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NaturalZ

Created by brazzjazz
Added April 17, 2018
Updated 9 Oct 03:52 CEST
Shader used: ReShade
Preset description:
NOTE: If you have an Nvidia card, chances are that you are affected by the same problem as I am: ReShade does not get loaded in the Single Player campaign, while it does get loaded in the Multiplayer version. The former gets started by stvoy.exe, the latter by stvoyHM.exe. What happens is that when you launch the Single Player, the Nvidia driver ignores opengl32.dll because it loads its own OpenGL library that is assigned to this particular game (stvoy.exe). In order to prevent this, you have to rename stvoy.exe to stvoy2.exe for instance, and then ReShade should get loaded normally.
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Effects=FilmGrain.fx,ChromaticAberration.fx,Curves.fx,LumaSharpen.fx,Vibrance.fx,SMAA.fx,MagicBloom.fx,MXAO.fx KeyMXAO=106,0,0,0 Techniques=CA,Curves,FilmGrain,LumaSharpen,MagicBloom,MXAO,SMAA,Vibrance TechniqueSorting=CA,AdvancedCRT,Curves,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,FilmGrain,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,MagicBloom,MXAO,PerfectPerspective,ChromaticAberration,SMAA,Vibrance,Vignette [MagicBloom.fx] f2Adapt_Clip=0.080000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.700000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=1076677837 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [Vibrance.fx] Vibrance=-0.070000 VibranceRGBBalance=1.000000,1.000000,1.000000 [ChromaticAberration.fx] Shift=0.800000,0.800000 Strength=0.500000 [LiftGammaGain.fx] RGB_Lift=1.030000,1.030000,1.030000 RGB_Gamma=1.030000,1.030000,1.030000 RGB_Gain=1.030000,1.030000,1.030000 [DOF.fx] DOF_AUTOFOCUS=1 fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 iRingDOFRings=4 fADOF_ShapeDiffusionAmount=0.100000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 iGPDOFPolygonCount=5 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 iADOF_ShapeQuality=17 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=0 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 bADOF_ShapeCurvatureEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [MXAO.fx] MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=4 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=0.500000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=0.520000 MXAO_BLEND_TYPE=0 [Curves.fx] Mode=0 Formula=4 Contrast=0.230000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [FilmGrain.fx] Intensity=0.600000 Variance=0.300000 Mean=0.500000 SignalToNoiseRatio=6 [LumaSharpen.fx] pattern=1 sharp_strength=0.600000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0

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