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Neutral Colors v1.01

Preset for Mortal Kombat X
Created by Evil1nside
Added May 4, 2018
Updated 7 May 14:45 CEST
Shader used: ReShade
Preset description:
This mod is meant to neutralize the washed out colors of the game, without messing up with the overall brightness, contrast, or gamma, giving it a way more natural look. All of the changes were done by adjusting the color matrix to compensate for the washed out shaders of the game, and also to the "levels" to find the perfect white and the perfect black point in the picture, which gives this neutral gray point, which further improves the image. You can adjust your own brightness, contrast and gamma from the ingame settings, and this won't mess up the mod since no extra sharpening of any kind is applied and no extra brightness, contrast or gamma setting were used in this preset. Enjoy. Update 1.01 Some minor tweaks ware made to fix the orange-ish tint on some of the red shades.
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Effects=ColorMatrix.fx,Levels.fx,Technicolor2.fx Techniques=ColorMatrix,Levels,Technicolor2 TechniqueSorting=ColorMatrix,Levels,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,LeiFx_Tech,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [ColorMatrix.fx] ColorMatrix_Red=1.000000,0.070000,0.070000 ColorMatrix_Green=0.070000,1.000000,0.070000 ColorMatrix_Blue=0.070000,0.070000,1.000000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Levels.fx] BlackPoint=6 WhitePoint=240 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Technicolor2.fx] Saturation=1.065000 ColorStrength=0.200000,0.200000,0.200000 Brightness=0.500000 Strength=0.500000 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Technicolor.fx] Power=8.000000 RGBNegativeAmount=1.000000,1.000000,1.000000 Strength=0.400000

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