SweetFX Settings DB
Latest forum threads
4 days ago
4 days, 14 hours ago
5 days ago
5 days, 4 hours ago

Pure Light for FFXV

Created by Urquath
Added May 13, 2018
Updated 23 May 17:50 CEST
Shader used: ReShade
Preset description:
Pure Light is a Reshade preset created to make FFXV look more cinematic while also giving a bit of a "photorealistic" feel.
Some of the features of this preset: * Slightly altered color palette (less yellow) for a more cinematic feel (and a deeper blue sky on sunny days). * Darker shadows & improved ambient light (e.g. darkens places which are not well lit) for a more realistic feel. * Sharper textures. This preset reduces the blurriness FFXV has due to antialiasing. * Higher luminance of the sun: the sun feels more powerful and objects which are illuminated by the sun are brighter. * The nights are slighty darker, light sources during nights appear slighty brighter. * Enhanced reflections on objects like rocks. * You can toggle the border with F3 in case you don't like it.
Comparison video & short gameplay: https://www.youtube.com/watch?v=9u67eIqa3Kw
Installation: 1) Download Reshade https://reshade.me/ 2) Install Reshade to the game. In order to do this, open the Reshade Setup.exe and click "select game" and search the ffxv_s.exe (located at ./Steam/steamapps/common/FINAL FANTASY XV). It suffices to select the effects listed below (or just click "yes" to install all effects). 3) Run the game and click "Shift + F2" in order to open the Reshade menu (for some strange reason you have to run FFXV in Borderless Mode and tab out and in again after opening the Reshade menu in order to access your mouse when the Reshade menu is active). Add a new preset (by clicking the "+") and name it "PureLight". 4) Close the game and go to the directory where the ffxv_s.exe is located. Open the file "PureLight.ini". Download the preset by clicking the link below. Copy paste the content of the txt-file into the „PureLight.ini“ file. 5) Start the game, open Reshade and activate the preset by selecting it from the drop down list. You can assign a toggle key in the Reshade settings if you wish. 6) I recommend setting "filtering" to low in the graphics settings. My full graphics settings are listed below under "performance". Uninstall: Delete the files "dxgi.dll", "dxgi.ini", "PureLight.ini" and the folder "reshade-shaders" from your FFXV game folder (where the ffxv_s.exe is located).
Performance & Graphics Settings: The hit on performance depends on the hardware. On my system (GTX 1080, Intel i7 6700, 16 GB Ram) the fps-hit varies between 5 and 15 fps. Here are my graphics settings for FFXV with which I created the preset and took the screenshots: * Resolution: 100% * Assets: On (primary because of the increased grass density that comes with the texture pack) * Model LOD: High * TRAM: Highest * Anisotropic Filtering: High * Geomapping: Off (there are only a few places where I even notice the effect so I turned it off for better performance) * Lighting: High (Highest doesn't look better IMO but slightly decreases performance) * Shadows: Highest * Ambient Occlusion: High * Anti-aliasing: TAA * Motion Blur: Off * Filtering: Low (this just adds filters to the image which I don't like and which costs fps) * NVIDIA HairWorks: On * NVIDIA VXAO: Off (some places appear too dark with VXAO and this preset activated at the same time) * NVIDIA TurfEffects: On (I really like the look of the grass with this effect activated) * NVIDIA ShadowLibs: Off
Used effects: AdaptiveSharpen, AmbientLight, BloomAndLensFlares, Border, Clarity, Curves, DPX, GaussianBlur, HighPassSharp, LiftGammaGain, Technicolor2, Tonemap, Vibrance
Download preset Show / Hide settings
Techniques=AdaptiveSharpen,AmbientLight,Tonemap,Technicolor2,Clarity,DPX,Curves,GaussianBlur,HighPassSharp,LiftGammaGain,Vibrance,BloomAndLensFlares,Border TechniqueSorting=AdaptiveSharpen,AmbientLight,Tonemap,Technicolor2,Clarity,DPX,Curves,GaussianBlur,HighPassSharp,LiftGammaGain,Vibrance,BloomAndLensFlares,Border,HDR Effects=AdaptiveSharpen.fx,Curves.fx,Tonemap.fx,AmbientLight.fx,DPX.fx,Technicolor2.fx,HighPassSharpen.fx,GaussianBlur.fx,Clarity.fx,LiftGammaGain.fx,Vibrance.fx,Bloom.fx,Border.fx KeyBorder=114,0,0,0 [Clarity.fx] ClarityRadius=2 ClarityBlendMode=4 ClarityOffset=1.000000 ClarityDarkIntensity=0.500000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.350000 ClarityLightIntensity=0.500000 ClarityViewMask=0 [GaussianBlur.fx] GaussianBlurRadius=2 GaussianBlurOffset=0.300000 GaussianBlurStrength=0.300000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassBlendIfDark=0 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0 [AdaptiveSharpen.fx] curve_height=0.400000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 max_scale_lim=0.100000 pm_p=0.750000 scale_lim=0.100000 scale_cs=0.056000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.060000 RGB_Gamma=0.960000,1.000000,0.880000 RGB_Gain=1.019000,1.019000,1.159000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=2.200000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=4294967295 alAdapt=2.080000 AL_Dirt=0 alAdaptBaseBlackLvL=3 alLensThresh=0.500000 AL_Vibrance=4294967295 AL_Adaptive=2 alDirtInt=0.720000 alDirtOVInt=2.000000 alLensInt=2.000000 AL_Lens=0 [Curves.fx] Mode=2 Formula=1 Contrast=0.300000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.090000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=2.320000 Colorfulness=2.500000 [Technicolor2.fx] Saturation=0.405000 ColorStrength=0.784314,0.784314,0.784314 Brightness=1.290000 Strength=0.660000 [Tonemap.fx] Defog=0.010000 Bleach=0.000000 Gamma=1.000000 Exposure=-0.000000 Saturation=0.200000 FogColor=0.041955,0.336052,0.950980 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=-0.600000,0.000000,0.000000 [Border.fx] border_width=0.000000,20.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=1 fBloomSaturation=0.820000 bAnamFlareEnable=0 fBloomThreshold=0.811000 fBloomAmount=0.100000 fLensdirtSaturation=0.000000 fBloomTint=0.999990,0.999992,1.000000 fLensdirtIntensity=0.780000 bLensdirtEnable=4294967295 fFlareLuminance=1.000000 iLensdirtMixmode=1 fLensdirtTint=0.048299,0.544355,0.985294 bLenzEnable=0 fAnamFlareThreshold=1.000000 fAnamFlareWideness=1.000000 fAnamFlareAmount=20.000000 fAnamFlareCurve=1.870000 fAnamFlareColor=1.000000,1.000000,1.000000 fLenzIntensity=2.860000 fLenzThreshold=1.000000 bChapFlareEnable=0 fChapFlareTreshold=0.990000 iChapFlareCount=20 fChapFlareDispersal=0.257000 fChapFlareSize=0.800000 fFlareIntensity=0.200000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=35.650002 fGodrayDecay=1.002000 fGodrayExposure=1.004000 fGodrayWeight=0.998000 fGodrayDensity=0.992000 fGodrayThreshold=0.999860 iGodraySamples=600 fFlareBlur=1.000000 fFlareTint=0.000000,0.000000,0.000000


13 May 10:38 CEST

royal modification !!!!

You need to be logged in to post a comment