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**Crystal-FX**

Created by CleanSlate
Added March 31, 2018
Updated 1 Apr 04:40 CEST
Shader used: ReShade
Preset description:
How to install: 1) Download Reshade 3.x.x from https://reshade.me 2) Open Reshade.exe, Select the game executable and select Direct x9 and download all the shaders when asked 3) Uncheck all the shaders and only select the following shaders and click ok : AmbientLight, Clarity, Curves, DPX, FilmicPass, GaussianBlur, LumaSharpen, SMAA, Technicolor, Tonemap 4) Download my preset settings and change the filename ".txt" to "AA.ini". and place it in the game directory. 5) Open the game, select shift+F2 press the "+" button and type the downloaded preset file name eg: AA.ini. Note: Since the game uses "scroll lock" for full screen, I used "numpad 0" to toggle reshade on or off. Note 2: I created a realistic and a filmic reshade. Screen-shots 1 and 2 show the comparision between realistic and filmic reshade. Screen-shot 3 shows the comparision between realistic reshade and default game. The rest compares filmic and default game. The default mode is filmic but if you want realistic, all you have to do is press "Numpad 1" and if you dont have Numpad then toggle filmic pass and tonemap off.
Download preset Show / Hide settings
Effects=Curves.fx,AmbientLight.fx,SMAA.fx,GaussianBlur.fx,Clarity.fx,Technicolor.fx,LumaSharpen.fx,DPX.fx,FilmicPass.fx,Tonemap.fx Techniques=AmbientLight,Clarity,Curves,DPX,FilmicPass,GaussianBlur,LumaSharpen,SMAA,Technicolor,Tonemap KeyGaussianBlur=96,0,0,0 TechniqueSorting=AmbientLight,Clarity,Curves,DPX,FilmicPass,GaussianBlur,LumaSharpen,SMAA,Technicolor,Tonemap KeyAmbientLight=96,0,0,0 KeyLumaSharpen=96,0,0,0 KeyClarity=96,0,0,0 KeyDPX=96,0,0,0 KeyCurves=96,0,0,0 KeyFilmicPass=97,0,0,0 KeySMAA=96,0,0,0 KeyTechnicolor2=96,0,0,0 KeyTechnicolor=96,0,0,0 KeyTonemap=97,0,0,0 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [PerfectPerspective.fx] Color=0.027000,0.027000,0.027000,0.902000 FOV=90.000000 Borders=1.000000 Vertical=0.618000 Type=0.000000 Zooming=1.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1.000000 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=1.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 bAnamFlareEnable=0.000000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0.000000 AL_Adaptive=0.000000 alThreshold=15.000000 AL_Adaptation=1.000000 alAdapt=0.700000 AL_Dirt=1.000000 alAdaptBaseBlackLvL=2.000000 alLensThresh=0.500000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=2.000000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 scale_cs=0.056000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 pm_p=0.700000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [ASCII.fx] Ascii_spacing=1.000000 Ascii_font_g=255.000000 Ascii_font=1.000000 Ascii_back_g=0.000000 Ascii_font_r=255.000000 Ascii_font_b=255.000000 Ascii_back_r=0.000000 Ascii_back_b=0.000000 Ascii_swap_colors=0.000000 Ascii_invert_brightness=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font_color_mode=1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Chromakey.fx] Threshold=0.100000 Pass=0.000000 Color=0.000000 CustomColor=1.000000,0.000000,0.000000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Clarity.fx] ClarityRadius=4.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityOffset=3.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Brightness=0.900000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Curves.fx] Mode=1.000000 Formula=4.000000 Contrast=0.650000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Preview=0.000000 Offset=1.000000 Coefficient=0.000000 Clamp=1.000000 Contrast=128.000000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0.000000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.020000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6.000000 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2.000000 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 iADOF_ShapeQuality=17.000000 bADOF_ShapeDistortEnable=0.000000 fADOF_ShapeRotation=15.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 bADOF_ShapeCurvatureEnable=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=4.000000 Colorfulness=4.000000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [SMAA.fx] EdgeDetectionType=2.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=20.000000 MaxSearchStepsDiagonal=8.000000 CornerRounding=0.000000 DebugOutput=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=0.900000 Fade=0.400000 Bleach=0.000000 BaseGamma=1.100000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186 [Levels.fx] BlackPoint=16.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.400000 [Glitch.fx] Amount=1.000000 bUseUV=0.000000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [TiltShift.fx] Line=0.000000 BlurMultiplier=6.000000 Axis=0.000000 Offset=0.050000 BlurCurve=1.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0.000000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0.000000 [LumaSharpen.fx] pattern=3.000000 sharp_strength=3.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Prism.fx] Aberration=6.000000 SampleCount=8.000000 Curve=1.000000 Automatic=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Vignette.fx] Type=0.000000 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [Tonemap.fx] Gamma=0.800000 Bleach=0.200000 Defog=0.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.162663,0.121107,0.171569

Comments

Chonko
2 Apr 16:59 CEST

Nope !

CleanSlate
1 Apr 06:41 CEST

Let me know whether you prefer realistic or filmic??

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