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Hellboy. NFSR Config

Created by Hellboy.
Added March 14, 2018
Updated 14 Mar 19:04 CET
Shader used: ReShade
Preset description:
NFSR Config for ReShade_3.1.2
Download preset Show / Hide settings
Effects=AdaptiveSharpen.fx,LumaSharpen.fx,Colourfulness.fx Techniques=AdaptiveSharpen,Colourfulness,LumaSharpen TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [Vibrance.fx] Vibrance=0.700000 VibranceRGBBalance=0.400000,0.000000,0.200000 [Tonemap.fx] Defog=0.400000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=-0.100000 FogColor=0.000000,0.000000,0.007843 [FXAA.fx] Subpix=0.400000 EdgeThreshold=0.001000 EdgeThresholdMin=0.010000 [Curves.fx] Mode=1 Formula=1 Contrast=0.300000 [Levels.fx] BlackPoint=3 WhitePoint=240 HighlightClipping=0 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.500000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [LiftGammaGain.fx] RGB_Lift=1.010000,1.010000,1.010000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,0.970000 [LumaSharpen.fx] sharp_strength=0.600000 pattern=1 sharp_clamp=0.050000 offset_bias=2.200000 show_sharpen=0 [Colourfulness.fx] colourfulness=0.400000 lim_luma=2.000000 [Clarity.fx] ClarityRadius=1 ClarityBlendMode=0 ClarityOffset=0.500000 ClarityDarkIntensity=0.900000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=1.500000 ClarityLightIntensity=0.100000 ClarityViewMask=0

Comments

Hellboy.
14 Mar 19:06 CET

Edited

Old one

Effects=AdaptiveSharpen.fx,Colourfulness.fx,LumaSharpen.fx
Techniques=AdaptiveSharpen,LumaSharpen,Colourfulness
TechniqueSorting=Clarity,AdaptiveSharpen,LumaSharpen,Cartoon,Vignette,Colourfulness,Vibrance,Tonemap,HQ4X,Border,Chromakey,CA,ColorMatrix,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,LeiFx_Tech,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdaptiveFog,LUT,MagicBloom,Monochrome,MultiLUT,AmbientLight,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,MXAO,Technicolor,Technicolor2,TiltShift,ASCII,UIMask_Top,UIMask_Bottom,BloomAndLensFlares,SurfaceBlur

[AdaptiveSharpen.fx]
curve_height=1.000000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.500000
L_overshoot=0.005000
D_overshoot=0.005000
L_compr_high=0.337000
D_compr_high=0.504000
max_scale_lim=0.100000
pm_p=0.500000
scale_lim=0.100000
scale_cs=0.056000

[Colourfulness.fx]
colourfulness=0.500000
lim_luma=1.000000

[LumaSharpen.fx]
sharp_strength=0.500000
pattern=0
sharp_clamp=1.000000
offset_bias=1.500000
show_sharpen=0

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