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`VividFX

Preset for Fallout 76
Created by Revolvere
Added Nov. 22, 2018
Updated 2 Dec 01:11 CET
Shader used: ReShade
Preset description:
AmbientLight | Curves | DPX | FakeHDR | LiftGammaGain | Tonemap | Vibrance Enhanced vibrance, color and contrast. Please note that your results may vary. Once installed, press 'Scroll Lock' in-game to toggle ReShade on and off. (Needs to be activated in the ReShade settings) Install:
Part 1: 1) Download the latest version of ReShade here: https://reshade.me/ 2) Run the ReShade setup and locate Fallout76.exe (C:\Program Files (x86)\Bethesda.net Launcher\games\Fallout76) 3) Select 'Direct3D 10+' 4) Select 'Yes' to download standard effects then select 'Uncheck All'. -Then go down the list and select AmbientLight, Curves, DPX, FakeHDR, LiftGammaGain, Tonemap and Vibrance. (This will speed up load time on start up) 5) Download the VividFX preset below 6) Rename SweetFX_Settings_Fallout 76_`VividFX.txt and replace .txt with .ini 7) Place the file in the base game folder for Fallout 76 (C:\Program Files (x86)\Bethesda.net Launcher\games\Fallout76) Part 2: 1) Start the game 2) Once in-game press the Home key to open the ReShade configuration window and run the tutorial 3) Select 'Continue' then open the drop down menu and select the VividFX preset 4) 'Continue' 5) 'Continue' 6) 'Finish' the tutorial 7) Go to Reshade settings; I recommend using 'Scroll Lock' as the 'Effect Toggle Key' 8) Change 'Usage Mode' from 'Configuration Mode' to 'Performance Mode' 7) Press the Home key again to close the ReShade configuration window Part 3: That's it! Play the game and enjoy my preset :D
Uninstall:
Delete the following files from your Fallout 76 folder. reshade-shaders (folder) dxgi.dll dxgi.ini dxgi.log SweetFX_Settings_Fallout 76_`VividFX.ini
My PC Specs OS: Windows 10 Pro Motherboard: ASUS X99-A II SSD/Boot: SanDisk 480GB Extreme Pro Processor: Intel Core i7-5930k @ 4.4 ghz Graphics: ASUS GeForce GTX 1080 STRIX Memory: HyperX FURY Memory Black 32GB 2666MHz DDR4 Monitor: LG 34UC89G-B 21:9 UltraWide 166 hz IPS Curved LED Gaming Monitor with G-SYNC TV: LG 43UH6030 4K 16:9 60 hz Average 100 fps @ Ultra settings 1920x1080 Check out my other presets here http://sfx.thelazy.net/users/u/Revolvere/
Download preset Show / Hide settings
KeyPirate_Bloom=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyCartoon=0,0,0,0 KeyBorder=0,0,0,0 KeyTonemap=0,0,0,0 KeyColorMatrix=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyYACA=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyColourfulness=0 KeyAdvancedCRT=0,0,0,0 KeyPirate_Curve=0,0,0,0 KeyCurves=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMXAO=0,0,0,0 KeyMartyMcFlyDOF=0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyVibrance=0 KeyGoldenRatio=0,0,0,0 KeyPirate_Tonemap=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLevels=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyMonochrome=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=0,0,0,0 KeyVignette=0,0,0,0 Techniques=HDR,Tonemap,Curves,AmbientLight,DPX,LiftGammaGain,Vibrance KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyPirate_SSAO=0,0,0,0 KeyMode1=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyLUT=0,0,0,0 KeyPirate_LightAdaptation=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 TechniqueSorting=HDR,Tonemap,Curves,Levels,AmbientLight,DPX,SMAA,LumaSharpen,Clarity,LiftGammaGain,MartyMcFlyDOF,Colourfulness,Vibrance,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,Emphasize,FilmGrain,FilmGrain2,FilmicPass,Mode1,AdaptiveFog,Mode3,FXAA,GaussianBlur,AdaptiveSharpen,HighPassSharp,HQ4X,Mode2,BloomAndLensFlares,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Border,LUT,MagicBloom,Monochrome,MotionBlur,MXAO,ReflectiveBumpmapping,Tint,CA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Cartoon,UIMask_Top,UIMask_Bottom,ColorMatrix,Vignette,Chromakey,Nostalgia,PerfectPerspective,ChromaticAberration,ASCII,LeiFx_Tech,FilmicAnamorphSharpen,Before,After,EyeAdaption,CinematicDOF,GlitchB,Depth3D,Cross_Cursor,UIDetect,UIDetect_Before,UIDetect_After,HSLShift,MultiLUT,Layer,Nightvision Effects=LiftGammaGain.fx,FakeHDR.fx,AmbientLight.fx,Curves.fx,Tonemap.fx,DPX.fx,Vibrance.fx [Border.fx] border_width=0.000000,77.