SweetFX Settings DB
Latest forum threads
16 hours, 38 minutes ago
17 hours, 48 minutes ago
by Esha
18 hours, 17 minutes ago
18 hours, 21 minutes ago

TOMB RAIDER DEFINITIVE HDR V1

Created by jonny25
Added Feb. 19, 2018
Shader used: ReShade
Download preset Show / Hide settings
Effects=FakeHDR.fx,AdaptiveSharpen.fx,Clarity.fx,Colourfulness.fx Techniques=AdaptiveSharpen,Clarity,Colourfulness,HDR TechniqueSorting=AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,CA,Clarity,ColorMatrix,Colourfulness,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MultiLUT,MXAO,PerfectPerspective,ReflectiveBumpmapping,SMAA,SurfaceBlur,Technicolor,Technicolor2,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewMask=0 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.000000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 scale_cs=0.056000 L_compr_high=0.334000 scale_lim=0.100000 pm_p=0.700000 [FakeHDR.fx] HDRPower=1.200000 radius1=0.790000 radius2=0.850000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 AL_Adaptive=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0 alLensInt=2.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.350000

Comments

You need to be logged in to post a comment