8 minutes ago
(BEST SPV3/CE/PC) True Halo Universal
Preset description:
*AFTER YOU INSTALL MY PRESET, IT WOULD BE AWESOME IF YOU COMMENTED TO LET ME KNOW HOW YOU LIKE IT. YOU HAVE TO MAKE AN ACCOUNT TO COMMENT, BUT IT ONLY TAKES LESS THAN 5 MINUTES. THANKS!*
UPDATES:
If you recently downloaded this preset and experienced extreme blur, the issue has been fixed. If you are having any difficulties with this preset, PLEASE leave a comment and I will help you. Thanks!
INFORMATION:
The True Halo Universal preset aims to add as much visual enhancement to Halo as possible, while also retaining the core feel and visuals of Halo. I feel that many presets blind and distract the user with oversaturation and lighting. I created this preset with the intention of solving that problem. This preset has been tested and works flawlessly on Halo Combat Evolved, Halo Custom Edition, and last but not least, Halo SPV3. Not to mention, the performance hit is next to none!
REQUIREMENTS:
*This preset requires the shader pack by Ioxa for ReShade 3.0:
(https://reshade.me/forum/shader-presentation/2706-shaders-by-ioxa-for-reshade-3-0)
*I recommend having at least 2GB of VRAM to play comfortably. You will likely be able to play with lower specs, but expect a noticeable performance hit.
INSTALLATION:
Make sure you have checked and downloaded all of the presets available when you installed ReShade for Halo/HaloCE/HaloSPV3. Also make sure you selected "Direct3d9". Just drop the preset .txt file into the same directory where your game .exe exists. Make sure you also download the shader pack linked above and drop all the .fx files into "reshade-shaders/Shaders" within your game directory and click replace if necessary. Load up the game and open the ReShade menu to select the preset. Once you select the preset in menu, turn on performance mode in settings and restart the game. If you do not do this step, some effects will not load properly and will result in missing effects. Performance mode will ensure that only presets being used will be loaded, decreasing load times. It is optional to set the "*" key to toggle ReShade on/off.
Effects=FXAA.fx,AmbientLight.fx,Bloom.fx,Clarity2.fx,Clarity.fx,ColorFilter.fx,FilmGrain.fx,Colourfulness.fx,EyeAdaption.fx,Levels.fx,MagicBloom.fx,Vignette.fx
Techniques=AmbientLight,BloomAndLensFlares,Clarity,Clarity2,ColorFilter,Colourfulness,EyeAdaption,FilmGrain,FXAA,Levels,MagicBloom,Vignette
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,ChromaticAberration,ChromaticAberration,Clarity,Clarity2,ColorFilter,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DiffuseGlow,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBloom,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,SurfaceSharpen,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,UnsharpMask,Vibrance,Vignette
[Clarity2.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityOffset=8.000000
BlendIfRange=0.200000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.400000
MaskContrast=0.000000
ClarityLightIntensity=0.000000
DitherStrength=1.000000
DebugMode=0.000000
[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
[AmbientLight.fx]
alDebug=0.000000
alAdaptBaseMult=1.000000
alInt=2.500000
AL_DirtTex=1.000000
AL_Adaptive=2.000000
alThreshold=15.000000
AL_Adaptation=1.000000
alAdapt=0.200000
AL_Dirt=1.000000
alAdaptBaseBlackLvL=2.000000
alLensThresh=0.350000
AL_Vibrance=1.000000
alDirtInt=1.200000
alDirtOVInt=2.000000
AL_Lens=1.000000
alLensInt=1.200000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=2.000000
fBloomSaturation=0.500000
fBloomThreshold=0.850000
fBloomAmount=0.700000
fLensdirtSaturation=2.000000
fBloomTint=0.700000,0.800000,1.000000
fLensdirtIntensity=1.000000
bLensdirtEnable=1.000000
fFlareLuminance=0.095000
iLensdirtMixmode=1.000000
fLensdirtTint=0.588235,0.470482,0.337370
bLenzEnable=1.000000
bAnamFlareEnable=0.000000
fAnamFlareCurve=1.680000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=1.885000
fAnamFlareAmount=1.000000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=0.200000
fLenzThreshold=0.900000
bChapFlareEnable=0.000000
fChapFlareTreshold=0.990000
iChapFlareCount=20.000000
fChapFlareDispersal=0.250000
fChapFlareSize=0.800000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.500000
fGodrayExposure=1.076000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
iGodraySamples=128.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Sepia.fx]
Tint=0.877451,0.881057,1.000000
Strength=0.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[FilmGrain.fx]
Intensity=0.250000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6.000000
[ColorFilter.fx]
FilterColor1=0.710784,0.915656,1.000000
UseFilter1=1.000000
BlendMode1=0.000000
DebugMode1=0.000000
UseFilter2=0.000000
ThresholdRange1=0.500000
UpperThreshold6=0.200000
Strength4=0.059000
LowerThreshold1=0.300000
LowerThreshold6=0.000000
Strength3=0.070000
UpperThreshold1=0.700000
LowerThreshold4=0.100000
UpperThreshold3=0.800000
Strength1=0.085000
FilterColor2=0.000000,1.000000,0.000000
ThresholdRange4=0.300000
DebugMode2=0.000000
BlendMode2=0.000000
UpperThreshold5=0.900000
LowerThreshold2=0.000000
LowerThreshold5=0.500000
UpperThreshold2=1.000000
DebugMode4=0.000000
BlendMode4=5.000000
ThresholdRange2=0.000000
Strength2=-0.010000
UseFilter3=0.000000
FilterColor3=0.509804,0.294118,0.000000
ThresholdRange5=0.500000
DebugMode3=0.000000
BlendMode3=3.000000
Strength6=0.080000
UpperThreshold4=0.300000
LowerThreshold3=0.200000
DebugMode5=0.000000
BlendMode5=6.000000
ThresholdRange3=0.300000
UseFilter4=1.000000
FilterColor4=0.000000,0.000000,1.000000
UseFilter5=1.000000
