3 hours, 27 minutes ago
*Photorealism & Cine SFX HYPER XL Ed.
Preset description:
*PSA, had to run the game in windows 8 compatibility mode recently to get it to stop crashing on launch with some bogus GPU error.
*The main differences between this version and my regular Photorealism & Cine SFX ReShade are that this one is brighter, bolder, more vivid, and has even more balanced colors, eliminating the slight green tint still present in the regular version.
Screenshots best viewed in fullscreen mode, makes a huge difference for some reason. To view fullscreen just click the picture after it initially loads. Thanks for checking this out, btw!
*All screenshots are from multiplayer.
DESCRIPTION AND FEATURES
This ReShade aims to overhaul the graphics in the game to give a more stylized, hyper-photorealistic look with many optional cinematic effects. The game should feel more flashy and visceral with this mod installed. This was built as a stylized version of my Photorealism & Cine SFX 2018 Overhaul. I've been working on this ReShade preset for months, as it's been a big passion project of mine to give these looks to the game. It took forever to find a look that gave the desired atmosphere and colors in the game's huge variety of environments, due to the plethora of time-of-day and weather choices, but I'm finally happy with how it's turned out! I'll probably release a couple updates to this, so please check back from time to time.
As always, I have tons of hotkeys so you can disable the effects you don't want, like bloom, lens dirt, chromatic aberration, the black bars (letterboxing), sharpening, etc.
Also, please don't ask me or complain about brightness, as I leave very clear and simple/fast instructions for how to adjust the brightness to your taste/monitor.
CRITICAL INSTRUCTIONS!!!!!!!
You must follow the steps in this Critical Instructions section after installing the reshade files from the repository. Instructions for installing the reshade files from repository are below in the Installation section.
1) Once you've downloaded this, you MUST go to the in game Reshade "Settings" tab and make sure "RESHADE_DEPTH_INPUT_IS_REVERSED=1", make sure "RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=1", AND make sure "RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=10000.0" (without the quotes, of course) and then go back to the main "Home" reshade menu tab and click "reload" at the bottom of that reshade menu.
2) After installing this reshade, you need to go to the dropbox link below and download the "reshade-shaders" folder and copy-paste-overwrite the folder in your main For Honor folder, where the game's .exe files are: https://www.dropbox.com/sh/5kaover0znlpb72/AADGBMVg8ydYQPlSRBQBDaTua?dl=0
3) Your in-game contrast settings should be set to 54 to achieve the same look as me. Lower will likely leave your game pitch black, higher will probably start to wash out parts of the image. I use FOV 71.
4) If you finish the complete installation, including the steps in this Critical Instructions section, and things are still inexplicably and horribly blurry, it could be caused by TiltShift in some rare cases. Try disabling it. You can toggle it with 8 on the numberpad or in in-game reshade menu.
CRASHING FIXES
1. For me, the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled.
2. Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch.
3. You'll probably get CTD with the newest version of the ReShade framework, so please download an older version (I recommend 3.1.1 or 3.0.8) if you get CTD and are already in borderless window mode or windowed mode. Here's a repository of the old version some nice bloke keeps updated: https://www.mediafire.com/folder/8ar1jhh1809cl/ReShade_Repository.
CONTROLS
All of these are remappable once in game. (make sure numberpad is enabled or the controls won't work)
-Toggle ReShade menu on-off - Shift+F2.
-Toggle all ReShade effects - Scroll lock
-Toggle camera and lenz distortion (zoom and warping in corners of screen) & chromatic aberration (color bleeding on objects' edges) - 2 on numberpad
-Toggle sharpness - 5 on numberpad
-Toggle film grain - 3 on numberpad
-Black bars (letterbox) - 0 on numberpad
-Bloom and lens effects - 6 on numberpad
-Vignette (darkness around the corners) - * on numberpad
-Toggle TiltShift (blur on surface, towards the bottom of the screen) - 8 on numberpad
-Clarity (off by default, enable to more-or-less sharpen the image more and make the image pop more, unrealistic, but looks cool) - 7 on numberpad
-Toggle GuassianBlur (used to smooth out image and give, I think, a more realistic look) - 9 on numberpad
I recommend opening the ReShade GUI's setting's menu and changing the following:
Toggle ReShade on and off with the END key
Toggle ReShade menu/gui with F4
IMPORTANT THINGS TO NOTE
Bloom and Lens Flares: Adjust fBloomThreshold or the fBloomAmount up or down in very small increments (of about 10 or 20) until you are happy with how much bloom you want. Increasing fBloomThreshold the value will give less bloom, while increasing fBloomAmount will give you more bloom.
