5 hours, 23 minutes ago
Clash of the Enhanced
Preset description:
I ❤ Crash Bandicoot!!!
INSTRUCTIONS
Critical step for AmbientLight
copy-paste "LensDUV.png" from the folder of reshade-shaders\Textures and rename it to "LensDB.png" and "LensDB2.png"
Depth buffer effect is TiltShift
Toggle TiltShift - Insert
KeyAmbientLight=145,0,0,0
KeyClarity=145,0,0,0
KeyTiltShift=45,0,0,0
KeyBloomAndLensFlares=145,0,0,0
KeyTonemap=145,0,0,0
KeyHighPassSharp=145,0,0,0
KeyColourfulness=145,0,0,0
KeyHDR=145,0,0,0
Effects=HighPassSharpen.fx,Clarity.fx,Colourfulness.fx,TiltShift.fx,FakeHDR.fx,Tonemap.fx,AmbientLight.fx,Bloom.fx
Techniques=Clarity,Colourfulness,HDR,AmbientLight,BloomAndLensFlares,Tonemap,TiltShift,HighPassSharp
TechniqueSorting=Clarity,Colourfulness,HDR,AmbientLight,BloomAndLensFlares,Tonemap,TiltShift,HighPassSharp
[Clarity.fx]
ClarityBlendMode=2
ClarityRadius=3
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000
ClarityViewMask=0
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=3
fBloomSaturation=0.000000
bAnamFlareEnable=4294967295
fBloomThreshold=0.856000
fLensdirtSaturation=2.000000
fBloomAmount=1.100000
fLensdirtIntensity=2.300000
fBloomTint=1.000000,1.000000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=4294967295
iLensdirtMixmode=1
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareThreshold=0.995000
fAnamFlareWideness=1.600000
fAnamFlareAmount=3.090000
fAnamFlareCurve=1.800000
fAnamFlareColor=0.039216,0.227451,0.674510
fLenzIntensity=3.000000
fLenzThreshold=0.996000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=0.200000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=1.000000
iGodraySamples=128
fFlareBlur=200.980011
fFlareTint=0.000000,0.000000,0.000000
[Colourfulness.fx]
colourfulness=0.800000
lim_luma=0.700000
[FakeHDR.fx]
HDRPower=1.340000
radius1=0.793000
radius2=0.870000
[TiltShift.fx]
Line=0
BlurMultiplier=1.400000
Axis=0
Offset=-0.240000
BlurCurve=1.840000
[Tonemap.fx]
Defog=0.010000
Bleach=0.300000
Gamma=1.110000
Exposure=-0.060000
Saturation=0.060000
FogColor=1.000000,0.000000,0.000000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=4.200000
alThreshold=10.000000
AL_Adaptation=2147483648
AL_Dirt=0
alAdapt=1.000000
alLensThresh=0.720000
alAdaptBaseBlackLvL=3
AL_Vibrance=0
AL_Adaptive=2
alDirtInt=0.720000
alLensInt=2.000000
alDirtOVInt=2.000000
AL_Lens=2147483648
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassViewBlendIfMask=0
HighPassSharpOffset=1.000000
HighPassBlendMode=0
HighPassBlendIfLight=255
HighPassBlendIfDark=0
HighPassLightIntensity=5.000000
HighPassDarkIntensity=5.000000
HighPassSharpStrength=1.000000
HighPassViewSharpMask=0