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Clarity.fx] ClarityRadius=2 ClarityBlendMode=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.440000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.320000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=0.200000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 max_scale_lim=0.100000 pm_p=0.750000 scale_lim=0.100000 scale_cs=0.056000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=3.600000 alInt=6.500000 AL_DirtTex=0 alThreshold=40.000000 AL_Adaptation=0 alAdapt=0.000000 AL_Dirt=0 alAdaptBaseBlackLvL=1 alLensThresh=0.000000 AL_Vibrance=4294967295 AL_Adaptive=2 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.100000 AL_Lens=0 [CRT.fx] Resolution=1.150000 Gamma=2.400000 Brightness=0.900000 Curvature=0.000000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 ScanlineGaussian=1.000000 CornerSize=0.010000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.240000 bAnamFlareEnable=0.000000 fBloomThreshold=1.000000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fBloomTint=0.756863,0.788235,0.882353 fLensdirtIntensity=0.400000 bLensdirtEnable=0.000000 fFlareLuminance=0.095000 iLensdirtMixmode=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.086275,0.607843,0.486275 Strength=0.000000 [Cartoon.fx] Power=1.599000 EdgeSlope=1.500000 [CA.fx] ImageChromaHues=25.000000 Shift=1.400000,0.600000 ImageChromaCurve=1.000000 Strength=0.650000 ImageChromaAmount=100.000000 [Colourfulness.fx] colourfulness=0.115000 lim_luma=0.200000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [Curves.fx] Mode=2 Formula=2 Contrast=0.200000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 DebugMode=0.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Daltonize.fx] Type=0.000000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Deband.fx] Threshold=0.004000 Range=0.000000 Iterations=1.000000 Grain=0.006000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=4294967295 DOF_FARBLURCURVE=1.700000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=1.000000,1.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=0.700000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=7 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.051000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=16.700001 iRingDOFSamples=30 fADOF_BokehCurve=4.000000 iRingDOFRings=8 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 fRingDOFBias=0.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=7 iGPDOFPolygonCount=5 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=0.900000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=1.500000 Variance=0.200000 Mean=0.500000 SignalToNoiseRatio=3.000000 [FilmicPass.fx] Strength=0.704000 Linearization=0.500000 Fade=0.054000 Contrast=0.925000 Bleach=-0.095000 Saturation=0.030000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.100000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.215686,0.674510,0.137255 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.280000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [GoldenRatio.fx] Opacity=0.300000 ResizeMode=1.000000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.090000 MaxSearchSteps=24 MaxSearchStepsDiagonal=3 CornerRounding=18 DebugOutput=0 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677888 iDebug=0 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0.000000 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [LUT.fx] fLUT_AmountChroma=0.000000 fLUT_AmountLuma=0.000000 [Levels.fx] BlackPoint=5 WhitePoint=255 HighlightClipping=0 [LiftGammaGain.fx] RGB_Lift=0.980000,0.980000,0.980000 RGB_Gamma=1.040000,1.040000,1.040000 RGB_Gain=1.020000,1.020000,1.020000 [TiltShift.fx] Line=0.000000 BlurMultiplier=10.