Brightness: If it is too dark lower the gamma setting in the in-game Reshade "Tonemap" setting in increments of 20 (recommended method). OR raise the "brightness" in the RehShade Technicolor 2 setting.
INSTALLATION INSTRUCTIONS:
Abridged Version of Instructions:
Download ReShade version 3.0.8 from here: https://www.mediafire.com/folder/8ar1jhh1809cl/ReShade_Repository
Run the .exe in admin mode and select ForHonor.exe in your For Honor main folder. (if installed to Steam's default location, can usually be found here: "... Steam\SteamApps\common\For Honor"
Choose the DirectX 10+ version
Say yes when it ask if you want to download a collection of shaders. Have these following shaders selected and deselect any of the effects not listed here:
AdaptiveSharpen
Border
LiftGammaGain
Clarity
Curves
Tonemap
Technicolor2
FilmGrain
Bloom
Vignette
AmbientLight
TiltShift
GuassianBlur
Now download my preset here with the "download" button below. Rename that file "anythingyouwant.ini", the most important part is that the files name now ends ".ini" instead of ".txt" like it did when you downloaded it. Put that file in your game's main folder where you found ForHonor.exe and where your reshade-shaders folder should now also be installed.
Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch.
Run your game and after you get a message in a grey box saying reshade effects have loaded, press Shift+F2 simultaneously to open the in-game ReShade GUI. Select the .ini file from that drop down menu. Toggle the effect with scroll-lock key. You can change these keys in the ReShade's settings menu.
Click continue until the boxes go from red to gray/clear.
Now follow the steps in the Critical Instructions section.
Done. Your new ReShade should be making your game look fapping sexy by this point.
Step-by-Step Instructions:
1. Download ReShade version 3.0.8 from here: https://www.mediafire.com/folder/8ar1jhh1809cl/ReShade_Repository
2. Scroll to bottom of page and download whatever the latest version advertised is.
Run the .exe that you just downloaded. Probably best to copy it to your desktop or somewhere first outside your downloads folder.
Follow the steps it tells you selecting yes everything it asks.
2. Select your "ForHonor.exe" which is in the main folder of the game.
3. Select the DirectX 10+ version after you select the "ForHonor.exe"
4. Run your game, if it crashes on launch, then -- rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll",
respectively, to get the game to stop crashing on launch. Run your game again.
As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects.
Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want.
Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial.
Enable any effect by clicking one of the boxes. Now adjust any value under that effect in the bottom half of reshade menu, this creates the configuration file you need to proceed.
You can leave your game open or close it for this next step.
5. Go back to your game's main folder, where the "ForHonor.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file.
6. Open the .ini file and replace all the text with the text from my preset on this page.
Save the file. Run your game or alt tab back to it. And then do step 7 if you your game is still running.
7. Reopen the Reshade GUI with Shift+f2 and click "reload" button at the bottom of the reshade menu. The new effects should start loading with my custom settings.
8. Do the steps in the critical instructions section.
PROFIT!
UNINSTALLING
1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log from your game folder. That's it.
Really hope you enjoy this, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy.
You may notice a slight decrease in performance.
CONTACT
-- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA --
-- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES
Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing.
ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.
