4 minutes ago
HaDes - A Better Looking Hell
Preset description:
Effects
Colourfulness
Levels
Vibrance
SurfaceSharpen
Agony is a great looking game overall, it's just a tiny bit too dull imo, and the TAA although great at getting rid of aliasing and shimmering, it also makes the game pretty blurry. I try to fix that with this, but without changing the look of the game too much, and without impacting the performance too much. The performance cost is minimal, around 5 FPS.
You can get the latest version of ReShade here: https://reshade.me/
You can download the SurfaceSharpen shader from here: https://www.dropbox.com/s/9kw3ydzmzqaqy5h/SurfaceSharpen.fx?dl=0 put it in your reshade-shaders\Shaders folder.
This is completely optional, but if you want to make the game look even better you can paste the below CVars in your C:\Users\Your name\Appdata\Local\Agony\Saved_Unrated\Config\WindowsNoEditor\Engine.ini
[SystemSettings]
r.Shadow.FilterMethod=1
r.Tonemapper.Sharpen=0.5 // 0=off 0.5=half strength 1=full strength
full strength is a little too sharp for me, but half strength goes nicely with this preset.
Hope you like it!
Credits
Crosire (for ReShade)
Ioxa (for the excellent SurfaceSharpen shader)
Effects=Colourfulness.fx,Levels.fx,Vibrance.fx,SurfaceSharpen.fx
Techniques=SurfaceSharpen,Colourfulness,Levels,Vibrance
TechniqueSorting=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,CA,CinematicDOF,Clarity,Colourfulness,Curves,DepthHaze,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,HighPassSharp,HQ4X,Layer,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MultiLUT,MXAO,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,SMAA,Before,After,SurfaceBlur,Technicolor,Technicolor2,Tonemap,Vibrance,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,SurfaceSharpen,DisplayDepth,Cross_Cursor,Depth3D
[Vibrance.fx]
Vibrance=0.130000
VibranceRGBBalance=0.800000,0.895000,0.890000
[Colourfulness.fx]
lim_luma=0.750000
colourfulness=0.080000
enable_dither=0
col_noise=4294967295
backbuffer_bits=8.000000
[SurfaceSharpen.fx]
SharpRadius=3
CurveStrength=1.010000
SharpOffset=0.950000
SharpEdge=1.000000
Slope=1.015000
DebugMode=0
[Levels.fx]
BlackPoint=2
WhitePoint=245
HighlightClipping=0