000 fAdapt_Speed=1.000000 iDebug=0.000000 iAdapt_Precision=3.000000 [SMAA.fx] EdgeDetectionType=2.000000 EdgeDetectionThreshold=0.150000 MaxSearchSteps=18.000000 MaxSearchStepsDiagonal=6.000000 CornerRounding=0.000000 DebugOutput=0.000000 [GoldenRatio.fx] ResizeMode=1.000000 Opacity=0.300000 [HighPassSharpen.fx] HighPassSharpRadius=2.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=0.500000 HighPassBlendMode=0.000000 HighPassBlendIfLight=205.000000 HighPassBlendIfDark=50.000000 HighPassLightIntensity=0.500000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=1.000000 HighPassViewSharpMask=0.000000 [Vibrance.fx] Vibrance=-0.100000 VibranceRGBBalance=1.000000,2.000000,1.000000 [Levels.fx] BlackPoint=1.000000 WhitePoint=255.000000 HighlightClipping=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [TiltShift.fx] BlurMultiplier=0.100000 Line=0.000000 Axis=0.100000 Offset=0.100000 BlurCurve=0.100000 [LiftGammaGain.fx] RGB_Lift=0.965000,0.945000,0.985000 RGB_Gamma=0.940000,0.900000,1.000000 RGB_Gain=0.855000,0.915000,1.015000 [MXAO.fx] fMXAOAmbientOcclusionAmount=5.000000 bMXAOIndirectLightingEnable=-1.000000 fMXAOIndirectLightingAmount=1.000000 fMXAONormalBias=0.900000 fMXAOIndirectLightingSaturation=25.000000 iMXAOSampleCount=2.000000 fMXAOSampleRadius=2.000000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=0.000000 bMXAOSmoothNormalsEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 bMXAODebugViewEnable=0.000000 fMXAOBlurSharpness=0.000000 fMXAOBlurSteps=10.000000 iMXAOBayerDitherLevel=3.000000 fMXAOFadeoutStart=0.200000 fMXAOFadeoutEnd=0.400000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=1.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=-1.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=-1.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=2.000000 sharp_strength=0.750000 sharp_clamp=0.040000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [RBM.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [DPX.fx] Strength=0.500000 RGB_Curve=5.000000,7.500000,10.000000 RGB_C=0.480000,0.475000,0.470000 Contrast=0.090000 Saturation=1.500000 Colorfulness=1.300000 [Technicolor2.fx] ColorStrength=0.294118,0.196078,0.098039 Saturation=0.750000 Brightness=0.750000 Strength=0.500000 [Technicolor.fx] Power=4.900000 RGBNegativeAmount=0.980392,0.784314,0.588235 Strength=0.100000 [Vignette.fx] Type=0.000000 Ratio=0.500000 Center=0.500000,0.500000 Radius=1.000000 Amount=-0.500000 Slope=2.000000 [Tonemap.fx] Gamma=0.900000 Bleach=0.000000 Defog=0.005000 Exposure=-0.100000 Saturation=-0.100000 FogColor=1.000000,1.000000,1.000000 [HDR.fx] HDRPower=1.310000 radius1=0.000000 radius2=0.870000 [AdaptiveFog.fx] FogCurve=1.000000 FogColor=0.000000,0.392157,0.392157 MaxFogFactor=0.500000 BloomPower=5.000000 FogStart=1.000000 BloomThreshold=25.000000 BloomWidth=0.500000 [DepthHaze.fx] FogStart=1.000000 EffectStrength=1.000000 FogColor=0.392157,0.588235,0.784314 FogFactor=1.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1.000000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [ASCII.fx] Ascii_font_g=255.000000 Ascii_spacing=0.000000 Ascii_back_g=0.000000 Ascii_font=1.000000 Ascii_font_b=255.000000 Ascii_font_r=255.000000 Ascii_back_b=0.000000 Ascii_back_r=0.000000 Ascii_swap_colors=0.000000 Ascii_invert_brightness=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font_color_mode=1.000000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [FakeHDR.fx] HDRPower=1.050000 radius1=0.700000 radius2=0.700000 [Glitch.fx] Amount=1.000000 bUseUV=0.000000

Comments

Braedv
13 Oct 23:37 CEST

I played the whole of Bioshock Remastered with this preset and now I'm going to use it for Bioshock 2 Remastered. Thanks :)

krissu86
25 May 17:04 CEST

Look's cool, gonna' give'it a try, Thank You!

phroZac
21 May 19:59 CEST

Nice job! Most presets overdo the contrast and blow out highlights and/or boost saturation and sharpness.

KamisamaLolz
28 Feb 19:51 CET

Cool. Thanks.

paulmichaelg
13 Oct 07:48 CEST

That was the idea. You're absolutely welcome, glad you like it.

sekula925
12 Oct 19:10 CEST

awesome preset, much more atmospheric, thank you

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