KeyAdaptiveSharpen=101,0,0,0
KeyBloomAndLensFlares=102,0,0,0
KeyLumaSharpen=0,0,0,0
KeyNostalgia=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=103,0,0,0
KeyCartoon=0,0,0,0
KeyBorder=96,0,0,0
KeyTonemap=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCA=0,0,0,0
KeyMode3=0,0,0,0
KeyHSV_Tech=0,0,0,0
KeyColorMatrix=0,0,0,0
KeySMAA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMatsoDOF=111,0,0,0
KeyFilmGrain=99,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyDPX=0,0,0,0
KeyEmphasize=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMode2=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyGrain_Tech=0,0,0,0
KeyFXAA=0,0,0,0
KeyGaussianBlur=105,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=0,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=100,0,0,0
KeyLightDoF_AutoFocus=97,0,0,0
KeyFISHEYE_CA_VERTICAL=0,0,0,0
KeyLightDoF_Far=97,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLUT=0,0,0,0
KeyMonochrome=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyTint=0,0,0,0
KeyTiltShift=104,0,0,0
KeySurfaceBlur=0,0,0,0
KeyVignette=96,0,0,0
Techniques=AdaptiveSharpen,BloomAndLensFlares,LiftGammaGain,Technicolor2,Tonemap,FilmGrain,TiltShift,FISHEYE_CA_HORIZONTAL,Vignette,Border,Curves,GaussianBlur
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
TechniqueSorting=AdaptiveSharpen,HDR,AmbientLight,BloomAndLensFlares,LiftGammaGain,Technicolor2,Tonemap,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Clarity,FilmGrain,TiltShift,MartyMcFlyDOF,MatsoDOF,FISHEYE_CA_HORIZONTAL,FISHEYE_CA_VERTICAL,Vignette,Deband,GanossaMotionFocus,ColorMatrix,Emphasize,Border,Levels,MagicDOF,FilmicPass,RingDOF,Vibrance,GP65CJ042DOF,DPX,KNearestNeighbors,CA,CA,DisplayDepth,Mode3,Mode2,Curves,GaussianBlur,Mode1,HQ4X,DepthHaze,NonLocalMeans,EGAfilter,MotionBlur,MotionBlur,LUT,AdaptiveFog,AdvancedCRT,LumaSharpen,HighPassSharp,MXAO,Nightvision,FilmGrain2,ASCII,Tint,MultiLUT,Technicolor,Cartoon,Monochrome,Nostalgia,UIMask_Top,Colourfulness,MagicBloom,ReflectiveBumpmapping,ReflectiveBumpmapping,Daltonize,UIMask_Bottom,Grain_Tech,HSV_Tech,LeiFx_Tech,SurfaceBlur,CreateLUT,FXAA,SMAA
KeyASCII=0,0,0,0
KeyLeiFx_Tech=0,0,0,0
KeyEGAfilter=0,0,0,0
KeyCreateLUT=0,0,0,0
KeyMultiLUT=0,0,0,0
KeyNightvision=0,0,0,0
KeyGanossaMotionFocus=34,0,0,0
KeyFISHEYE_CA_HORIZONTAL=98,0,0,0
Effects=TiltShift.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,Tonemap.fx,AmbientLight.fx,LightDoF.fx,Bloom.fx,Technicolor2.fx,Clarity.fx,FilmGrain.fx,PerfectPerspective.fx,DOF.fx,FisheyeHorizontal.fx,Vignette.fx,Border.fx,Curves.fx,GaussianBlur.fx
KeyPerfectPerspective=98,0,0,0
[Border.fx]
border_width=0.000000,160.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[Clarity.fx]
ClarityRadius=0.000000
ClarityBlendMode=2.000000
ClarityOffset=1.000000
ClarityDarkIntensity=0.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.600000
ClarityLightIntensity=0.000000
ClarityViewMask=0.000000
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[AdaptiveSharpen.fx]
curve_height=0.790000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.337000
D_compr_high=0.504000
max_scale_lim=0.100000
pm_p=0.750000
scale_lim=0.100000
scale_cs=0.056000
[AmbientLight.fx]
alDebug=0.000000
alAdaptBaseMult=1.000000
alInt=6.400000
AL_DirtTex=0.000000
alThreshold=10.000000
AL_Adaptation=-2147483648.000000
alAdapt=1.000000
AL_Dirt=0.000000
alAdaptBaseBlackLvL=3.000000
alLensThresh=1.000000
AL_Vibrance=0.000000
AL_Adaptive=2.000000
alDirtInt=0.720000
alDirtOVInt=1.900000
alLensInt=10.000000
AL_Lens=-2147483648.000000
[CRT.fx]
Resolution=1.150000
Gamma=2.400000
Brightness=0.900000
Curvature=0.000000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
ScanlineGaussian=1.000000
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[Bloom.fx]
bGodrayEnable=-1.000000
