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by SAIQB

_Improved Far Cry 5 (DoF+Realism)_

Preset for Far Cry 5
Created by AziD
Added May 27, 2018
Updated 31 May 01:12 CEST
Shader used: ReShade
Preset description:
Shader: Reshade 3.1.2 TOGGABLE AMBIENCE (AmbientLight) "Numpad /" ##################################################################################################################### <<< --- U P D A T E 2 --- >>> Minor Sharpening adjustment (because my screen Upscale was on by mistake.. LOL, sorry) *HighPassSharp Radius changed from 1 to 2 *HighPassSharp Blendmode changed from Hard Light to Soft Light *HighPassSharp Strengt changed from 0.4 to 0.7 See Changes: https://drive.google.com/open?id=1NJUGX8Pq9Od8m8UhtMJOP3bZhWDSt9PR NOTE For those with screens without HDMI Blacklevel functionality adjust LEVELS Blackpoint up and Maybe Whitepoint slightly down _____________________________________________________________________________________________________________________ <<< --- U P D A T E --- >>> [ SEE 5 first Screenshots ] *Minor Ambience with Lens and Dirt (Hotkey Numpad /) Need 3-4 FPS. Disable if u need the FPS *Raised Tonemap Exposure from 0.09 to 0.120 *Raised Tonemap Defog from 0.000 to 0.002 ##################################################################################################################### Effects used (Preset Order): -Tonemap -FXAA -HDR -HighPassSharp -Technicolor -MagicDOF -FilmicPass -Levels -Border -Tint -Clarity -Vibrance -Vignette ___________________________________________________________________________________________________________________
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Techniques=Tonemap,FXAA,HDR,HighPassSharp,Technicolor,MagicDOF,FilmicPass,Levels,Border,Tint,Clarity,Vibrance,Vignette KeySMAA=104,0,0,0 TechniqueSorting=Colourfulness,Tonemap,LumaSharpen,SMAA,DPX,FXAA,HDR,HighPassSharp,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AmbientLight,Technicolor,Technicolor2,CA,ColorMatrix,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,EGAfilter,EyeAdaption,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Emphasize,Mode3,LeiFx_Tech,GaussianBlur,GlitchB,AdaptiveFog,HQ4X,Levels,LiftGammaGain,Mode2,AdaptiveSharpen,ASCII,BloomAndLensFlares,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Border,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,Cartoon,SurfaceBlur,Chromakey,Nightvision,TiltShift,Clarity,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette Effects=AmbientLight.fx,FXAA.fx,Tonemap.fx,HighPassSharpen.fx,SMAA.fx,DOF.fx,FakeHDR.fx,Technicolor.fx,FilmicPass.fx,Levels.fx,Border.fx,Sepia.fx,Clarity.fx,Vibrance.fx,Vignette.fx KeyAmbientLight=111,0,0,0 [Vibrance.fx] Vibrance=0.100000 VibranceRGBBalance=-0.500000,1.500000,1.500000 [Sepia.fx] Tint=0.277874,0.392951,0.578431 Strength=0.090000 [Tonemap.fx] Gamma=1.000000 Bleach=-0.050000 Defog=0.002000 Exposure=0.120000 Saturation=0.180000 FogColor=1.000000,1.000000,1.000000 [FakeHDR.fx] HDRPower=1.050000 radius1=0.720000 radius2=0.730000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=1.600000 Amount=-1.000000 Slope=5 [DPX.fx] Strength=0.100000 RGB_Curve=6.000000,6.000000,6.000000 RGB_C=0.360000,0.360000,0.360000 Contrast=0.900000 Saturation=2.680000 Colorfulness=0.500000 [Technicolor2.fx] ColorStrength=0.192157,1.000000,0.000000 Saturation=0.500000 Brightness=1.000000 Strength=0.500000 [Technicolor.fx] Power=8.000000 RGBNegativeAmount=0.823529,0.901961,1.000000 Strength=0.040000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.000000 [FilmicPass.fx] Strength=0.300000 Linearization=0.840000 Fade=0.600000 Contrast=0.950000 Bleach=0.650000 Saturation=0.100000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.000000 BaseGamma=1.000000 EffectGamma=1.000000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [HighPassSharpen.fx] HighPassSharpRadius=2 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=0 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=5.000000 HighPassDarkIntensity=15.000000 HighPassSharpStrength=0.700000 HighPassViewSharpMask=0 [Clarity.fx] ClarityRadius=1 ClarityBlendMode=0 ClarityOffset=1.500000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=1 ClarityBlendIfLight=90 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.200000 ClarityViewMask=0 [DOF.fx] DOF_FARBLURCURVE=10000.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=4294967295 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=4.900000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=0.000000 Coefficient=0 Offset=2 Clamp=1.000000 Contrast=128 Preview=0 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.400000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [Border.fx] border_width=0.000000,19.000000 border_ratio=2.350000 border_color=0.000001,0.000001,0.000001 [Levels.fx] BlackPoint=3 WhitePoint=255 HighlightClipping=0 [Curves.fx] Mode=2 Formula=7 Contrast=0.060000 [LumaSharpen.fx] sharp_strength=0.600000 pattern=1 sharp_clamp=1.000000 offset_bias=1.000000 show_sharpen=0 [FineSharp.fx] sstr=0.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=2.000000 AL_DirtTex=4294967295 alThreshold=10.000000 AL_Adaptation=1 alAdapt=1.000000 AL_Dirt=1 alAdaptBaseBlackLvL=4 alLensThresh=0.190000 AL_Vibrance=4294967295 AL_Adaptive=2 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=4294967295

Comments

AziD
1 Aug 23:34 CEST

AssassinsDecree: THanks man. Great to hear. :) Your presets rock too. You are creative. :)

AssassinsDecree
20 Jun 03:43 CEST

Solid work dude!

AziD
3 Jun 02:49 CEST

Thanks. My pleasure.

Reshaded
31 May 17:37 CEST

looks realistic, thanks.

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