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Original Sin: Bright and Color

Created by SliK
Added April 23, 2018
Updated 23 Apr 08:12 CEST
Shader used: ReShade
Preset description:
Use ReShade latest version DX10+
Download preset Show / Hide settings
Effects=FakeHDR.fx,AdaptiveSharpen.fx,Curves.fx,AmbientLight.fx,Bloom.fx,MagicBloom.fx,Clarity.fx,Levels.fx,FilmicPass.fx,MultiLUT.fx,Technicolor2.fx,Vibrance.fx Techniques=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Clarity,Curves,HDR,FilmicPass,Levels,MagicBloom,MultiLUT,Technicolor2,Vibrance TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [Clarity.fx] ClarityRadius=4 ClarityBlendMode=4 ClarityOffset=1.000000 ClarityDarkIntensity=0.500000 ClarityBlendIfDark=0 ClarityBlendIfLight=255 ClarityViewBlendIfMask=0 ClarityStrength=1.000000 ClarityLightIntensity=0.500000 ClarityViewMask=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.500000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=8.000000 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=4294967295 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 AL_Adaptive=2 alDirtInt=0.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0 [Curves.fx] Mode=2 Formula=4 Contrast=0.200000 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Levels.fx] BlackPoint=25 WhitePoint=225 HighlightClipping=0 [FilmicPass.fx] Strength=1.000000 Linearization=0.500000 Fade=0.100000 Contrast=1.000000 Bleach=0.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.000000 BaseGamma=1.500000 EffectGamma=2.000000 EffectGammaR=1.000000 EffectGammaG=1.500000 EffectGammaB=2.000000 LumCoeff=0.212656,0.715158,0.072186 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=3.000000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.800000 MXAO_GLOBAL_RENDER_SCALE=0.500000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.640000 MXAO_BLEND_TYPE=0 [MultiLUT.fx] fLUT_LutSelector=8 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] colourfulness=0.150000 lim_luma=0.700000 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Saturation=0.700000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [TiltShift.fx] BlurMultiplier=6.000000 Line=0 Axis=0 Offset=0.050000 BlurCurve=1.000000 [Vibrance.fx] Vibrance=0.500000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.500000 bAnamFlareEnable=0 fBloomThreshold=0.650000 fLensdirtSaturation=0.000000 fBloomAmount=0.200000 fLensdirtIntensity=1.000100 fBloomTint=0.701961,1.000000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.500000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=1076677837

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