iBloomMixmode=1.000000
fBloomSaturation=0.000000
bAnamFlareEnable=-1.000000
fBloomThreshold=0.928000
fBloomAmount=2.300000
fLensdirtSaturation=0.200000
fBloomTint=0.447059,0.431373,0.415686
fLensdirtIntensity=1.800000
bLensdirtEnable=-1.000000
fFlareLuminance=0.095000
iLensdirtMixmode=1.000000
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=0.000000
fAnamFlareThreshold=0.998000
fAnamFlareWideness=1.600000
fAnamFlareAmount=5.180000
fAnamFlareCurve=1.800000
fAnamFlareColor=0.039216,0.227451,0.674510
fLenzIntensity=3.000000
fLenzThreshold=0.996000
bChapFlareEnable=0.000000
fChapFlareTreshold=0.995000
iChapFlareCount=4.000000
fChapFlareDispersal=0.888000
fChapFlareSize=0.800000
fFlareIntensity=0.200000
fChapFlareCA=0.000000,0.000000,0.500000
fChapFlareIntensity=102.500008
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.998000
iGodraySamples=500.000000
fFlareBlur=200.980011
fFlareTint=0.000000,0.000000,0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[MotionFocus.fx]
mfDebug=0.000000
mfFocusStrength=0.000000
mfZoomStrength=0.000100
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Curves.fx]
Mode=2.000000
Formula=7.000000
Contrast=0.660000
[SurfaceBlur.fx]
BlurRadius=1.000000
DebugMode=0.000000
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[PerfectPerspective.fx]
Color=0.027451,0.027451,0.027451
Strength=0.580000
FOV=109
Type=0
[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DOF.fx]
fADOF_ShapeCurvatureAmount=1.000000
DOF_AUTOFOCUS=-2147483648.000000
DOF_FARBLURCURVE=1.290000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.550000
fGPDOFChromaAmount=0.400000
DOF_INFINITEFOCUS=0.109000
DOF_MANUALFOCUSDEPTH=0.300000
DOF_FOCUSSAMPLES=10.000000
bADOF_ShapeApertureEnable=0.000000
DOF_NEARBLURCURVE=1000.000061
DOF_FOCUSRADIUS=0.200000
fRingDOFFringe=0.500000
bGPDOFPolygonalBokeh=-2147483648.000000
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=15.820001
iRingDOFSamples=30.000000
fADOF_BokehCurve=19.050001
iRingDOFRings=8.000000
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
fRingDOFGain=30.000002
bADOF_ShapeCurvatureEnable=-2147483648.000000
fRingDOFBias=2.000000
iMagicDOFBlurQuality=8.000000
bADOF_ImageChromaEnable=0.000000
fMagicDOFColorCurve=10.000000
iGPDOFQuality=6.000000
iGPDOFPolygonCount=5.000000
fADOF_ShapeRotation=0.000000
fADOF_ShapeChromaAmount=0.000000
fGPDOFBias=10.000000
bMatsoDOFChromaEnable=0.000000
fADOF_SmootheningAmount=0.000000
fMatsoDOFChromaPow=0.200000
fMatsoDOFBokehCurve=13.175000
iMatsoDOFBokehQuality=10.000000
iADOF_ShapeQuality=38.000000
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=0.000000
fADOF_ShapeApertureAmount=0.006000
fADOF_ShapeWeightAmount=0.500000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.560000
bADOF_ShapeDistortEnable=0.000000
fADOF_ShapeDistortAmount=0.000000
fADOF_ShapeWeightCurve=0.500000
bADOF_ShapeChromaEnable=0.000000
bADOF_ShapeDiffusionEnable=0.000000
fADOF_ShapeDiffusionAmount=0.000000
bADOF_ShapeWeightEnable=0.000000
iADOF_ShapeChromaMode=0.000000
iADOF_ImageChromaHues=20.000000
fADOF_ImageChromaCurve=2.000000
fADOF_ImageChromaAmount=3.273000
[FisheyeVertical.fx]
fFisheyeZoom=0.500000
fFisheyeDistortionCubic=0.012000
fFisheyeDistortion=-0.090000
fFisheyeColorshift=0.000000
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Vignette.fx]
Type=0.000000
Ratio=2.314000
Center=0.500000,0.500000
Radius=1.160000
Amount=-0.320000
Slope=6.000000
[Emphasize.fx]
ManualFocusDepth=0.020000
FocusRangeDepth=0.200000
FocusEdgeDepth=0.000000
BlendColor=0.000000,0.000000,0.000000
EffectFactor=1.000000
BlendFactor=0.580000
[FilmGrain.fx]
Intensity=0.330000
Variance=0.400000
Mean=0.550000
SignalToNoiseRatio=2.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[ChromaticAberration.fx]
Shift=0.000000,-9.600000
Strength=0.200000