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LightDoF.fx] fLightDoF_Width=3.400000 fLightDoF_Amount=9.200001 f2LightDoF_CA=0.170000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=-1.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_AutoFocusSpeed=0.610000 bLightDoF_UseMouseFocus=-1.000000 fLightDoF_ManualFocus=0.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=3.000000 bMXAOIndirectLightingEnable=-1.000000 MXAO_SAMPLE_RADIUS=2.500000 fMXAOIndirectLightingAmount=11.520000 fMXAONormalBias=0.800000 fMXAOIndirectLightingSaturation=3.000000 iMXAOSampleCount=32.000000 fMXAOSampleRadius=11.800000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=0.890000 bMXAOBackfaceCheckEnable=1.000000 bMXAODebugViewEnable=0.000000 fMXAOBlurSharpness=0.000000 MXAO_SSAO_AMOUNT=1.000000 fMXAOBlurSteps=5.000000 iMXAOBayerDitherLevel=3.000000 fMXAOFadeoutStart=0.200000 bMXAOSmoothNormalsEnable=0.000000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 fMXAOFadeoutEnd=0.400000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_BLEND_TYPE=0 MXAO_FADE_DEPTH_START=0.050000 MXAO_FADE_DEPTH_END=0.400000 [Pirate_SSAOILSC.fx] DEPTH_INVERT=0.000000 DEPTH_AO_CURVE_MODE=1.000000 DEPTH_INVERT_Y=0.000000 DEPTH_AO_CULL_HALO=0.000000 DEPTH_USE_FARPLANE=0.000000 DEPTH_FARPLANE=200.000000 DEPTH_AO_SCATTER_THRESHOLD=0.850000 DEPTH_DEBUG=0.000000 DEPTH_AO_RADIUS=50.000000 DEPTH_AO_STRENGTH=5.000000 DEPTH_AO_BLEND_MODE=1.000000 DEPTH_AO_MANUAL_NEAR=8.600000 DEPTH_AO_MANUAL_FAR=0.000000 DEPTH_AO_MANUAL_CURVE=1.000000 DEPTH_AO_IL_STRENGTH=4.000000 DEPTH_AO_IL_CURVE_MODE=4.000000 DEPTH_AO_ALCHEMY_STRENGTH=0.005000 DEPTH_AO_IL_BLEND_MODE=2.000000 DEPTH_AO_SCATTER_STRENGTH=3.500000 DEPTH_AO_SCATTER_CURVE_MODE=0.000000 DEPTH_AO_ALCHEMY_ANGLE=-0.000300 DEPTH_AO_ALCHEMY_DISTANCE=0.000020 DEPTH_AO_BLUR_RADIUS=1.000000 DEPTH_AO_BLUR_NOISE=0.000000 DEPTH_AO_BLUR_WEIGHT=1.000000 DEPTH_AO_DEBUG=0.000000 [LumaSharpen.fx] sharp_strength=0.300000 pattern=1 sharp_clamp=0.290000 offset_bias=1.300000 show_sharpen=0 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor.fx] Power=4.240000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.140000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=0.945000 Brightness=0.500000 Strength=0.370000 [Tonemap.fx] Gamma=0.730000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=-0.100000 FogColor=0.000000,0.080000,0.250000 [Vibrance.fx] Vibrance=0.120000 VibranceRGBBalance=1.050000,0.950000,1.500000 [DPX.fx] Strength=0.130000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.356000,0.374000 Contrast=0.000000 Saturation=3.040000 Colorfulness=2.500000 [Vignette.fx] Type=0.000000 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [Pirate_Curve.fx] LUMA_MODE=0.000000 CURVE_METHOD=2.000000 CURVE_STRENGTH=0.050000 [PerfectPerspective.fx] FOV=90 Borders=1 Vertical=0.500000 Type=0 ResScale=1.000000 Zooming=1.000000 Color=0.027000,0.027000,0.027000,0.000000 Debug=0 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [HDR.fx] HDRPower=1.360000 radius1=0.770000 radius2=0.740000 [MotionBlur.fx] mbRecall=0.050000 mbSoftness=0.050000 [Pirate_Bloom.fx] BLOOM_THRESHOLD=0.680000 BLOOM_STRENGTH=0.520000 BLOOM_BLEND=1.000000 BLOOM_DEBUG=0.000000 BLOOM_RADIUS=1.000000 BLOOM_SATURATION=0.760000 [Pirate_LightAdaptation.fx] LUMA_MODE=3.000000 LIGHTADAPT_SPEED=0.004000 LIGHTADAPT_CURVE=0.200000 LIGHTADAPT_DEBUG=0.000000 LIGHTADAPT_LEVELS=0.160000 LIGHTADAPT_EXPOSURE=0.000000 [Pirate_Tonemap.fx] TONEMAP_MODE=0.000000 TONEMAP_STRENGTH=0.000000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [FakeHDR.fx] HDRPower=1.356000 radius1=0.833000 radius2=0.821000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_BrightenCurve=1.000000 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000

Comments

Revolvere
2 Dec 00:31 CET

Fallout 76 is currently not optimized for 21:9 aspect ratio. There's a temporary fix for 21:9 but it screws up the UI. So for now, I stick with 16:9.

Pvt.Hudson
1 Dec 18:59 CET

Hey, if you have a 21:9 ultrawide, why play at 16:9 1080p?

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