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The Division By Boi

Preset for The Division
Created by boipiaobr
Added Aug. 22, 2018
Updated 22 Aug 08:59 CEST
Shader used: ReShade
Preset description:
I use this present on tarkov and other games.
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KeyAdaptiveSharpen=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyClarity=0,0,0,0 KeyAmbientLight=96,0,0,0 KeyLumaSharpen=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyColourfulness=0,0,0,0 KeyLevels=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyTonemap=0,0,0,0 KeyVibrance=0,0,0,0 Techniques=AdaptiveSharpen,Clarity,Colourfulness,Levels,LiftGammaGain,LumaSharpen,SMAA,Technicolor,Technicolor2,Tonemap,Vibrance,Deband,HDR,AmbientLight TechniqueSorting=AdaptiveSharpen,Clarity,Colourfulness,Levels,LiftGammaGain,LumaSharpen,SMAA,Technicolor,Technicolor2,Tonemap,Vibrance,Curves,DPX,Chromakey,CA,CinematicDOF,ColorMatrix,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,EGAfilter,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,HSLShift,Mode1,LeiFx_Tech,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdaptiveFog,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,AmbientLight,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,ASCII,SurfaceBlur,BloomAndLensFlares,Nightvision,TiltShift,Border,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Cartoon,Vignette KeyCurves=0,0,0,0 KeyDPX=0,0,0,0 Effects=TiltShift.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,SMAA.fx,Clarity.fx,Technicolor.fx,Technicolor2.fx,LumaSharpen.fx,Colourfulness.fx,Levels.fx,Tonemap.fx,Vibrance.fx,Deband.fx,FakeHDR.fx,FilmGrain.fx,FilmicPass.fx,MXAO.fx,AmbientLight.fx KeyMXAO=105,0,0,0 KeyFilmGrain=103,0,0,0 KeyFilmicPass=104,0,0,0 KeyTiltShift=111,0,0,0 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=0.500000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.750000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=0.950000,1.000000,1.060000 RGB_Gain=1.000000,1.000000,1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.878431,0.878431,0.878431 Strength=0.400000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=0.500000 Strength=1.000000 [LumaSharpen.fx] pattern=1 sharp_strength=3.000000 sharp_clamp=0.050000 offset_bias=1.000000 show_sharpen=0 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [Levels.fx] BlackPoint=8 WhitePoint=235 HighlightClipping=0 [Tonemap.fx] Defog=0.030000 Bleach=0.100000 Gamma=1.000000 Exposure=0.100000 Saturation=-0.400000 FogColor=1.000000,0.470588,0.000000 [Vibrance.fx] Vibrance=0.010000 VibranceRGBBalance=10.000000,10.000000,10.000000 [Curves.fx] Mode=2.000000 Formula=2.000000 Contrast=0.400000 [DPX.fx] Strength=0.200000 RGB_Curve=15.000001,15.000001,15.000001 RGB_C=0.200000,0.200000,0.200000 Contrast=0.000000 Saturation=1.000000 Colorfulness=2.500000 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=4.000000 AL_DirtTex=0 alThreshold=100.000008 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=1 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_BrightenCurve=1.000000 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [Emphasize.fx] FocusDepth=0.026000 FocusRangeDepth=0.001000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 Spherical=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 BlendFactor=0.000000 EffectFactor=0.900000 [Depth3D.fx] Divergence=25.000000 Depth_Map=0 Depth_Map_Adjust=7.500000 ZPD_GUIDE=0 ZPD=0.010000 Depth_Map_View=0 Auto_Depth_Range=0.000000 Disocclusion_Power_Adjust=1.250000 Depth_Map_Flip=0 Weapon_Scale=0 Weapon_Adjust=0.000000,2.000000,1.500000 Stereoscopic_Mode=0 Interlace_Optimization=0.250000 Anaglyph_Colors=0 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_BokehCurve=4.000000 iRingDOFRings=4 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 fRingDOFBias=0.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [Deband.fx] Threshold=1.000000 Range=1.000000 Iterations=1 Grain=0.000000 [Daltonize.fx] Type=1

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