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MC's Warm, Sharp and Saturated Preset

Preset for Fallout 4
Created by machinecult
Added June 2, 2018
Updated 4 Jun 06:18 CEST
Shader used: ReShade
Preset description:
Hey everyone I've always liked having a bizarre and vibrant atmosphere in my Fallout games so I decided to add something that pops a bit more. NOTE: When viewing the screenshots, I recommend viewing their full resolutions as the low res seem to cause drastic pixelation.
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Effects=AmbientLight.fx,LumaSharpen.fx,Vignette.fx,DPX.fx,FakeHDR.fx,Levels.fx,FilmicPass.fx,MagicBloom.fx,GaussianBlur.fx,PerfectPerspective.fx,Vibrance.fx Techniques=AmbientLight,DPX,HDR,FilmicPass,GaussianBlur,Levels,LumaSharpen,MagicBloom,PerfectPerspective,Vibrance,Vignette TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0 [Vibrance.fx] Vibrance=2.500000 VibranceRGBBalance=1.000000,1.000000,1.000000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [Vignette.fx] Type=0 Ratio=2.490000 Center=0.500000,0.500000 Radius=2.480000 Amount=-1.000000 Slope=4 [DPX.fx] RGB_Curve=8.500000,8.500000,8.500000 Strength=0.040000 RGB_C=0.300000,0.300000,0.300000 Contrast=0.000000 Saturation=4.400000 Colorfulness=1.036000 [AmbientLight.fx] alAdaptBaseMult=1.280000 alDebug=0 AL_DirtTex=0 alInt=7.000000 alThreshold=0.500000 AL_Adaptation=1 AL_Dirt=1 alAdapt=1.000000 alLensThresh=0.720000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alLensInt=0.000000 alDirtOVInt=1.000000 AL_Lens=0 [FXAA.fx] Subpix=1.000000 EdgeThreshold=1.000000 EdgeThresholdMin=0.000000 [FakeHDR.fx] HDRPower=0.950000 radius1=0.930000 radius2=0.860000 [LumaSharpen.fx] pattern=1 sharp_strength=1.550000 sharp_clamp=1.000000 offset_bias=2.100000 show_sharpen=0 [Levels.fx] BlackPoint=27 WhitePoint=255 HighlightClipping=0 [FilmicPass.fx] Strength=0.488000 Linearization=0.500000 Fade=0.066000 Contrast=1.000000 Bleach=0.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [MagicBloom.fx] fBloom_Intensity=0.628000 f2Adapt_Clip=0.000000,0.423000 fBloom_Threshold=6.000000 fDirt_Intensity=0.000000 fExposure=0.477000 fAdapt_Speed=0.080000 fAdapt_Sensitivity=0.500000 iAdapt_Precision=0 iDebug=0 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=0.380000 GaussianBlurStrength=0.100000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [ASCII.fx] Ascii_spacing=0.000000 Ascii_font_g=255 Ascii_font=1 Ascii_back_g=0 Ascii_font_r=255 Ascii_font_b=255 Ascii_back_r=0 Ascii_back_b=0 Ascii_swap_colors=0 Ascii_invert_brightness=0 Ascii_dithering_temporal=0 Ascii_font_color_mode=1 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [PerfectPerspective.fx] FOV=60 Borders=1 Vertical=1.000000 Type=1 Color=0.027000,0.027000,0.027000,0.902000 Zooming=1.000000 [Prism.fx] Aberration=6 SampleCount=8 Curve=1.000000 Automatic=1 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000

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