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SOTTR LITTLE COLORNESS

Created by jonny25
Added Nov. 19, 2018
Shader used: ReShade
Preset description:
THE GAME NOW IS MORE REALISTIC WITH COLORNESS
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Techniques=Colourfulness,AdaptiveSharpen,HDR TechniqueSorting=LeiFx_Tech,Border,Cartoon,ASCII,CA,Curves,DisplayDepth,Colourfulness,BloomAndLensFlares,AmbientLight,DPX,AdaptiveSharpen,HDR,MotionBlur,FilmicAnamorphSharpen,Clarity,FilmicPass,Cross_Cursor,Depth3D,GaussianBlur,Mode1,Mode2,Mode3,GlitchB,CinematicDOF,Layer,LiftGammaGain,HighPassSharp,Levels,HQ4X,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,LumaSharpen,MultiLUT,PerfectPerspective,FXAA,Technicolor,Technicolor2,MagicBloom,ReflectiveBumpmapping,Tonemap,Vibrance,TiltShift,Vignette,MXAO,SMAA [Border.fx] border_width=0.000000,0.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Colourfulness.fx] colourfulness=0.350000 lim_luma=0.700000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [FakeHDR.fx] HDRPower=1.219997 radius1=0.780000 radius2=0.870000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000

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