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Urban Enhancement

Created by BenJammin
Added July 13, 2018
Updated 22 Jul 16:18 CEST
Shader used: ReShade
Preset description:
Enhancing effects for The Division including sharpening to bring out more HD looking textures by removing the slight screen blur in the vanilla game, more contrast, bloom and lens effects for more flare, and others. *If anyone knows how to get the ReShade depth of field working in this particular game, let me know please. INSTALLATION: 1) Download ReShade: https://reshade.me/ 2) Run the ReShade installer 3) Press "Select game" 4) Navigate to <YOUR DRIVE>:\Ubisoft\UPlay Game Installs\Tom Clancy's The Division *[NOTE: your folder structure may be named differently]* then select "TheDivision.exe" 5) Select "Direct3D 10+" 6) Select "Yes" 7) Select "Uncheck All" and only select: - AdaptiveSharpen - AmbientLight - Bloom - Clarity - FilmGrain - FilmicPass - Levels - SMAA - TiltShift then select "OK" - if succeeded, exit the window 8) On this Urban Enhancement webpage, select "Download preset" to download the settings 9) If desired, change the downloaded preset extension to ".ini" if it is a ".txt" file then move it to <YOUR DRIVE>:\Ubisoft\UPlay Game Installs\Tom Clancy's The Division *[NOTE: your folder structure may be named differently]* 10) Launch The Division 11) When the ReShade loads, press "SHIFT F2" to open ReShade menu 12) Select "Continue" 13) From the drop down navigation bar under "Home" select this downloaded preset "SweetFX_Settings_Tom Clancy's The Division_Urban Enhancement" 14) Select "Continue", then select "Continue", and lastly select "Finish" 15) Look through the ReShade tabs if desired or close the menu ("SHIFT F2" can close it) *16) It is recommended to set "Configuration Mode" to "Performance Mode" for "Usage Mode" under the "Settings" tab to render the ReShade variables to a static state when you are ready to play the game
NOTES: *In the ReShade menu in the "Home" tab make sure only these effects are checked if you want the proper, intended overall effect: - AdaptiveSharpen - AmbientLight - BloomAndLensFlares - Clarity - Levels - SMAA The other effects are extra options that you may use if you choose to. "FilmicPass" will enable a darker, much less colorful, and gritter effect. "TiltShift" will enable a blur on the top and bottom of the screen which adds a bit of a focused view type effect *see the 4th to the last uploaded screenshot* (I would have added the depth of field effect but I could not figure out how to get it to work in this particular game. DOF would be a nicer effect instead of the included "TiltShift" effect). "FilmGrain" will enable some more grit to the game. *Note that some effects are keymapped, so look at the keybindings for each effect. If you wish to unbind any of them, click the respective field and press "Backspace". *Check out the "Settings" tab in the ReShade menu to examine or set keybindings and settings such as the "Overlay Key", "Effects Toggle Key", "Screenshot Key", and "Screenshot Format". The "Scroll Lock" key is a common keybinding for the ReShade toggle. *"SHIFT F2" is the default keybind to open and close the ReShade menu (the "Overlay Key" mentioned above) but that key combo is what UPlay uses for its overlay menu, therefore I personally use the "Delete" key for this particular game.
TO UNINSTALL: 1) Navigate to <YOUR DRIVE>:\Ubisoft\UPlay Game Installs\Tom Clancy's The Division *[NOTE: your folder structure may be named differently]* 2) Delete: - reshade-shaders [folder] - dxgi.ini - dxgi.dll - dxgi.log - SweetFX_Settings_The Division_Urban Enhancement"
Download preset Show / Hide settings
Effects=TiltShift.fx,AdaptiveSharpen.fx,AmbientLight.fx,Bloom.fx,SMAA.fx,Clarity.fx,Levels.fx,FilmicPass.fx,FilmGrain.fx KeyFilmGrain=103,0,0,0 KeyFilmGrain2=0 KeyHDR=0 Techniques=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Clarity,FilmGrain,Levels,SMAA KeyMagicBloom=0 TechniqueSorting=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Clarity,FilmGrain,FilmicPass,Levels,SMAA,TiltShift KeyLevels=105,0,0,0 KeyTiltShift=111,0,0,0 KeyFilmicPass=104,0,0,0 KeyAmbientLight=96,0,0,0 [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [Bloom.fx] bGodrayEnable=4294967295 iBloomMixmode=3 fBloomSaturation=0.800000 bAnamFlareEnable=0 fBloomThreshold=0.836000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.920000 bLensdirtEnable=4294967295 fFlareLuminance=0.950000 iLensdirtMixmode=3 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0 fAnamFlareThreshold=1.000000 fAnamFlareWideness=2.410000 fAnamFlareAmount=1.000000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=4294967295 fChapFlareTreshold=0.990000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=1.494000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=66.849998 fGodrayDecay=0.780000 fGodrayExposure=1.000000 fGodrayWeight=0.800000 fGodrayDensity=0.200000 fGodrayThreshold=0.936000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [CRT.fx] Amount=1.000000 ScanlineGaussian=1 Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] curve_height=0.550000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=10.150000 alThreshold=15.000000 AL_Adaptation=4294967295 AL_Dirt=1 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0 [Curves.fx] Mode=2 Formula=4 Contrast=0.260000 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [PerfectPerspective.fx] Borders=1 FOV=90 Vertical=0.618000 Type=0 Color=0.027000,0.027000,0.027000,0.902000 Zooming=1.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] FogStart=1.000000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [Daltonize.fx] Type=0 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1 Grain=0.006000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Offset=1 Coefficient=0 Clamp=1.000000 Contrast=128 Preview=0 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=4294967295 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=4294967295 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_BrightenCurve=1.000000 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [FakeHDR.fx] HDRPower=1.120000 radius1=0.793000 radius2=0.870000 [FilmGrain.fx] Intensity=0.540000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [FilmicPass.fx] Linearization=0.500000 Strength=0.792000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [FilmGrain2.fx] grainamount=0.062000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [Glitch.fx] Amount=0.200000 bUseUV=0 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Levels.fx] BlackPoint=8 WhitePoint=248 HighlightClipping=0 [MXAO.fx] MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=4294967295 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.285000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=1076677837 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [TiltShift.fx] BlurMultiplier=6.000000 Line=0 Axis=0 Offset=0.050000 BlurCurve=2.810000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

Comments

BenJammin
20 Jul 09:41 CEST

Thank you.

Exodus
14 Jul 12:11 CEST

Very good job!

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