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CinematicMaxpayne2 (Reshade 4)

Preset for Max Payne 2
Created by Lemmi
Added April 25, 2018
Updated 13 Jun 18:00 CEST
Shader used: ReShade
Preset description:
== Preset for Reshade 4 == Subtle change in the colors, lighting enhancement, anamorphic lens flares and a bit of grain for a more cinematic look. == Update== v2.0 : Update to Reshade 4 v1.3 : Update to Reshade 3.3.2, Simplified Installation Process : No need to edit .ini file, just copy the file in the game folder, it's that simple now ! v1.2 : Minor Fixes v1.1 : Update Color Correction with LUT for a better optimisation (and better FPS) == Install == Getting Reshade 4 to work with Max Payne 2 is a bit tricky, but this should work : //Simple Install 1 - Download MaxPayne2 Reshade4 byLemmi v2.0 that contain all the files needed : http://www.mediafire.com/file/h515iyzz8rnza8s/MaxPayne2_Reshade4_byLemmi_v2.0.zip 2 - Copy (and replace) in your game folder. 3 - Launch the game (4) - The WidescreenFix might not work on the first run. Just quit the game and relaunch to make it work. Note : If there is a problem, you can roll back to the previous version (v1.3) here : http://www.mediafire.com/file/6e7mxt3dbx4oelo/MaxPayne2_Reshade3_byLemmi_v1.3.zip OR //Complex Install 1 - Download Max Payne 2 Widescreen Fix : https://thirteenag.github.io/wfp#mp2 , copy the files in the game folder AND rename "d3d9.dll" to "winmmbase.dll". 2 - Download the latest D3D8to9 : https://github.com/crosire/d3d8to9/releases and copy the files in the game folder. 3 - Download Max Payne Series Startup Hang Patch 1.01 here https://www.vogons.org/viewtopic.php?f=8&t=51579 or here https://community.pcgamingwiki.com/files/file/838-max-payne-series-startup-hang-patch/ and replace the files in the game folder. 4 - Download the latest ReShade release: https://reshade.me/ 5 - Install with DX9 option. 6 - Copy the preset into the game folder. 7 - Download this file http://www.mediafire.com/file/o1aik6rcmiif7f3/MaxPayne2_LUT.zip and copy the lut.png into your reshade texturefolder. **Reshade interface doesn't properly work with Max payne 2 (and 1 also) when you move your cursor, so you have to link the preset manually** 8 - Edit the d3d9.ini and add "/MaxPayne2CinematicLook.ini" at the end of "PresetFiles=(your game path)" // usually it's : PresetFiles=C:\Program Files (x86)\Steam\steamapps\common\Max Payne 2 The Fall of Max Payne\MaxPayne2CinematicLook.ini 9 - Launch the game (10) - The WidescreenFix might not work on the first run. Just quit the game and relaunch to make it work. == Troubleshooting == If the Game is slow : Alt-Tab to minimize the game, then go back to the game, it should fix-it. == Used Shaders == GaussianBlur LumaSharpen LUT BloomAndLensFlares AmbientLight FilmGrain
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Techniques=GaussianBlur,LumaSharpen,LUT,BloomAndLensFlares,AmbientLight,FilmGrain KeyGaussianBlur=97,0,0,0 TechniqueSorting=GaussianBlur,LumaSharpen,LUT,BloomAndLensFlares,AmbientLight,FilmGrain PreprocessorDefinitions= KeyAmbientLight=101,0,0,0 KeyLumaSharpen=98,0,0,0 KeyLUT=99,0,0,0 KeyBloomAndLensFlares=100,0,0,0 KeyFilmGrain=102,0,0,0 [GaussianBlur.fx] GaussianBlurRadius=4 GaussianBlurOffset=0.220000 GaussianBlurStrength=0.280000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=1 fBloomSaturation=0.800000 fBloomThreshold=0.700000 fBloomAmount=0.530000 fLensdirtSaturation=1.200000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.250000 bLensdirtEnable=1 fFlareLuminance=0.995000 iLensdirtMixmode=1 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=1 bAnamFlareEnable=1 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.000000 fAnamFlareAmount=0.500000 fAnamFlareColor=0.012000,0.213000,0.388000 fLenzIntensity=0.900000 fLenzThreshold=0.980000 bChapFlareEnable=0 fChapFlareTreshold=0.990000 iChapFlareCount=15 fChapFlareDispersal=0.150000 fChapFlareSize=0.450000 fFlareIntensity=1.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=25.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128 fGodrayThreshold=0.900000 fFlareBlur=230.000000 fFlareTint=0.137000,0.216000,1.000000 [LumaSharpen.fx] pattern=3 sharp_strength=0.700000 sharp_clamp=0.215000 offset_bias=1.000000 show_sharpen=0 [AmbientLight.fx] alAdaptBaseMult=0.300000 alDebug=0 AL_DirtTex=0 alInt=5.000000 AL_Adaptive=2 alThreshold=20.000000 AL_Adaptation=2147483648 AL_Dirt=0 alAdapt=1.500000 alLensThresh=0.300000 alAdaptBaseBlackLvL=3 AL_Vibrance=0 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=2147483648 [FilmGrain.fx] Intensity=0.400000 Variance=0.550000 Mean=0.500000 SignalToNoiseRatio=6 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000

Comments

Lemmi
18 Jun 12:43 CEST

@deton24 No, Max Payne work a way that make Reshade unhable to deal with the cursor. But you can use the keyboard. Here is more info there, from the reshade creator : https://reshade.me/forum/releases/4288-3-3

deton24
13 Jun 18:12 CEST

How you have fixed the problem of not working cursor while using Reshade overlay?

Lemmi
28 Apr 09:02 CEST

Thank you :)

ALiHANDRO
25 Apr 21:09 CEST

GOOOOD )

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