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REALISTIC ENB V1.0

Created by CharlieHasemore
Added Feb. 13, 2018
Shader used: ReShade
Preset description:
AdaptiveSharpen, ColorFilter, Vibrance, Deband,
Download preset Show / Hide settings
https://drive.google.com/open?id=1KaxORKWZC_PBl-YRVpLwwXMG-VdizmnN

Comments

shredthings@456
13 Feb 22:16 CET

Oh, ok, thanks
I ported different shaders into Reshade 3 myself

CharlieHasemore
13 Feb 22:07 CET

Been making presets for sometime :) I found the Lightroom shader online along with a few other useful shaders feel free to use them :)

shredthings@456
13 Feb 22:05 CET

you misunderstood my question again, but no worries

CharlieHasemore
13 Feb 22:04 CET

Open the menu and select the preset CHAR.ini with Shift+F2

or

open dxgi.ini and change the preset location to your game location

PresetFiles=YOURGAMELOCATION\CHAR.ini

-EXAMPLE-
PresetFiles=D:\Games\Assassins Creed Origins\CHAR.ini

shredthings@456
13 Feb 21:59 CET

Oh, i know how the Reshade works, man lol
I'm just interested how the other dlls work.
Also where did you get that Lightroom shader?

CharlieHasemore
13 Feb 21:58 CET

Extract all files to game directory if it asks to replace any fles say no. open up the dxgi.ini file and change these lines to you game location and save.

TextureSearchPaths=YOURGAMELOCATION\reshade-shaders\Textures

-EXAMPLE-TextureSearchPaths=D:\Games\Assassins Creed Origins\reshade-shaders\Textures

do the same with.

EffectSearchPaths=YOURGAMELOCATION\reshade-shaders\Shaders

-EXAMPLE- EffectSearchPaths=D:\Games\Assassins Creed Origins\reshade-shaders\Shaders

-Shift+F2- to open menu-

MXAO Is also available but disabled by default -uses alot of proccessing.

shredthings@456
13 Feb 21:40 CET

How do these files work exactly? I mean i know how the reshade ones do, but what about the other dlls. Looks good btw and it does look like smth ENB would look like. I actually just finished working on an ENB-like Reshade myself which i made for Fallout 4 specifically, but i did try it with this game too.

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