SweetFX Settings DB
Latest forum threads
7 minutes ago
8 minutes ago
by mailto
22 minutes ago
by Adam
28 minutes ago

✅ Resident Evil 2 Remake GamesReshade

Preset for Resident Evil 2
Created by GamesReshade
Added Oct. 28, 2019
Updated 30 Dec 15:59 CET
Shader used: ReShade
Preset description:
Wiew the video Resident Evil 2 Remake reshade https://www.youtube.com/watch?v=p5Dco0mOCJM&t=
Download preset Show / Hide settings
Techniques=Colourfulness,Clarity,DPX,Levels,LumaSharpen TechniqueSorting=AdaptiveFog,ASCII,LeiFx_Tech,Border,AmbientLight,Cartoon,BloomAndLensFlares,CA,Chromakey,AdaptiveSharpen,Colourfulness,Curves,AdvancedCRT,ColorMatrix,Clarity,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,CinematicDOF,DPX,DisplayDepth,Emphasize,EyeAdaption,HDR,FilmGrain,MotionBlur,Crosshair,Depth3D,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,GlitchB,HighPassSharp,HQ4X,HSLShift,Layer,GaussianBlur,Levels,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,LiftGammaGain,FXAA,LUT,LumaSharpen,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Monochrome,MultiLUT,Nightvision,MagicBloom,PerfectPerspective,ChromaticAberration,Tint,MXAO,Nostalgia,ReflectiveBumpmapping,Technicolor,Technicolor2,Before,After,Tonemap,TiltShift,TriDither,UIMask_Top,UIMask_Bottom,UIDetect,UIDetect_Before,UIDetect_After,Vibrance,SurfaceBlur,Vignette,SMAA [Nostalgia.fx] Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_palette=0 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 [Border.fx] border_width=0.000000,0.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=10.150000 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=1 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0 [Depth3D.fx] Divergence=25.000000 Depth_Map=0 Depth_Map_Adjust=7.500000 ZPD=0.010000 Depth_Map_View=0 Auto_Depth_Range=0.100000 Offset=0.000000 WP=0 Depth_Map_Flip=0 Weapon_Scale=0 Weapon_Adjust=0.000000,0.000000 Weapon_Depth_Adjust=0.000000 Stereoscopic_Mode=0 Anaglyph_Desaturation=1.000000 Perspective=0 Eye_Swap=0 Cursor_STT=0.125000,0.500000,0.750000 SCSC=0 Cursor_Color=1.000000,1.000000,1.000000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.000000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [Chromakey.fx] Color=0 Pass=0 Threshold=0.100000 CustomColor=1.000000,0.000000,0.000000 [MultiLUT.fx] fLUT_LutSelector=0 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.097000 [Splitscreen.fx] splitscreen_mode=0 [Clarity.fx] ClarityBlendMode=2 ClarityRadius=3 ClarityOffset=2.498000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=0 ClarityBlendIfLight=205 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [CinematicDOF.fx] UseAutoFocus=1 ManualFocusPlane=10.000000 UseMouseDrivenAutoFocus=1 AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 FNumber=4.600000 FocalLength=100.000000 HighlightGainFarPlane=0.000000 ShowOutOfFocusPlaneOnMouseDown=1 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 HighlightType=1 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=1.000000 NearPlaneMaxBlur=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightEdgeBias=0.000000 HighlightThresholdFarPlane=0.500000 HighlightGainNearPlane=0.000000 HighlightThresholdNearPlane=0.500000 ShowCoCValues=0 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Layer.fx] Layer_Blend=1.000000 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [Daltonize.fx] Type=0 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1 Grain=0.006000 [PerfectPerspective.fx] Borders=1 FOV=90 Vertical=0.500000 ResScale=1920,1920 Type=0 Zooming=1.000000 Debug=0 Color=0.027000,0.027000,0.027000,0.000000 [Denoise.fx] NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUIUpsideDown=0 iUIReversed=1 iUILogarithmic=0 iUIPresentType=2 [Emphasize.fx] FocusDepth=0.026000 FocusRangeDepth=0.001000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 Spherical=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 BlendFactor=0.000000 EffectFactor=0.900000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_BrightenCurve=1.000000 bAdp_BrightenEnable=1 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Coefficient=0 Offset=1 Clamp=1.000000 Contrast=128 Preview=0 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassBlendIfDark=0 HighPassBlendMode=1 HighPassBlendIfLight=255 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [LumaSharpen.fx] sharp_strength=0.650000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 ,

Comments

You need to be logged in to post a comment