FilterColor5=1.000000,0.490196,0.000000
Strength5=0.090000
UseFilter6=1.000000
FilterColor6=0.039216,0.000000,0.156863
DebugMode6=0.000000
BlendMode6=0.000000
ThresholdRange6=0.220000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Colourfulness.fx]
colourfulness=0.150000
lim_luma=0.700000
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[CRT.fx]
ScanlineGaussian=1.000000
Amount=1.000000
Resolution=1.150000
Curvature=0.000000
Brightness=0.900000
Gamma=2.400000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CurvatureRadius=1.500000
CornerSize=0.010000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[Curves.fx]
Mode=1.000000
Formula=0.000000
Contrast=0.650000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
DebugMode=0.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Daltonize.fx]
Type=0.000000
[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
LerpCoefficeint=0.100000
NoiseLevel=0.010000
WeightThreshold=0.500000
CounterThreshold=0.050000
GaussianSigma=50.000000
[PerfectPerspective.fx]
FOV=90.000000
Borders=1.000000
Vertical=0.618000
Type=0.000000
Color=0.027000,0.027000,0.027000,0.902000
Zooming=1.000000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[Chromakey.fx]
Color=0.000000
Pass=0.000000
Threshold=0.100000
CustomColor=1.000000,0.000000,0.000000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[EyeAdaption.fx]
fAdp_Speed=0.100000
bAdp_BrightenEnable=1.000000
bAdp_DarkenEnable=1.000000
fAdp_DarkenCurve=0.500000
fAdp_BrightenThreshold=0.200000
fAdp_BrightenBlack=0.500000
fAdp_BrightenCurve=1.000000
fAdp_BrightenMax=0.020000
fAdp_BrightenDynamic=0.500000
fAdp_BrightenSaturation=0.000000
fAdp_DarkenThreshold=0.020000
fAdp_DarkenMax=0.100000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
BlendFactor=0.000000
[Technicolor2.fx]
Saturation=1.000000
ColorStrength=0.200000,0.200000,0.200000
Brightness=1.000000
Strength=1.000000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.000000
Saturation=3.000000
Colorfulness=2.500000
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=2.000000
DOF_AUTOFOCUS=1.000000
DOF_MOUSEDRIVEN_AF=0.000000
DOF_INFINITEFOCUS=1.000000
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_MANUALFOCUSDEPTH=0.020000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=6.000000
DOF_NEARBLURCURVE=1.600000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1.000000
DOF_FOCUSRADIUS=0.050000
DOF_BLURRADIUS=15.000000
iRingDOFSamples=6.000000
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=4.000000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
fRingDOFGain=27.000000
fRingDOFFringe=0.500000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=8.000000
fMagicDOFColorCurve=4.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1.000000
iGPDOFQuality=6.000000
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=5.000000
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2.000000
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
iADOF_ShapeQuality=17.000000
bADOF_ShapeDistortEnable=0.000000
fADOF_ShapeRotation=15.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
bADOF_ShapeCurvatureEnable=0.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0.000000
bADOF_ShapeWeightEnable=0.000000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Coefficient=0.000000
Offset=1.000000
Clamp=1.000000
Contrast=128.000000
Preview=0.000000
[LightDoF.fx]
fLightDoF_Width=5.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=5.000000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=0.100000
[MXAO.fx]
MXAO_FADE_DEPTH_END=0.650000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6.000000
MXAO_DEBUG_VIEW_ENABLE=0.000000
MXAO_SAMPLE_RADIUS=20.000000
MXAO_SAMPLE_NORMAL_BIAS=0.256000
MXAO_FADE_DEPTH_START=0.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=1.000000
MXAO_BLEND_TYPE=2.000000
[DiffuseGlow.fx]
BlurRadius=1.000000
DebugMode=0.000000
BlendMode=0.000000
ThresholdMaskType=3.000000
Threshold=0.800000
Slope=1.300000
ThresholdRange=0.800000
GlowPower=2.000000
GlowSaturation=1.000000
SlopeMidPoint=0.000000
GrainStrength=0.300000
Strength=0.300000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MagicBloom.fx]
fBloom_Intensity=0.200000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=2.700000
iDebug=0.000000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[FilmicPass.fx]
Strength=0.850000
Linearization=0.500000
Fade=0.400000
Contrast=1.000000
Bleach=0.000000
BaseGamma=1.000000
Saturation=-0.150000
RedCurve=1.000000
GreenCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaR=1.000000
EffectGammaG=1.000000
LumCoeff=0.212656,0.715158,0.072186
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBloom.fx]
GaussianBloomRadius=0.000000
GaussianBloomOffset=2.000000
DitherStrength=1.000000
Exposure=3.500000
Threshold=0.800000
BloomTint=1.000000,1.000000,1.000000
GaussianBloomSaturation=0.500000
GaussianBloomStrength=0.300000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[Glitch.fx]
Amount=1.000000
bUseUV=0.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendIfLight=255.000000
HighPassBlendIfDark=0.000000
HighPassBlendMode=1.000000
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0.000000
[Levels.fx]
BlackPoint=10.000000
WhitePoint=255.000000
HighlightClipping=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[TiltShift.fx]
BlurMultiplier=6.000000
Line=0.000000
Axis=0.000000
Offset=0.050000
BlurCurve=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=1.117000
Radius=1.840000
Amount=-1.000000
Slope=2.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[UnsharpMask.fx]
BlurRadius=1.000000
BlurOffset=1.000000
DarkClamp=0.040000
BrightClamp=0.040000
Strength=0.300000