2 hours, 29 minutes ago
Hi, thanks for reading.
Issue is.. Space Engineers, Reshade 3.0 fresh DL from today. I get errors on start up, and warnings. No crash, most things seem to work fine. Log.log has only pre-run info that should be overwritten. Followed thos instructions with no change at all. Follows is the in-game log as best I can.
G:\games\steam\steamapps\common\spaceengineers\bin64\d3d9.fx
G:\games\steam\steamappls\common\spaceEngineers\bin64\sweetfx/Shaders/main.h(147, 11): prostprocessor error: redifition of 'used_sRGB' <--- This line is in red.
G:\Games\steam\steamapps\common\spaceEngineers\bing64\shader.fx
G:\Games\Steam\steamapps\common\SpaceEngineers\bins64\shader.fx(13,9): postprocessor error: redefinition of : 'use_sMAA_Antiailising' <-- In Red
G:\Games\Steam\steamapps\common\SpaceEngineers\bins64\shader.fx(13,9): postprocessor error:redefinition of 'Need_sRGB' <- In Red
G:\Games\Steam\steamapps\common\SpaceEngineers\bins64\Shader@0x0000022EA948F800(94,9-48): warning x4000: floating point division by zero < Line is in Yellow
G:\Games\Steam\steamapps\common\SpaceEngineers\bins64\shader@0x0000022EA54BF000(94,9-48): warning x4000: floating point division by zero < Line is in Yellow
G:\Games\Steam\steamapps\common\SpaceEngineers\bins64\shader@0x0000022EA54BF000(94,9-48): warning x4000: floating point division by zero < Line is in Yellow
G:\Games\Steam\steamapps\common\SpaceEngineers\bins64\reshade-shaders\shaders\Deband.fx
G:\Games\Steam\steamapps\common\SpaceEngineers\bins64\Shader@0x0000022EA54FB2A0(86; 1-42): warning X3557 : loop only executes for 1 iteration(s), foricing loop to unrool < Yellow
G:\Games\Steam\steamapps\common\SpaceEngineers\bins64\reshade-shaders\shaders\pof.fx:
G:\Games\Steam\steamapps\common\SpaceEngineers\bins64\shader@0x0000022EA564B8A0(251, 29-48): warning x3556: integer divides may be much slower, try using units if possible <Yllow
G:\Games\Steam\steamapps\common\SpaceEngineers\bins64\shader@0x0000022EA5507A00(361,7-40): warning X3556: integer modules may be much slower, try using units if possible.
---------- End of log
Most of the options do work, although the preset I loaded does not seem to auto adjust those options. It is possible I totally don't know what I'm doing, but it seems to me a preset would adjust values, and enable the correct ones. I know this isn't correct because it turns on CRT filter which sin't appropriate. In an effort to fix my own issue, I did turn of any FXAA/AA in game.
Thanks for any help that can be lent!