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olvs SoW preset

Created by olv
Added Dec. 24, 2018
Shader used: ReShade
Preset description:
I could not find any presets for this game that suited my needs so I made my own. This is my first ever ReShade. Please be gentle. This preset aims to add some sharpening (assuming the user is using the ridiculously blurry TAA), and also mitigate the strong yellowgreen tint the whole game has, and give the game a more natural, but also slightly darker feeling like the first game (and the films had). I made this preset with the brightness slider in game at the centre, all settings maxed, TAA on, at 1440p. I noticed no performance loss but YMMV. Hope you enjoy.
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Techniques=AdaptiveSharpen,LumaSharpen,AmbientLight,HDR,Levels,Technicolor2,Vibrance,LiftGammaGain TechniqueSorting=AdaptiveSharpen,LumaSharpen,AmbientLight,HDR,Levels,Technicolor2,Vibrance,LiftGammaGain,HighPassSharp,LUT,TriDither,Vignette,Before,After,UIMask_Top,UIMask_Bottom,HQ4X,Nostalgia,ChromaticAberration,MagicBloom,TiltShift,Layer,PerfectPerspective,Tint,Chromakey,KNearestNeighbors,NonLocalMeans,Monochrome,AdvancedCRT,DisplayDepth,Tonemap,Nightvision,GaussianBlur,MultiLUT,Deband,HSLShift,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,GlitchB,Cartoon,BloomAndLensFlares,CA,Curves,Emphasize,AdaptiveFog,MotionBlur,DepthHaze,ColorMatrix,ReflectiveBumpmapping,Daltonize,Mode1,Mode2,Mode3,EyeAdaption,FilmicPass,LeiFx_Tech,Border,Colourfulness,UIDetect,UIDetect_Before,UIDetect_After,FilmGrain,FilmGrain2,FXAA,ASCII,SurfaceBlur,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,CinematicDOF,MXAO,Cross_Cursor,Depth3D,SMAA,Technicolor,DPX,FilmicAnamorphSharpen,Clarity [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [Nostalgia.fx] Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_palette=0 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 [FakeHDR.fx] HDRPower=1.100000 radius1=0.900000 radius2=0.900000 [Layer.fx] Layer_Blend=1.000000 [TiltShift.fx] Line=0 BlurMultiplier=6.000000 Axis=0 Offset=0.050000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.027000,0.991000,1.009000 RGB_Gamma=1.028000,0.992000,1.010000 RGB_Gain=1.027000,0.991000,1.009000 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000 [Technicolor2.fx] Saturation=0.700000 ColorStrength=0.627451,0.000000,0.235294 Brightness=1.500000 Strength=0.120000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.356000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=19.106001 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.744000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [HSLShift.fx] HUEGreen=0.250000,0.750000,0.250000 HUERed=0.750000,0.250000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [Glitch.fx] Amount=1.000000 bUseUV=0 [FilmicAnamorphSharpen.fx] Strength=0.995000 Offset=1 Coefficient=0 Clamp=1.000000 Contrast=128 Preview=0 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 Saturation=-0.150000 RedCurve=1.159000 GreenCurve=0.933000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_BrightenCurve=1.000000 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] curve_height=0.350000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=2.000000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Deband.fx] Threshold=0.005000 Range=16.000000 Iterations=1 Grain=0.006000 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.030000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [LUT.fx] fLUT_AmountChroma=0.779000 fLUT_AmountLuma=0.431000 [Levels.fx] BlackPoint=2 WhitePoint=255 HighlightClipping=0 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=0.000000 iRBM_SampleCount=32 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=3.342000 AL_DirtTex=0 alThreshold=14.600019 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=0 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=2 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [Depth3D.fx] Divergence=25.000000 Depth_Map=0 Depth_Map_Adjust=7.500000 ZPD_GUIDE=0 Offset=0.000000 ZPD=0.010000 Depth_Map_View=0 Auto_Depth_Range=0.000000 Depth_Map_Flip=0 Weapon_Scale=0 Weapon_Adjust=0.000000,2.000000,1.500000 Stereoscopic_Mode=0 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=2 iDebug=0 [Vibrance.fx] Vibrance=0.040000 VibranceRGBBalance=1.000000,0.000000,1.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [PerfectPerspective.fx] Borders=1 FOV=90 Vertical=0.500000 ResScale=1920,1920 Type=0 Zooming=1.000000 Debug=0 Color=0.027000,0.027000,0.027000,0.000000 [Sepia.fx] Tint=0.558824,0.437450,0.427336 Strength=0.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Chromakey.fx] Color=0 Pass=0 Threshold=0.100000 CustomColor=1.000000,0.000000,0.000000 [Monochrome.fx] Monochrome_preset=14 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_color_saturation=0.757000 [Daltonize.fx] Type=0 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [SurfaceBlur.fx] BlurRadius=1 BlurOffset=1.000000 DebugMode=0 BlurEdge=0.500000 BlurStrength=1.000000 [CRT.fx] ScanlineGaussian=1 Amount=1.000000 Resolution=1.150000 Curvature=0 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [DPX.fx] Strength=0.200000 RGB_Curve=7.811000,10.964000,5.708000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Vignette.fx] Type=0 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2 [Emphasize.fx] FocusDepth=0.124000 FocusRangeDepth=0.001000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 Spherical=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 BlendFactor=0.000000 EffectFactor=0.900000 [ASCII.fx] Ascii_spacing=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font=1 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_swap_colors=0 Ascii_dithering_intensity=2.000000 Ascii_dithering_debug_gradient=0 [Clarity.fx] ClarityRadius=4 ClarityBlendMode=5 ClarityOffset=5.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [LumaSharpen.fx] sharp_strength=0.200000 pattern=2 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0

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