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►DahakaFX◄ Natural Cinematic HUNTERv03

Created by DahakaMVl
Added Aug. 9, 2018
Updated 16 Aug 17:03 CEST
Shader used: ReShade
Preset description:
1. Download and install latest ReShade 2. Put settings as DahakaFX.ini inside game folder 3. Set the profile (Shift + F2 ingame)
Download preset Show / Hide settings
KeyReflectiveBumpmapping=0 Effects=LiftGammaGain.fx,FakeHDR.fx,AdaptiveSharpen.fx,Curves.fx,AmbientLight.fx,FilmicPass.fx,FilmGrain.fx,LumaSharpen.fx,Sepia.fx,SMAA.fx,Tonemap.fx Techniques=AdaptiveSharpen,Curves,HDR,FilmGrain,FilmicPass,LiftGammaGain,LumaSharpen,Tint,SMAA,Tonemap TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,Depth3D,Cross_Cursor KeyAmbientLight=106,0,0,0 [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Border.fx] border_width=0.000000,40.000000 border_ratio=21.000000 border_color=0.000001,0.000000,0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=1.000000,1.000000,0.999990 Strength=0.028000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Chromakey.fx] Color=0 Pass=0 Threshold=0.100000 CustomColor=1.000000,0.000000,0.000000 [FilmicPass.fx] Linearization=0.560000 Strength=0.470000 Contrast=1.080000 Fade=0.130000 Bleach=0.500000 Saturation=-0.260000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=0.920000 EffectGamma=1.000000 EffectGammaR=0.840000 EffectGammaG=0.620000 EffectGammaB=0.700000 LumCoeff=0.211765,0.705882,0.070588 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.760000 bAnamFlareEnable=0 fBloomThreshold=0.334000 fLensdirtSaturation=2.000000 fBloomAmount=0.120000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [CRT.fx] ScanlineGaussian=1 Amount=1.000000 Resolution=1.150000 Curvature=0 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [Curves.fx] Mode=0 Formula=4 Contrast=0.120000 [SurfaceBlur.fx] BlurRadius=1 BlurOffset=1.000000 DebugMode=0 BlurEdge=0.500000 BlurStrength=1.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0 [Daltonize.fx] Type=0 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [PerfectPerspective.fx] FOV=65 Borders=4294967295 Vertical=1.000000 Type=0 Color=0.027000,0.027000,0.027000,0.902000 Zooming=0.915000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Offset=1 Coefficient=0 Clamp=1.000000 Contrast=128 Preview=0 [DOF.fx] DOF_FARBLURCURVE=1.800000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_MOUSEDRIVEN_AF=0 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.400000,1.000000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.800000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=13.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=28 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=1.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [Vignette.fx] Type=1 Center=0.500000,0.500000 Ratio=4.245000 Radius=0.200000 Amount=-0.020000 Slope=6 [DPX.fx] Strength=0.110000 RGB_Curve=8.140000,8.000000,8.000000 RGB_C=0.474000,0.452000,0.420000 Contrast=0.020000 Saturation=1.520000 Colorfulness=1.852000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 Sphere_FieldOfView=75 FocusDepth=0.026000 Spherical=0 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 [EyeAdaption.fx] fAdp_Speed=0.000000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=4294967295 bAdp_BrightenEnable=0 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_BrightenCurve=1.000000 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.344000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [FakeHDR.fx] HDRPower=1.040000 radius1=0.800000 radius2=0.800000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FineSharp.fx] sstr=1.120000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=1.700000 fDirt_Intensity=0.198000 fExposure=0.500000 fAdapt_Speed=0.106000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=0 iDebug=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.200000 MaxSearchSteps=96 MaxSearchStepsDiagonal=16 CornerRounding=4 DebugOutput=0 [FilmGrain.fx] Intensity=0.700000 Variance=0.230000 Mean=0.500000 SignalToNoiseRatio=1 [FilmGrain2.fx] grainamount=0.048000 coloramount=0.540000 lumamount=1.000000 grainsize=1.600000 [Glitch.fx] Amount=0.600000 bUseUV=0 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassBlendIfDark=0 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=0.360000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.010000 scale_cs=0.560000 pm_p=0.700000 [Levels.fx] BlackPoint=0 WhitePoint=255 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=0.920000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [LiftGammaGain.fx] RGB_Lift=0.930000,0.900000,0.900000 RGB_Gamma=0.960000,0.960000,0.960000 RGB_Gain=0.990000,0.960000,1.000000 [TiltShift.fx] Line=0 BlurMultiplier=6.000000 Axis=0 Offset=0.050000 BlurCurve=1.000000 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.160000,1.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=0 fLightDoF_AutoFocusSpeed=0.001000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.040000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6 MXAO_FADE_DEPTH_END=0.530000 MXAO_SAMPLE_RADIUS=0.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.288000 MXAO_GLOBAL_RENDER_SCALE=0.950000 MXAO_FADE_DEPTH_START=0.480000 MXAO_SSAO_AMOUNT=0.360000 MXAO_BLEND_TYPE=0 [LumaSharpen.fx] sharp_strength=0.158000 pattern=1 sharp_clamp=0.085000 offset_bias=1.000000 show_sharpen=0 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Prism.fx] Aberration=4 SampleCount=8 Curve=2.690000 Automatic=1 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.160000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.120000 VibranceRGBBalance=-0.500000,1.400000,0.800000 [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 LEIFX_PIXELWIDTH=1.500000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=0.440000 alInt=4.600000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=0 alAdapt=0.200000 AL_Dirt=4294967295 alAdaptBaseBlackLvL=4 alLensThresh=0.210000 AL_Vibrance=0 AL_Adaptive=2 alDirtInt=0.380000 alDirtOVInt=0.220000 alLensInt=0.300000 AL_Lens=4294967295 [ASCII.fx] Ascii_font_g=255 Ascii_spacing=0.000000 Ascii_back_g=0 Ascii_font=1 Ascii_font_b=255 Ascii_font_r=255 Ascii_back_b=0 Ascii_back_r=0 Ascii_swap_colors=0 Ascii_invert_brightness=0 Ascii_dithering_temporal=0 Ascii_font_color_mode=1

Comments

DahakaMVl
11 Aug 20:36 CEST

Cant remove the motion blur in the game sorry.

hellhound888
10 Aug 14:56 CEST

Does this remove the motion blur within the game? It really messes with both my eyes and fps lol

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