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by DevidE

⸎Tru-MAX⸎FIFA 19

Preset for FIFA 19
Created by Noirze
Added Dec. 5, 2018
Shader used: ReShade
Preset description:
⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎ TRu-MAX® "MAX SETTING FOR YOUR GAMES" THIS PREST USING RESHADE 4.02 FOR LATEST RESHADE DOWNLOAD IN HERE: WWW.RESAHDE.ME [IMPORTANT!!!!RESHADE NOT SUPPORTED DX!2] HOW TO INSTALL: -DOWNLOAD RESHADE DOWNLOAD LINK :www.reshade.me -DOWNLOAD MY PRESET FROM HERE AND COPY TO GAME FOLDER and rename .ini (Example:Noirze.ini) -INSTALL RESHADE,OPEN CHOOSE FIFA19.exe FOR YOUR GAME,CHOOSE API DIRECT10 -DOWNLOAD ALL SHADERS -OPEN GAME PRESS HOME FOR RESHADE MENU -CHOOSE PROFILE AND ADD (Example:Noirze.ini) as your preset -PRESET WILL BE LOADED -PLAY THE GAME FEATURES: -SHADOW AND HIGHLIGHTS ENHANCEMENT -SMART SHARPENING -TINT,CONTRAST,GAMMA,LEVELS BALANCING -SPECIAL TINT -AO ENHANCER -DOF W/O( I MAKE DOF TO BE COMPATIBLE WITH UI NO BLURRY) ENJOYY^^ COMMENTS ARE WELCOME ⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎⸎
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Techniques=AdaptiveSharpen,Colourfulness,Curves,Clarity,Tonemap,Vibrance TechniqueSorting=AdaptiveFog,LeiFx_Tech,ASCII,Border,AmbientLight,Cartoon,Chromakey,CA,BloomAndLensFlares,AdaptiveSharpen,ColorMatrix,Colourfulness,Curves,Clarity,AdvancedCRT,Daltonize,KNearestNeighbors,NonLocalMeans,Deband,CinematicDOF,DepthHaze,DPX,DisplayDepth,Emphasize,HDR,EyeAdaption,MotionBlur,FilmGrain,Cross_Cursor,Depth3D,FilmicAnamorphSharpen,FilmGrain2,FilmicPass,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Mode1,Mode2,Mode3,GaussianBlur,HQ4X,HighPassSharp,Layer,GlitchB,FXAA,HSLShift,Levels,LiftGammaGain,LUT,LumaSharpen,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Monochrome,MultiLUT,Nightvision,MagicBloom,PerfectPerspective,ChromaticAberration,Nostalgia,Tint,MXAO,Before,After,ReflectiveBumpmapping,Technicolor,Technicolor2,Tonemap,TiltShift,SurfaceBlur,UIDetect,UIDetect_Before,UIDetect_After,Vibrance,UIMask_Top,UIMask_Bottom,Vignette,SMAA [Clarity.fx] ClarityRadius=2 ClarityBlendMode=0 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=115 ClarityBlendIfLight=159 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [CinematicDOF.fx] ManualFocusPlane=10.000000 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 FNumber=4.600000 AutoFocusTransitionSpeed=0.200000 AutoFocusPoint=0.500000,0.500000 FocalLength=100.000000 HighlightGainFarPlane=0.000000 ShowOutOfFocusPlaneOnMouseDown=1 HighlightType=1 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=1.000000 NearPlaneMaxBlur=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightEdgeBias=0.000000 HighlightThresholdFarPlane=0.500000 HighlightGainNearPlane=0.000000 HighlightThresholdNearPlane=0.500000 ShowCoCValues=0 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [Vignette.fx] Type=0 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 fRingDOFFringe=0.500000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_BokehCurve=4.000000 iRingDOFRings=4 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 fRingDOFBias=0.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeRotation=15.000000 fADOF_ShapeChromaAmount=0.125000 fGPDOFBias=10.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Offset=1 Coefficient=0 Clamp=1.000000 Contrast=128 Preview=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=0.998000,0.998000,1.000000 [Tonemap.fx] Gamma=1.097000 Bleach=0.000000 Defog=0.104000 Exposure=0.050000 Saturation=0.683000 FogColor=0.043137,0.023529,0.007843 [Vibrance.fx] Vibrance=-0.297000 VibranceRGBBalance=0.500000,0.500000,0.500000 [Colourfulness.fx] colourfulness=0.112000 lim_luma=0.503000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.340000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 bAnamFlareEnable=0 fBloomThreshold=0.800000 fBloomAmount=0.800000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0 fFlareLuminance=0.095000 iLensdirtMixmode=1 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [Levels.fx] BlackPoint=2 WhitePoint=212 HighlightClipping=0 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [MagicBloom.fx] fBloom_Intensity=1.060000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=2 iDebug=0 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=0 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.490000 [Daltonize.fx] Type=0 [Curves.fx] Mode=0 Formula=4 Contrast=-0.073000

Comments

Noirze
9 Dec 06:52 CET

But thx for your comments QTmodz....Great bro

Noirze
9 Dec 06:48 CET

Just turn off adaptivesharpen or clarity and your fps not loss at all.But this shader for sharpness so choose one of this shader

Noirze
9 Dec 06:45 CET

Techniques=AdaptiveSharpen,Colourfulness,Curves,Clarity,Tonemap,Vibrance

I only use that shader and very demanding is only clarity and adaptivesharpen

QTmodz
8 Dec 22:56 CET

Noirze
...........
You are using over 10 shaders and 4 of the most demanding ones amongst that. Maybe it's more than 20fps. My point being think about other guys rigs. I don't really do reshade presets anymore because I make more internal game mods now though when I first ever used Sweetfx I used to do the same and use many shaders when I could of achieving the same Visuals with less. that's all I am saying.
.......
Less is more mate.

Noirze
8 Dec 06:10 CET

Even if I use sweetfx 2.0.I don't loss fps at all

Noirze
8 Dec 05:57 CET

I have my own formula.Im fine with it.In FIFA 19 I don't feel loss fps to many so it's fine.20fps are u sure.I only lose 2fps....

QTmodz
8 Dec 03:05 CET

Why do you use so many shaders to achieve little difference? All you need is max 3 shaders and you wouldn't be losing 20+ fps for little gain.

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