[FilmicPass.fx]
Strength=0.850000
Linearization=0.500000
Fade=0.400000
Contrast=1.000000
Bleach=0.000000
Saturation=-0.150000
RedCurve=1.000000
GreenCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0.000000
iAdapt_Precision=1076677888.000000
[FineSharp.fx]
sstr=2.000000
cstr=0.300000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=2.000000
GaussianBlurOffset=0.270000
GaussianBlurStrength=0.600000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendIfDark=0.000000
HighPassBlendMode=1.000000
HighPassBlendIfLight=255.000000
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[ReflectiveBumpMapping.fx]
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Levels.fx]
BlackPoint=16.000000
WhitePoint=235.000000
HighlightClipping=0.000000
[LiftGammaGain.fx]
RGB_Lift=1.060000,1.060000,1.060000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=0.959000,0.939000,0.959000
[TiltShift.fx]
Line=0.000000
BlurMultiplier=0.600000
Axis=0.000000
Offset=-0.300000
BlurCurve=2.700000
[LightDoF.fx]
fLightDoF_Width=1.300000
fLightDoF_Amount=5.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.600000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_AutoFocusSpeed=0.030000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_ManualFocus=0.000000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=2.000000
bMXAOSmoothNormalsEnable=0.000000
fMXAOIndirectLightingAmount=4.000000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
bMXAODebugViewEnable=0.000000
fMXAOFadeoutEnd=0.400000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[FilmGrain3.fx]
GrainLuma=0.800000
GrainSize=2.000000
GrainPower=0.020000
GrainColorAmount=0.150000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[RBM.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
ColorStrength=0.666667,0.666667,0.588235
Saturation=0.395000
Brightness=1.000000
Strength=0.470000
[Tonemap.fx]
Gamma=1.010000
Bleach=0.000000
Defog=0.030000
Exposure=0.270000
Saturation=0.100000
FogColor=0.431373,0.313726,0.470588
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[3DFX.fx]
DITHERAMOUNT=0.500000
LEIFX_PIXELWIDTH=1.500000
DITHERBIAS=-1.000000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[ASCII.fx]
Ascii_font_g=255.000000
Ascii_spacing=0.000000
Ascii_back_g=0.000000
Ascii_font=1.000000
Ascii_font_b=255.000000
Ascii_font_r=255.000000
Ascii_back_b=0.000000
Ascii_back_r=0.000000
Ascii_swap_colors=0.000000
Ascii_invert_brightness=0.000000
Ascii_dithering_temporal=0.000000
Ascii_font_color_mode=1.000000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[CreateLUT.fx]
X_Position=0.000000
Y_Position=0.000000
[HSV.fx]
fColorHueMult=1.000000
fSaturationModCyan=-0.000000
fColorSaturationMod=-0.000000
fColorSaturationPow=1.000000
fColorSaturationMult=1.000000
fSaturationMultYellow=0.000000
fColorIntensityMod=0.000000
fColorIntensityMult=1.000000
fColorIntensityPow=1.000000
fColorHueMod=0.020000
fColorHuePow=1.000000
fSaturationModGreen=-0.000000
fSaturationModRed=0.200000
fSaturationModOrange=0.000000
fSaturationModYellow=-0.000000
fSaturationModBlue=-0.200000
fSaturationModMagenta=0.000000
fSaturationMultRed=0.000000
fSaturationMultOrange=0.000000
fSaturationMultGreen=0.000000
fSaturationMultCyan=0.000000
fSaturationMultBlue=0.300000
fSaturationMultMagenta=0.000000
fSaturationPowRed=0.000000
fSaturationPowOrange=0.000000
fSaturationPowYellow=0.000000
fSaturationPowGreen=0.000000
fSaturationPowCyan=0.000000
fSaturationPowBlue=0.000000
fSaturationPowMagenta=0.000000
[FisheyeHorizontal.fx]
fFisheyeZoom=0.505000
fFisheyeDistortionCubic=0.000000
fFisheyeDistortion=0.162000
fFisheyeColorshift=0.011000
[Chromakey.fx]
Color=0.000000
Pass=0.000000
Threshold=0.100000
CustomColor=1.000000,0.000000,0.000000
[Prism.fx]
SampleCount=8.000000
Aberration=6.000000
Automatic=1.000000
Curve=1.000000