SweetFX Settings DB
Latest forum threads
5 hours, 15 minutes ago
10 hours, 36 minutes ago
11 hours, 28 minutes ago
11 hours, 34 minutes ago
by tarkaz

F.A.I.T.H

Preset for Subnautica
Created by N.O.S.T.A.L.G.I.C
Added Feb. 10, 2018
Shader used: ReShade
Preset description:
This Preset is for the People who had F.A.I.T.H for the game since it was early-access. It´s a bright foggy Preset willing to satisfy you ( ͡° ͜ʖ ͡°) . INSTALLATION 1.) Download ReShade 3.1.1[Newest Version] 2.) SETUP: Install it to Subnautica.exe NOT the 32 one 3.) SETUP: Direct10+ Render API and yes to Collection of Standart effects 4.) Put my Preset File in the Subnautica Folder where the exe is. 5.) FIRST STARTUP: Click "+" and tick my Preset
Download preset Show / Hide settings
Effects=AdaptiveSharpen.fx,Curves.fx,AmbientLight.fx,Clarity.fx,LumaSharpen.fx,DPX.fx,Colourfulness.fx,Levels.fx,ChromaticAberration.fx Techniques=AdaptiveSharpen,AmbientLight,Clarity,Colourfulness,Curves,DPX,LumaSharpen,CA,Levels TechniqueSorting=AdaptiveSharpen,AmbientLight,ASCII,Clarity,Colourfulness,Curves,DPX,HDR,Mode1,Mode2,Mode3,FXAA,HQ4X,LiftGammaGain,LumaSharpen,MXAO,Tonemap,Vibrance,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,EGAfilter,Emphasize,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,CA,LeiFx_Tech,AdaptiveFog,BloomAndLensFlares,GaussianBlur,GlitchB,HighPassSharp,Border,Levels,Cartoon,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,ColorMatrix,LUT,MagicBloom,Monochrome,MultiLUT,AdvancedCRT,Nightvision,Nostalgia,PerfectPerspective,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Daltonize,UIMask_Top,UIMask_Bottom,Deband,Vignette [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.200000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] curve_height=0.310000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [FakeHDR.fx] HDRPower=1.200000 radius1=0.793000 radius2=0.870000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=2 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [SurfaceBlur.fx] BlurRadius=1 DebugMode=0 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=2 Formula=4 Contrast=0.610000 [ASCII.fx] Ascii_spacing=0.000000 Ascii_font_g=255 Ascii_font=1 Ascii_back_g=0 Ascii_font_r=255 Ascii_font_b=255 Ascii_back_r=0 Ascii_back_b=0 Ascii_swap_colors=0 Ascii_invert_brightness=0 Ascii_dithering_temporal=0 Ascii_font_color_mode=1 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.130000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [FXAA.fx] Subpix=0.000000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [LumaSharpen.fx] pattern=1 sharp_strength=0.303000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOSmoothNormalsEnable=0 fMXAOIndirectLightingAmount=4.000000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2 bMXAODebugViewEnable=0 fMXAOFadeoutEnd=0.400000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.080000 VibranceRGBBalance=1.000000,1.000000,1.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Daltonize.fx] Type=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1 Grain=0.006000 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [Glitch.fx] Amount=1.000000 bUseUV=0 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000

Comments

You need to be logged in to post a comment