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Amped Brillance, Color & Detail - Shewtz

Preset for Star Citizen
Created by shewtz
Added July 18, 2018
Updated 24 Apr 10:54 CEST
Shader used: ReShade
Preset description:
Amped Brilliance, Color & Detail by Shewtz Version 0.0.4 - For Star Citizen (Version 3.9.0) The A.B.C.D. Reshade 4 preset gives Star Citizen a more vibrant, sharper, HDR-like appearance. It attempts to minimize over-exposure and excessive contrast while still enhancing details and color. Its goal is to make the already-immersive Star Citizen even more lifelike by providing additional clarity and color brilliance to enhance detail. It can also make some previously difficult-to-discern targets more visible. Shaders used in this preset (included with previous versions of Reshade or as part of the "Legacy standard effects" shader pack in newer versions): • FakeHDR • AdaptiveSharpen • Vibrance • Clarity • Colourfulness --- Changelog v0.0.4 Download: https://sfx.thelazy.net/games/preset/9498/download/ April 24, 2020 * Reduce over-saturation (colourfulness reduced by 0.5) v0.0.3 Download: https://pastebin.com/dl/NG5wUzRi January 28, 2020 * Tweaked to improve clarity, reduce over-saturation, and reduce over-sharpening in UI elements v0.0.2 Download: https://pastebin.com/dl/RQ9L5qpB July 20, 2018 * Removed unused Debanding filter v0.0.1 Download unavailable July 17, 2018 * Initial Release
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Effects=FakeHDR.fx,AdaptiveSharpen.fx,Vibrance.fx,Clarity.fx,Colourfulness.fx PreprocessorDefinitions= Techniques=AdaptiveSharpen,Clarity,Colourfulness,HDR,Vibrance TechniqueSorting=AdaptiveSharpen,Clarity,Colourfulness,HDR,Vibrance [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.500000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Lens=0 AL_Vibrance=0 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Clarity.fx] ClarityBlendIfDark=44 ClarityBlendIfLight=205 ClarityBlendMode=1 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=5.000000 ClarityRadius=4 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.250000 col_noise=4294967295 enable_dither=0 lim_luma=0.100000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [Curves.fx] Contrast=-0.080000 Formula=0 Mode=2 [Daltonize.fx] Type=0 [Deband.fx] Grain=0.006000 Iterations=1 Range=16.000000 Threshold=0.004000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [EyeAdaption.fx] bAdp_BrightenEnable=1 bAdp_DarkenEnable=1 fAdp_BrightenBlack=0.500000 fAdp_BrightenCurve=1.000000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenMax=0.100000 fAdp_BrightenSaturation=0.000000 fAdp_BrightenThreshold=0.200000 fAdp_DarkenCurve=0.500000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenMax=0.400000 fAdp_DarkenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenWhite=0.500000 fAdp_Speed=0.100000 [FakeHDR.fx] HDRPower=1.173000 radius1=0.945000 radius2=0.945000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=1076677837 iDebug=0 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [PerfectPerspective.fx] Borders=1 Color=0.027000,0.027000,0.027000,0.902000 FOV=90 Type=0 Vertical=0.618000 Zooming=1.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [SMAA.fx] CornerRounding=0 DebugOutput=0 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [TiltShift.fx] Axis=0 BlurCurve=1.000000 BlurMultiplier=6.000000 Line=0 Offset=0.050000 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=1.000000,1.000000,1.000000

Comments

supermarius06
28 Apr 10:57 CEST

Pourriez-vous vous montré plus explicatif pour l'installation du préset ?

shewtz
24 Apr 10:40 CEST

Further updated, with added screenshots and download links to the previous versions.

shewtz
29 Jan 00:42 CET

Updated for latest Reshade & Star Citizen versions, as well as adjusted to better display UI elements.

shewtz
21 Jul 05:09 CEST

It shouldn't have deband enabled. Thanks for pointing that out, Antary. I've updated/uploaded the preset to get rid of that unused filter.

Antary
20 Jul 23:00 CEST

Why deband ?

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