SweetFX Settings DB
Latest forum threads
16 minutes ago
7 hours, 28 minutes ago
by fill3y
10 hours, 22 minutes ago
by Olhag
10 hours, 33 minutes ago
by Olhag

The Division By Boi

Preset for The Division
Created by boipiaobr
Added Aug. 22, 2018
Updated 22 Aug 08:59 CEST
Shader used: ReShade
Preset description:
I use this present on tarkov and other games.
Download preset Show / Hide settings
KeyAdaptiveSharpen=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyClarity=0,0,0,0 KeyAmbientLight=96,0,0,0 KeyLumaSharpen=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyColourfulness=0,0,0,0 KeyLevels=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyTonemap=0,0,0,0 KeyVibrance=0,0,0,0 Techniques=AdaptiveSharpen,Clarity,Colourfulness,Levels,LiftGammaGain,LumaSharpen,SMAA,Technicolor,Technicolor2,Tonemap,Vibrance,Deband,HDR,AmbientLight TechniqueSorting=AdaptiveSharpen,Clarity,Colourfulness,Levels,LiftGammaGain,LumaSharpen,SMAA,Technicolor,Technicolor2,Tonemap,Vibrance,Curves,DPX,Chromakey,CA,CinematicDOF,ColorMatrix,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,EGAfilter,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,HSLShift,Mode1,LeiFx_Tech,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdaptiveFog,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,AmbientLight,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,ASCII,SurfaceBlur,BloomAndLensFlares,Nightvision,TiltShift,Border,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Cartoon,Vignette KeyCurves=0,0,0,0 KeyDPX=0,0,0,0 Effects=TiltShift.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,SMAA.fx,Clarity.fx,Technicolor.fx,Technicolor2.fx,LumaSharpen.fx,Colourfulness.fx,Levels.fx,Tonemap.fx,Vibrance.fx,Deband.fx,FakeHDR.fx,FilmGrain.fx,FilmicPass.fx,MXAO.fx,AmbientLight.fx KeyMXAO=105,0,0,0 KeyFilmGrain=103,0,0,0 KeyFilmicPass=104,0,0,0 KeyTiltShift=111,0,0,0 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=0.500000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.750000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=0.950000,1.000000,1.060000 RGB_Gain=1.000000,1.000000,1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.878431,0.878431,0.878431 Strength=0.400000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=0.500000 Strength=1.000000 [LumaSharpen.fx] pattern=1 sharp_strength=3.000000 sharp_clamp=0.050000 offset_bias=1.000000 show_sharpen=0 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [Levels.fx] BlackPoint=8 WhitePoint=235 HighlightClipping=0 [Tonemap.fx] Defog=0.030000 Bleach=0.100000 Gamma=1.000000 Exposure=0.100000 Saturation=-0.400000 FogColor=1.000000,0.470588,0.000000 [Vibrance.fx] Vibrance=0.010000 VibranceRGBBalance=10.000000,10.000000,10.000000 [Curves.fx] Mode=2.000000 Formula=2.000000 Contrast=0.400000 [DPX.fx] Strength=0.200000 RGB_Curve=15.000001,15.000001,15.000001 RGB_C=0.200000,0.200000,0.200000 Contrast=0.000000 Saturation=1.000000 Colorfulness=2.500000 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=4.000000 AL_DirtTex=0 alThreshold=100.000008 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=1 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_BrightenCurve=1.000000 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [Emphasize.fx] FocusDepth=0.026000 FocusRangeDepth=0.001000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 Spherical=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 BlendFactor=0.000000 EffectFactor=0.900000 [Depth3D.fx] Divergence=25.000000 Depth_Map=0 Depth_Map_Adjust=7.500000 ZPD_GUIDE=0 ZPD=0.010000 Depth_Map_View=0 Auto_Depth_Range=0.000000 Disocclusion_Power_Adjust=1.250000 Depth_Map_Flip=0 Weapon_Scale=0 Weapon_Adjust=0.000000,2.000000,1.500000 Stereoscopic_Mode=0 Interlace_Optimization=0.250000 Anaglyph_Colors=0 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_BokehCurve=4.000000 iRingDOFRings=4 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 fRingDOFBias=0.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [Deband.fx] Threshold=1.000000 Range=1.000000 Iterations=1 Grain=0.000000 [Daltonize.fx] Type=1

Comments

You need to be logged in to post a comment